Update InventoryMenu.java

This commit is contained in:
Benkralex
2023-08-24 18:58:43 +02:00
committed by GitHub
parent fc3252412c
commit 0116fae953
@@ -22,6 +22,7 @@ public class InventoryMenu {
ItemStack itoggle = new ItemStack(Material.IRON_SWORD);
ItemMeta mtoggle = itoggle.getItemMeta();
mtoggle.setDispalyName("PvP-Schutz an/aus schalten");
mtoggle.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
mtoggle.setLore(ChatColor.BLUE + (p.getPersistentDataContainer().get(new NamespacedKey(Pvptoggle.pvptoggle, "pvptoggle"), PersistentDataType.BOOLEAN)?"Aus":"An" +) " schalten");
itoggle.setItemMeta(mtoggle);
return itoggle;
@@ -30,6 +31,7 @@ public class InventoryMenu {
ItemStack iultra = new ItemStack(Material.DIAMOND_SWORD);
ItemMeta multra = iultra.getItemMeta();
multra.setDispalyName("Ultra an/aus schalten");
multra.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
multra.setLore(ChatColor.BLUE + (p.getPersistentDataContainer().get(new NamespacedKey(Pvptoggle.pvptoggle, "pvpultra"), PersistentDataType.BOOLEAN)?"Aus":"An") + " schalten");
iultra.setItemMeta(multra);
return iultra;
@@ -38,6 +40,7 @@ public class InventoryMenu {
ItemStack iwhitelist = new ItemStack(Material.WHITE_CONCRET);
ItemMeta mwhitelist = iwhitelist.getItemMeta();
mwhitelist.setDispalyName("Whitelist");
mwhitelist.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
iwhitelist.setItemMeta(mwhitelist);
return iwhitelist;
break;
@@ -45,6 +48,7 @@ public class InventoryMenu {
ItemStack iblacklist = new ItemStack(Material.BLACK_CONCRET);
ItemMeta mblacklist = iblacklist.getItemMeta();
mblacklist.setDispalyName("Blacklist");
mblacklist.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
iblacklist.setItemMeta(mblacklist);
return iblacklist;
break;
@@ -52,6 +56,7 @@ public class InventoryMenu {
ItemStack iop = new ItemStack(Material.BEDROCK);
ItemMeta mop = iop.getItemMeta();
mop.setDispalyName("Menu für Operators");
mop.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
iop.setItemMeta(mop);
/*if (p.hasPermission("pvp.inv.op")) {
inv.setItem(22, getMenuItem(4));
@@ -62,6 +67,7 @@ public class InventoryMenu {
ItemStack iclose = new ItemStack(Material.BARRIER);
ItemMeta mclose = iclose.getItemMeta();
mclose.setDispalyName("Inventar schließen");
mclose.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
iclose.setItemMeta(mclose);
//inv.setItem(8, getMenuItem(5));
return iclose;
@@ -70,6 +76,7 @@ public class InventoryMenu {
ItemStack iback = new ItemStack(Material.HOPPER);
ItemMeta mback = iback.getItemMeta();
mback.setDispalyName("Zurück");
mback.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
iback.setItemMeta(mback);
//inv.setItem(26, getMenuItem(6));
return iback;
@@ -78,6 +85,7 @@ public class InventoryMenu {
ItemStack ivoid = new ItemStack(Material.LIGHT_GRAY_STAIND_GLASS_PAIN);
ItemMeta mvoid = ivoid.getItemMeta();
mvoid.setDisplayName("");
mvoid.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
ivoid.setItemMeta(mvoid);
/*for (int i = 0, i <= 26, i++) {
if (inv.getItem(i) == Material.AIR) {
@@ -91,6 +99,7 @@ public class InventoryMenu {
ItemMeta mdefaultprot = idefaultprot.getItemMeta();
mdefaultprot.setDisplayName("Standard PvP-Schutz an/aus schalten");
mdefaultprot.setLore(ChatColor.BLUE + (Config.getPvpProt()?"Aus":"An") + " schalten");
mdefaultprot.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
idefaultprot.setItemMeta(mdefaultprot);
return idefaultprot;
break;
@@ -99,6 +108,7 @@ public class InventoryMenu {
ItemMeta mpvptime = ipvptime.getItemMeta();
mpvptime.setDisplayName("Zeit um zurückzuschlagen");
mpvptime.setLore(ChatColor.BLUE + Config.getPvpTime() + " Sekunden um zurückzuschlagen");
mpvptime.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
ipvptime.setItemMeta(mpvptime);
return ipvptime;
break;
@@ -106,6 +116,7 @@ public class InventoryMenu {
ItemStack ipvptimeplus = new ItemStack(Material.GREEN_WOOL);
ItemMeta mpvptimeplus = ipvptimeplus.getItemMeta();
mpvptimeplus.setDisplayName("Zeit um zurückzuschlagen erhöhen");
mpvptimeplus.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
mpvptimeplus.setLore(ChatColor.BLUE + "Rechtsklick:" + ChatColor.GREEN + " +1\n" + ChatColor.BLUE + "Linksklick:" + ChatColor.GREEN + " +10");
ipvptimeplus.setItemMeta(mpvptimeplus);
return ipvptimeplus;
@@ -114,6 +125,7 @@ public class InventoryMenu {
ItemStack ipvptimeminus = new ItemStack(Material.RED_WOOL);
ItemMeta mpvptimeminus = ipvptimeminus.getItemMeta();
mpvptimeminus.setDisplayName("Zeit um zurückzuschlagen verringern");
mpvptimeminus.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
mpvptimeminus.setLore(ChatColor.BLUE + "Rechtsklick:" + ChatColor.RED + " -1\n" + ChatColor.BLUE + "Linksklick:" + ChatColor.RED + " -10");
ipvptimeminus.setItemMeta(mpvptimeminus);
return ipvptimeminus;