Delete oldSrc directory

This commit is contained in:
skippyall
2024-04-13 22:11:46 +02:00
committed by GitHub
parent 60fd7f0891
commit a2d7c51d1e
26 changed files with 0 additions and 1451 deletions
@@ -1,46 +0,0 @@
package io.github.skippyall.minions;
import eu.pb4.sgui.api.ClickType;
import eu.pb4.sgui.api.elements.GuiElement;
import eu.pb4.sgui.api.elements.GuiElementBuilder;
import eu.pb4.sgui.api.elements.GuiElementInterface;
import eu.pb4.sgui.api.gui.SimpleGui;
import eu.pb4.sgui.api.gui.SlotGuiInterface;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
public class MinionInventory {
public static void openInventory(ServerPlayer player, MinionFakePlayer minion) {
}
public static void openServerSideInventory(ServerPlayer player, MinionFakePlayer minion) {
SimpleGui gui = new SimpleGui(MenuType.GENERIC_3x3, player, false);
gui.setTitle(Component.literal("Minion"));
gui.setSlot(4, new GuiElementBuilder()
.setItem(Items.REDSTONE)
.setName(Component.literal("Programming"))
.setCallback((i, clickType, clickType1) -> {
openProgrammingInventory(player, minion);
})
);
gui.setSlot(3, new GuiElementBuilder()
.setItem(Items.NETHERITE_UPGRADE_SMITHING_TEMPLATE)
.setName(Component.literal("Modules and Detectors"))
.setCallback((i, clickType, clickType1) -> {
})
);
gui.open();
}
public static void openProgrammingInventory(ServerPlayer player, MinionFakePlayer minion) {
}
public static void open
}
@@ -1,56 +0,0 @@
package io.github.skippyall.minions;
import eu.pb4.polymer.core.api.item.PolymerItem;
import eu.pb4.polymer.core.api.item.PolymerItemUtils;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
import net.minecraft.network.chat.ComponentContents;
import net.minecraft.network.chat.contents.PlainTextContents;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.item.context.UseOnContext;
import org.jetbrains.annotations.Nullable;
public class MinionItem extends Item implements PolymerItem {
public MinionItem() {
super(new FabricItemSettings());
}
@Override
public Item getPolymerItem(ItemStack itemStack, @Nullable ServerPlayer player) {
return Items.PLAYER_HEAD;
}
@Override
public ItemStack getPolymerItemStack(ItemStack stack, TooltipFlag flag, ServerPlayer player) {
ItemStack out = PolymerItemUtils.createItemStack(stack, flag, player);
//CompoundTag tag = out.getOrCreateTag();
//PlayerHeadItem.TAG_SKULL_OWNER;
return out;
}
/*@Override
public int getPolymerCustomModelData(ItemStack itemStack, @Nullable ServerPlayer player) {
return 10;
}*/
public InteractionResult useOn(UseOnContext context) {
System.out.println("Minion spawned "+ context.getItemInHand().getDisplayName());
ComponentContents contents = context.getItemInHand().getHoverName().getContents();
String name;
if(contents instanceof PlainTextContents plainContents) {
name = plainContents.text();
} else {
name = "Minion";
}
if(!context.getLevel().isClientSide) {
MinionFakePlayer.createMinion(name, (ServerLevel) context.getLevel(), (ServerPlayer) context.getPlayer(), context.getClickedPos().getCenter().add(0,0.5,0), 0, 0);
}
return InteractionResult.SUCCESS;
}
}
@@ -1,27 +0,0 @@
package io.github.skippyall.minions;
import eu.pb4.polymer.core.api.entity.PolymerEntityUtils;
import io.github.skippyall.minions.networking.ClientToServerNetworking;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.networking.v1.ServerConfigurationNetworking;
import net.fabricmc.fabric.api.networking.v1.ServerLoginConnectionEvents;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.core.Registry;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerLoginPacketListenerImpl;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
public class Minions implements ModInitializer {
public static final String MOD_ID = "minions";
public static final MinionItem MINION_ITEM = Registry.register(BuiltInRegistries.ITEM, new ResourceLocation(MOD_ID, "minion"), new MinionItem());
public static final Logger LOGGER = LoggerFactory.getLogger(MOD_ID);
@Override
public void onInitialize() {
PolymerEntityUtils.registerType();
}
}
@@ -1,16 +0,0 @@
package io.github.skippyall.minions.client;
import io.github.skippyall.minions.networking.ClientToServerNetworking;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.networking.v1.ClientConfigurationConnectionEvents;
import net.fabricmc.fabric.api.client.networking.v1.ClientLoginConnectionEvents;
public class MinionsClient implements ClientModInitializer {
/**
* Runs the mod initializer on the client environment.
*/
@Override
public void onInitializeClient() {
ClientConfigurationConnectionEvents.INIT.register(ClientToServerNetworking::onConfigurationInit);
}
}
@@ -1,7 +0,0 @@
package io.github.skippyall.minions.fakeplayer;
import io.netty.channel.Channel;
public interface ClientConnectionInterface {
void setChannel(Channel channel);
}
@@ -1,626 +0,0 @@
package io.github.skippyall.minions.fakeplayer;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraft.commands.arguments.EntityAnchorArgument;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.network.protocol.game.ClientboundSetCarriedItemPacket;
import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.util.Mth;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.animal.horse.AbstractHorse;
import net.minecraft.world.entity.decoration.ItemFrame;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.vehicle.Boat;
import net.minecraft.world.entity.vehicle.Minecart;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.EntityHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec2;
import net.minecraft.world.phys.Vec3;
public class EntityPlayerActionPack
{
private final ServerPlayer player;
private final Map<ActionType, Action> actions = new EnumMap<>(ActionType.class);
private BlockPos currentBlock;
private int blockHitDelay;
private boolean isHittingBlock;
private float curBlockDamageMP;
private boolean sneaking;
private boolean sprinting;
private float forward;
private float strafing;
private int itemUseCooldown;
public EntityPlayerActionPack(ServerPlayer playerIn)
{
player = playerIn;
stopAll();
}
public void copyFrom(EntityPlayerActionPack other)
{
actions.putAll(other.actions);
currentBlock = other.currentBlock;
blockHitDelay = other.blockHitDelay;
isHittingBlock = other.isHittingBlock;
curBlockDamageMP = other.curBlockDamageMP;
sneaking = other.sneaking;
sprinting = other.sprinting;
forward = other.forward;
strafing = other.strafing;
itemUseCooldown = other.itemUseCooldown;
}
public EntityPlayerActionPack start(ActionType type, Action action)
{
Action previous = actions.remove(type);
if (previous != null) type.stop(player, previous);
if (action != null)
{
actions.put(type, action);
type.start(player, action); // noop
}
return this;
}
public EntityPlayerActionPack setSneaking(boolean doSneak)
{
sneaking = doSneak;
player.setShiftKeyDown(doSneak);
if (sprinting && sneaking)
setSprinting(false);
return this;
}
public EntityPlayerActionPack setSprinting(boolean doSprint)
{
sprinting = doSprint;
player.setSprinting(doSprint);
if (sneaking && sprinting)
setSneaking(false);
return this;
}
public EntityPlayerActionPack setForward(float value)
{
forward = value;
return this;
}
public EntityPlayerActionPack setStrafing(float value)
{
strafing = value;
return this;
}
public EntityPlayerActionPack look(Direction direction)
{
return switch (direction)
{
case NORTH -> look(180, 0);
case SOUTH -> look(0, 0);
case EAST -> look(-90, 0);
case WEST -> look(90, 0);
case UP -> look(player.getYRot(), -90);
case DOWN -> look(player.getYRot(), 90);
};
}
public EntityPlayerActionPack look(Vec2 rotation)
{
return look(rotation.x, rotation.y);
}
public EntityPlayerActionPack look(float yaw, float pitch)
{
player.setYRot(yaw % 360); //setYaw
player.setXRot(Mth.clamp(pitch, -90, 90)); // setPitch
// maybe player.moveTo(player.getX(), player.getY(), player.getZ(), yaw, Mth.clamp(pitch,-90.0F, 90.0F));
return this;
}
public EntityPlayerActionPack lookAt(Vec3 position)
{
player.lookAt(EntityAnchorArgument.Anchor.EYES, position);
return this;
}
public EntityPlayerActionPack turn(float yaw, float pitch)
{
return look(player.getYRot() + yaw, player.getXRot() + pitch);
}
public EntityPlayerActionPack turn(Vec2 rotation)
{
return turn(rotation.x, rotation.y);
}
public EntityPlayerActionPack stopMovement()
{
setSneaking(false);
setSprinting(false);
forward = 0.0F;
strafing = 0.0F;
return this;
}
public EntityPlayerActionPack stopAll()
{
for (ActionType type : actions.keySet()) type.stop(player, actions.get(type));
actions.clear();
return stopMovement();
}
public EntityPlayerActionPack mount(boolean onlyRideables)
{
//test what happens
List<Entity> entities;
if (onlyRideables)
{
entities = player.level().getEntities(player, player.getBoundingBox().inflate(3.0D, 1.0D, 3.0D),
e -> e instanceof Minecart || e instanceof Boat || e instanceof AbstractHorse);
}
else
{
entities = player.level().getEntities(player, player.getBoundingBox().inflate(3.0D, 1.0D, 3.0D));
}
if (entities.size()==0)
return this;
Entity closest = null;
double distance = Double.POSITIVE_INFINITY;
Entity currentVehicle = player.getVehicle();
for (Entity e: entities)
{
if (e == player || (currentVehicle == e))
continue;
double dd = player.distanceToSqr(e);
if (dd<distance)
{
distance = dd;
closest = e;
}
}
if (closest == null) return this;
if (closest instanceof AbstractHorse && onlyRideables)
((AbstractHorse) closest).mobInteract(player, InteractionHand.MAIN_HAND);
else
player.startRiding(closest,true);
return this;
}
public EntityPlayerActionPack dismount()
{
player.stopRiding();
return this;
}
public void onUpdate()
{
Map<ActionType, Boolean> actionAttempts = new HashMap<>();
actions.values().removeIf(e -> e.done);
for (Map.Entry<ActionType, Action> e : actions.entrySet())
{
ActionType type = e.getKey();
Action action = e.getValue();
// skipping attack if use was successful
if (!(actionAttempts.getOrDefault(ActionType.USE, false) && type == ActionType.ATTACK))
{
Boolean actionStatus = action.tick(this, type);
if (actionStatus != null)
actionAttempts.put(type, actionStatus);
}
// optionally retrying use after successful attack and unsuccessful use
if (type == ActionType.ATTACK
&& actionAttempts.getOrDefault(ActionType.ATTACK, false)
&& !actionAttempts.getOrDefault(ActionType.USE, true) )
{
// according to MinecraftClient.handleInputEvents
Action using = actions.get(ActionType.USE);
if (using != null) // this is always true - we know use worked, but just in case
{
using.retry(this, ActionType.USE);
}
}
}
float vel = sneaking?0.3F:1.0F;
// The != 0.0F checks are needed given else real players can't control minecarts, however it works with fakes and else they don't stop immediately
if (forward != 0.0F || player instanceof MinionFakePlayer) {
player.zza = forward * vel;
}
if (strafing != 0.0F || player instanceof MinionFakePlayer) {
player.xxa = strafing * vel;
}
}
static HitResult getTarget(ServerPlayer player)
{
double reach = player.gameMode.isCreative() ? 5 : 4.5f;
return Tracer.rayTrace(player, 1, reach, false);
}
private void dropItemFromSlot(int slot, boolean dropAll)
{
Inventory inv = player.getInventory(); // getInventory;
if (!inv.getItem(slot).isEmpty())
player.drop(inv.removeItem(slot,
dropAll ? inv.getItem(slot).getCount() : 1
), false, true); // scatter, keep owner
}
public void drop(int selectedSlot, boolean dropAll)
{
Inventory inv = player.getInventory(); // getInventory;
if (selectedSlot == -2) // all
{
for (int i = inv.getContainerSize(); i >= 0; i--)
dropItemFromSlot(i, dropAll);
}
else // one slot
{
if (selectedSlot == -1)
selectedSlot = inv.selected;
dropItemFromSlot(selectedSlot, dropAll);
}
}
public void setSlot(int slot)
{
player.getInventory().selected = slot-1;
player.connection.send(new ClientboundSetCarriedItemPacket(slot-1));
}
public enum ActionType
{
USE(true)
{
@Override
boolean execute(ServerPlayer player, Action action)
{
EntityPlayerActionPack ap = ((ServerPlayerInterface) player).getActionPack();
if (ap.itemUseCooldown > 0)
{
ap.itemUseCooldown--;
return true;
}
if (player.isUsingItem())
{
return true;
}
HitResult hit = getTarget(player);
for (InteractionHand hand : InteractionHand.values())
{
switch (hit.getType())
{
case BLOCK:
{
player.resetLastActionTime();
ServerLevel world = player.serverLevel();
BlockHitResult blockHit = (BlockHitResult) hit;
BlockPos pos = blockHit.getBlockPos();
Direction side = blockHit.getDirection();
if (pos.getY() < player.level().getMaxBuildHeight() - (side == Direction.UP ? 1 : 0) && world.mayInteract(player, pos))
{
InteractionResult result = player.gameMode.useItemOn(player, world, player.getItemInHand(hand), hand, blockHit);
if (result.consumesAction())
{
if (result.shouldSwing()) player.swing(hand);
ap.itemUseCooldown = 3;
return true;
}
}
break;
}
case ENTITY:
{
player.resetLastActionTime();
EntityHitResult entityHit = (EntityHitResult) hit;
Entity entity = entityHit.getEntity();
boolean handWasEmpty = player.getItemInHand(hand).isEmpty();
boolean itemFrameEmpty = (entity instanceof ItemFrame) && ((ItemFrame) entity).getItem().isEmpty();
Vec3 relativeHitPos = entityHit.getLocation().subtract(entity.getX(), entity.getY(), entity.getZ());
if (entity.interactAt(player, relativeHitPos, hand).consumesAction())
{
ap.itemUseCooldown = 3;
return true;
}
// fix for SS itemframe always returns CONSUME even if no action is performed
if (player.interactOn(entity, hand).consumesAction() && !(handWasEmpty && itemFrameEmpty))
{
ap.itemUseCooldown = 3;
return true;
}
break;
}
}
ItemStack handItem = player.getItemInHand(hand);
if (player.gameMode.useItem(player, player.level(), handItem, hand).consumesAction())
{
ap.itemUseCooldown = 3;
return true;
}
}
return false;
}
@Override
void inactiveTick(ServerPlayer player, Action action)
{
EntityPlayerActionPack ap = ((ServerPlayerInterface) player).getActionPack();
ap.itemUseCooldown = 0;
player.releaseUsingItem();
}
},
ATTACK(true) {
@Override
boolean execute(ServerPlayer player, Action action) {
HitResult hit = getTarget(player);
switch (hit.getType()) {
case ENTITY: {
EntityHitResult entityHit = (EntityHitResult) hit;
if (!action.isContinuous)
{
player.attack(entityHit.getEntity());
player.swing(InteractionHand.MAIN_HAND);
}
player.resetAttackStrengthTicker();
player.resetLastActionTime();
return true;
}
case BLOCK: {
EntityPlayerActionPack ap = ((ServerPlayerInterface) player).getActionPack();
if (ap.blockHitDelay > 0)
{
ap.blockHitDelay--;
return false;
}
BlockHitResult blockHit = (BlockHitResult) hit;
BlockPos pos = blockHit.getBlockPos();
Direction side = blockHit.getDirection();
if (player.blockActionRestricted(player.level(), pos, player.gameMode.getGameModeForPlayer())) return false;
if (ap.currentBlock != null && player.level().getBlockState(ap.currentBlock).isAir())
{
ap.currentBlock = null;
return false;
}
BlockState state = player.level().getBlockState(pos);
boolean blockBroken = false;
if (player.gameMode.getGameModeForPlayer().isCreative())
{
player.gameMode.handleBlockBreakAction(pos, ServerboundPlayerActionPacket.Action.START_DESTROY_BLOCK, side, player.level().getMaxBuildHeight(), -1);
ap.blockHitDelay = 5;
blockBroken = true;
}
else if (ap.currentBlock == null || !ap.currentBlock.equals(pos))
{
if (ap.currentBlock != null)
{
player.gameMode.handleBlockBreakAction(ap.currentBlock, ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK, side, player.level().getMaxBuildHeight(), -1);
}
player.gameMode.handleBlockBreakAction(pos, ServerboundPlayerActionPacket.Action.START_DESTROY_BLOCK, side, player.level().getMaxBuildHeight(), -1);
boolean notAir = !state.isAir();
if (notAir && ap.curBlockDamageMP == 0)
{
state.attack(player.level(), pos, player);
}
if (notAir && state.getDestroyProgress(player, player.level(), pos) >= 1)
{
ap.currentBlock = null;
//instamine??
blockBroken = true;
}
else
{
ap.currentBlock = pos;
ap.curBlockDamageMP = 0;
}
}
else
{
ap.curBlockDamageMP += state.getDestroyProgress(player, player.level(), pos);
if (ap.curBlockDamageMP >= 1)
{
player.gameMode.handleBlockBreakAction(pos, ServerboundPlayerActionPacket.Action.STOP_DESTROY_BLOCK, side, player.level().getMaxBuildHeight(), -1);
ap.currentBlock = null;
ap.blockHitDelay = 5;
blockBroken = true;
}
player.level().destroyBlockProgress(-1, pos, (int) (ap.curBlockDamageMP * 10));
}
player.resetLastActionTime();
player.swing(InteractionHand.MAIN_HAND);
return blockBroken;
}
}
return false;
}
@Override
void inactiveTick(ServerPlayer player, Action action)
{
EntityPlayerActionPack ap = ((ServerPlayerInterface) player).getActionPack();
if (ap.currentBlock == null) return;
player.level().destroyBlockProgress(-1, ap.currentBlock, -1);
player.gameMode.handleBlockBreakAction(ap.currentBlock, ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK, Direction.DOWN, player.level().getMaxBuildHeight(), -1);
ap.currentBlock = null;
}
},
JUMP(true)
{
@Override
boolean execute(ServerPlayer player, Action action)
{
if (action.limit == 1)
{
if (player.onGround()) player.jumpFromGround(); // onGround
}
else
{
player.setJumping(true);
}
return false;
}
@Override
void inactiveTick(ServerPlayer player, Action action)
{
player.setJumping(false);
}
},
DROP_ITEM(true)
{
@Override
boolean execute(ServerPlayer player, Action action)
{
player.resetLastActionTime();
player.drop(false); // dropSelectedItem
return false;
}
},
DROP_STACK(true)
{
@Override
boolean execute(ServerPlayer player, Action action)
{
player.resetLastActionTime();
player.drop(true); // dropSelectedItem
return false;
}
},
SWAP_HANDS(true)
{
@Override
boolean execute(ServerPlayer player, Action action)
{
player.resetLastActionTime();
ItemStack itemStack_1 = player.getItemInHand(InteractionHand.OFF_HAND);
player.setItemInHand(InteractionHand.OFF_HAND, player.getItemInHand(InteractionHand.MAIN_HAND));
player.setItemInHand(InteractionHand.MAIN_HAND, itemStack_1);
return false;
}
};
public final boolean preventSpectator;
ActionType(boolean preventSpectator)
{
this.preventSpectator = preventSpectator;
}
void start(ServerPlayer player, Action action) {}
abstract boolean execute(ServerPlayer player, Action action);
void inactiveTick(ServerPlayer player, Action action) {}
void stop(ServerPlayer player, Action action)
{
inactiveTick(player, action);
}
}
public static class Action
{
public boolean done = false;
public final int limit;
public final int interval;
public final int offset;
private int count;
private int next;
private final boolean isContinuous;
private Action(int limit, int interval, int offset, boolean continuous)
{
this.limit = limit;
this.interval = interval;
this.offset = offset;
next = interval + offset;
isContinuous = continuous;
}
public static Action once()
{
return new Action(1, 1, 0, false);
}
public static Action continuous()
{
return new Action(-1, 1, 0, true);
}
public static Action interval(int interval)
{
return new Action(-1, interval, 0, false);
}
public static Action interval(int interval, int offset)
{
return new Action(-1, interval, offset, false);
}
Boolean tick(EntityPlayerActionPack actionPack, ActionType type)
{
next--;
Boolean cancel = null;
if (next <= 0)
{
if (interval == 1 && !isContinuous)
{
// need to allow entity to tick, otherwise won't have effect (bow)
// actions are 20 tps, so need to clear status mid tick, allowing entities process it till next time
if (!type.preventSpectator || !actionPack.player.isSpectator())
{
type.inactiveTick(actionPack.player, this);
}
}
if (!type.preventSpectator || !actionPack.player.isSpectator())
{
cancel = type.execute(actionPack.player, this);
}
count++;
if (count == limit)
{
type.stop(actionPack.player, null);
done = true;
return cancel;
}
next = interval;
}
else
{
if (!type.preventSpectator || !actionPack.player.isSpectator())
{
type.inactiveTick(actionPack.player, this);
}
}
return cancel;
}
void retry(EntityPlayerActionPack actionPack, ActionType type)
{
//assuming action run but was unsuccesful that tick, but opportunity emerged to retry it, lets retry it.
if (!type.preventSpectator || !actionPack.player.isSpectator())
{
type.execute(actionPack.player, this);
}
count++;
if (count == limit)
{
type.stop(actionPack.player, null);
done = true;
}
}
}
}
@@ -1,37 +0,0 @@
package io.github.skippyall.minions.fakeplayer;
import io.netty.channel.embedded.EmbeddedChannel;
import net.minecraft.network.Connection;
import net.minecraft.network.PacketListener;
import net.minecraft.network.chat.Component;
import net.minecraft.network.protocol.PacketFlow;
public class FakeClientConnection extends Connection {
public FakeClientConnection(PacketFlow p)
{
super(p);
// compat with adventure-platform-fabric. This does NOT trigger other vanilla handlers for establishing a channel
// also makes #isOpen return true, allowing enderpearls to teleport fake players
((ClientConnectionInterface)this).setChannel(new EmbeddedChannel());
}
@Override
public void setReadOnly()
{
}
@Override
public void handleDisconnection() {
getPacketListener().onDisconnect(getDisconnectedReason()==null ? Component.literal("Disconnected"): getDisconnectedReason());
}
@Override
public void setListenerForServerboundHandshake(PacketListener packetListener)
{
}
@Override
public void setListener(PacketListener packetListener) {
}
}
@@ -1,201 +0,0 @@
package io.github.skippyall.minions.fakeplayer;
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.yggdrasil.ProfileResult;
import net.minecraft.core.BlockPos;
import net.minecraft.core.UUIDUtil;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.contents.TranslatableContents;
import net.minecraft.network.protocol.PacketFlow;
import net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket;
import net.minecraft.network.protocol.game.ClientboundRotateHeadPacket;
import net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket;
import net.minecraft.network.protocol.game.ServerboundClientCommandPacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.TickTask;
import net.minecraft.server.level.ClientInformation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.CommonListenerCookie;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.food.FoodData;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.GameType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.Vec3;
import java.util.UUID;
public class MinionFakePlayer extends ServerPlayer {
public Runnable fixStartingPosition = () -> {};
public boolean isAShadow;
public static void createMinion(String username, ServerLevel level, ServerPlayer owner, Vec3 pos, double yaw, double pitch) {
MinecraftServer server = level.getServer();
server.getProfileCache().getAsync(username).thenAcceptAsync((optional) -> {
GameProfile profile = null;
if(optional.isPresent()){
UUID uuid = optional.get().getId();
ProfileResult result = server.getSessionService().fetchProfile(uuid, true);
if(result != null) {
profile = result.profile();
}
}
if(profile == null) {
profile = new GameProfile(UUIDUtil.createOfflinePlayerUUID(username), username);
}
MinionFakePlayer instance = new MinionFakePlayer(server, level, profile, ClientInformation.createDefault(), false);
instance.fixStartingPosition = () -> instance.moveTo(pos.x, pos.y, pos.z, (float) yaw, (float) pitch);
server.getPlayerList().placeNewPlayer(new FakeClientConnection(PacketFlow.SERVERBOUND), instance, new CommonListenerCookie(profile, 0, instance.clientInformation()));
instance.teleportTo(level, pos.x, pos.y, pos.z, (float) yaw, (float) pitch);
instance.setHealth(20.0F);
instance.unsetRemoved();
instance.gameMode.changeGameModeForPlayer(GameType.SURVIVAL);
server.getPlayerList().broadcastAll(new ClientboundRotateHeadPacket(instance, (byte) (instance.yHeadRot * 256 / 360)), level.dimension());//instance.dimension);
server.getPlayerList().broadcastAll(new ClientboundTeleportEntityPacket(instance), level.dimension());//instance.dimension);
//instance.world.getChunkManager(). updatePosition(instance);
instance.entityData.set(DATA_PLAYER_MODE_CUSTOMISATION, (byte) 0x7f); // show all model layers (incl. capes)
instance.getAbilities().flying = false;
instance.setMaxUpStep(0.6F);
});
}
@SuppressWarnings("unused") //Don't know if I'll need this
public static MinionFakePlayer createShadow(MinecraftServer server, ServerPlayer player)
{
player.getServer().getPlayerList().remove(player);
player.connection.disconnect(Component.translatable("multiplayer.disconnect.duplicate_login"));
ServerLevel worldIn = player.serverLevel();//.getWorld(player.dimension);
GameProfile gameprofile = player.getGameProfile();
MinionFakePlayer playerShadow = new MinionFakePlayer(server, worldIn, gameprofile, player.clientInformation(), true);
playerShadow.setChatSession(player.getChatSession());
server.getPlayerList().placeNewPlayer(new FakeClientConnection(PacketFlow.SERVERBOUND), playerShadow, new CommonListenerCookie(gameprofile, 0, player.clientInformation()));
playerShadow.setHealth(player.getHealth());
playerShadow.connection.teleport(player.getX(), player.getY(), player.getZ(), player.getYRot(), player.getXRot());
playerShadow.gameMode.changeGameModeForPlayer(player.gameMode.getGameModeForPlayer());
((ServerPlayerInterface) playerShadow).getActionPack().copyFrom(((ServerPlayerInterface) player).getActionPack());
playerShadow.entityData.set(DATA_PLAYER_MODE_CUSTOMISATION, player.getEntityData().get(DATA_PLAYER_MODE_CUSTOMISATION));
server.getPlayerList().broadcastAll(new ClientboundRotateHeadPacket(playerShadow, (byte) (player.yHeadRot * 256 / 360)), playerShadow.level().dimension());
server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(ClientboundPlayerInfoUpdatePacket.Action.ADD_PLAYER, playerShadow));
//player.world.getChunkManager().updatePosition(playerShadow);
playerShadow.getAbilities().flying = player.getAbilities().flying;
return playerShadow;
}
public static MinionFakePlayer respawnFake(MinecraftServer server, ServerLevel level, GameProfile profile, ClientInformation cli)
{
return new MinionFakePlayer(server, level, profile, cli, false);
}
private MinionFakePlayer(MinecraftServer server, ServerLevel worldIn, GameProfile profile, ClientInformation cli, boolean shadow)
{
super(server, worldIn, profile, cli);
isAShadow = shadow;
}
@Override
public void onEquipItem(final EquipmentSlot slot, final ItemStack previous, final ItemStack stack)
{
if (!isUsingItem()) super.onEquipItem(slot, previous, stack);
}
@Override
public void kill()
{
kill(Component.literal("Killed"));
}
public void kill(Component reason)
{
shakeOff();
if (reason.getContents() instanceof TranslatableContents text && text.getKey().equals("multiplayer.disconnect.duplicate_login")) {
this.connection.onDisconnect(reason);
} else {
this.server.tell(new TickTask(this.server.getTickCount(), () -> {
this.connection.onDisconnect(reason);
}));
}
}
@Override
public void tick()
{
if (this.getServer().getTickCount() % 10 == 0)
{
this.connection.resetPosition();
this.serverLevel().getChunkSource().move(this);
}
try
{
super.tick();
this.doTick();
}
catch (NullPointerException ignored)
{
// happens with that paper port thingy - not sure what that would fix, but hey
// the game not gonna crash violently.
}
}
private void shakeOff()
{
if (getVehicle() instanceof Player) stopRiding();
for (Entity passenger : getIndirectPassengers())
{
if (passenger instanceof Player) passenger.stopRiding();
}
}
@Override
public void die(DamageSource cause)
{
shakeOff();
super.die(cause);
setHealth(20);
this.foodData = new FoodData();
kill(this.getCombatTracker().getDeathMessage());
}
@Override
public String getIpAddress()
{
return "127.0.0.1";
}
@Override
public boolean allowsListing() {
return false;
}
@Override
protected void checkFallDamage(double y, boolean onGround, BlockState state, BlockPos pos) {
doCheckFallDamage(0.0, y, 0.0, onGround);
}
@Override
public Entity changeDimension(ServerLevel serverLevel)
{
super.changeDimension(serverLevel);
if (wonGame) {
ServerboundClientCommandPacket p = new ServerboundClientCommandPacket(ServerboundClientCommandPacket.Action.PERFORM_RESPAWN);
connection.handleClientCommand(p);
}
// If above branch was taken, *this* has been removed and replaced, the new instance has been set
// on 'our' connection (which is now theirs, but we still have a ref).
if (connection.player.isChangingDimension()) {
connection.player.hasChangedDimension();
}
return connection.player;
}
}
@@ -1,46 +0,0 @@
package io.github.skippyall.minions.fakeplayer;
import net.minecraft.network.Connection;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.contents.TranslatableContents;
import net.minecraft.network.protocol.Packet;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.CommonListenerCookie;
import net.minecraft.server.network.ServerGamePacketListenerImpl;
import net.minecraft.world.entity.RelativeMovement;
import java.util.Set;
public class NetHandlerPlayServerFake extends ServerGamePacketListenerImpl
{
public NetHandlerPlayServerFake(final MinecraftServer minecraftServer, final Connection connection, final ServerPlayer serverPlayer, final CommonListenerCookie i)
{
super(minecraftServer, connection, serverPlayer, i);
}
@Override
public void send(final Packet<?> packetIn)
{
}
@Override
public void disconnect(Component message)
{
if (message.getContents() instanceof TranslatableContents text && (text.getKey().equals("multiplayer.disconnect.idling") || text.getKey().equals("multiplayer.disconnect.duplicate_login")))
{
((MinionFakePlayer) player).kill(message);
}
}
@Override
public void teleport(double d, double e, double f, float g, float h, Set<RelativeMovement> set)
{
super.teleport(d, e, f, g, h, set);
if (player.serverLevel().getPlayerByUUID(player.getUUID()) != null) {
resetPosition();
player.serverLevel().getChunkSource().move(player);
}
}
}
@@ -1,8 +0,0 @@
package io.github.skippyall.minions.fakeplayer;
import io.github.skippyall.minions.fakeplayer.EntityPlayerActionPack;
public interface ServerPlayerInterface
{
EntityPlayerActionPack getActionPack();
}
@@ -1,90 +0,0 @@
package io.github.skippyall.minions.fakeplayer;
import java.util.Optional;
import java.util.function.Predicate;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.EntityHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
public class Tracer
{
public static HitResult rayTrace(Entity source, float partialTicks, double reach, boolean fluids)
{
BlockHitResult blockHit = rayTraceBlocks(source, partialTicks, reach, fluids);
double maxSqDist = reach * reach;
if (blockHit != null)
{
maxSqDist = blockHit.getLocation().distanceToSqr(source.getEyePosition(partialTicks));
}
EntityHitResult entityHit = rayTraceEntities(source, partialTicks, reach, maxSqDist);
return entityHit == null ? blockHit : entityHit;
}
public static BlockHitResult rayTraceBlocks(Entity source, float partialTicks, double reach, boolean fluids)
{
Vec3 pos = source.getEyePosition(partialTicks);
Vec3 rotation = source.getViewVector(partialTicks);
Vec3 reachEnd = pos.add(rotation.x * reach, rotation.y * reach, rotation.z * reach);
return source.level().clip(new ClipContext(pos, reachEnd, ClipContext.Block.OUTLINE, fluids ?
ClipContext.Fluid.ANY : ClipContext.Fluid.NONE, source));
}
public static EntityHitResult rayTraceEntities(Entity source, float partialTicks, double reach, double maxSqDist)
{
Vec3 pos = source.getEyePosition(partialTicks);
Vec3 reachVec = source.getViewVector(partialTicks).scale(reach);
AABB box = source.getBoundingBox().expandTowards(reachVec).inflate(1);
return rayTraceEntities(source, pos, pos.add(reachVec), box, e -> !e.isSpectator() && e.isPickable(), maxSqDist);
}
public static EntityHitResult rayTraceEntities(Entity source, Vec3 start, Vec3 end, AABB box, Predicate<Entity> predicate, double maxSqDistance)
{
Level world = source.level();
double targetDistance = maxSqDistance;
Entity target = null;
Vec3 targetHitPos = null;
for (Entity current : world.getEntities(source, box, predicate))
{
AABB currentBox = current.getBoundingBox().inflate(current.getPickRadius());
Optional<Vec3> currentHit = currentBox.clip(start, end);
if (currentBox.contains(start))
{
if (targetDistance >= 0)
{
target = current;
targetHitPos = currentHit.orElse(start);
targetDistance = 0;
}
}
else if (currentHit.isPresent())
{
Vec3 currentHitPos = currentHit.get();
double currentDistance = start.distanceToSqr(currentHitPos);
if (currentDistance < targetDistance || targetDistance == 0)
{
if (current.getRootVehicle() == source.getRootVehicle())
{
if (targetDistance == 0)
{
target = current;
targetHitPos = currentHitPos;
}
}
else
{
target = current;
targetHitPos = currentHitPos;
targetDistance = currentDistance;
}
}
}
}
return target == null ? null : new EntityHitResult(target, targetHitPos);
}
}
@@ -1,14 +0,0 @@
package io.github.skippyall.minions.mixins;
import io.github.skippyall.minions.fakeplayer.ClientConnectionInterface;
import io.netty.channel.Channel;
import net.minecraft.network.Connection;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(Connection.class)
public abstract class ConnectionMixin implements ClientConnectionInterface {
@Override
@Accessor //Compat with adventure-platform-fabric
public abstract void setChannel(Channel channel);
}
@@ -1,56 +0,0 @@
package io.github.skippyall.minions.mixins;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.mojang.authlib.GameProfile;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import io.github.skippyall.minions.fakeplayer.NetHandlerPlayServerFake;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.Connection;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ClientInformation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.CommonListenerCookie;
import net.minecraft.server.network.ServerGamePacketListenerImpl;
import net.minecraft.server.players.PlayerList;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(PlayerList.class)
public class PlayerListMixin {
@Shadow
@Final
private MinecraftServer server;
@Inject(method = "load", at = @At(value = "RETURN", shift = At.Shift.BEFORE))
private void fixStartingPos(ServerPlayer serverPlayerEntity_1, CallbackInfoReturnable<CompoundTag> cir)
{
if (serverPlayerEntity_1 instanceof MinionFakePlayer)
{
((MinionFakePlayer) serverPlayerEntity_1).fixStartingPosition.run();
}
}
@WrapOperation(method = "placeNewPlayer", at = @At(value = "NEW", target = "(Lnet/minecraft/server/MinecraftServer;Lnet/minecraft/network/Connection;Lnet/minecraft/server/level/ServerPlayer;Lnet/minecraft/server/network/CommonListenerCookie;)Lnet/minecraft/server/network/ServerGamePacketListenerImpl;"))
private ServerGamePacketListenerImpl replaceNetworkHandler(MinecraftServer minecraftServer, Connection connection, ServerPlayer serverPlayer, CommonListenerCookie commonListenerCookie, Operation<ServerGamePacketListenerImpl> original)
{
if (serverPlayer instanceof MinionFakePlayer fake) {
return new NetHandlerPlayServerFake(this.server, connection, fake, commonListenerCookie);
} else {
return original.call(minecraftServer, connection, serverPlayer, commonListenerCookie);
}
}
@WrapOperation(method = "respawn", at = @At(value = "NEW", target = "(Lnet/minecraft/server/MinecraftServer;Lnet/minecraft/server/level/ServerLevel;Lcom/mojang/authlib/GameProfile;Lnet/minecraft/server/level/ClientInformation;)Lnet/minecraft/server/level/ServerPlayer;"))
public ServerPlayer makePlayerForRespawn(MinecraftServer minecraftServer, ServerLevel serverLevel, GameProfile gameProfile, ClientInformation clientInformation, Operation<ServerPlayer> original, ServerPlayer serverPlayer, boolean bl) {
if (serverPlayer instanceof MinionFakePlayer) {
return MinionFakePlayer.respawnFake(minecraftServer, serverLevel, gameProfile, clientInformation);
}
return original.call(minecraftServer, serverLevel, gameProfile, clientInformation);
}
}
@@ -1,37 +0,0 @@
package io.github.skippyall.minions.mixins;
import com.mojang.authlib.GameProfile;
import io.github.skippyall.minions.fakeplayer.EntityPlayerActionPack;
import io.github.skippyall.minions.fakeplayer.ServerPlayerInterface;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ClientInformation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ServerPlayer.class)
public abstract class ServerPlayerMixin implements ServerPlayerInterface {
@Unique
public EntityPlayerActionPack actionPack;
@Override
public EntityPlayerActionPack getActionPack()
{
return actionPack;
}
@Inject(method = "<init>", at = @At(value = "RETURN"))
private void onServerPlayerEntityContructor(MinecraftServer minecraftServer, ServerLevel serverLevel, GameProfile gameProfile, ClientInformation clientInformation, CallbackInfo ci)
{
this.actionPack = new EntityPlayerActionPack((ServerPlayer) (Object) this);
}
@Inject(method = "tick", at = @At(value = "HEAD"))
private void onTick(CallbackInfo ci)
{
actionPack.onUpdate();
}
}
@@ -1,41 +0,0 @@
package io.github.skippyall.minions.networking;
import io.github.skippyall.minions.Minions;
import io.netty.buffer.Unpooled;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.client.networking.v1.ClientConfigurationNetworking;
import net.fabricmc.fabric.api.networking.v1.PacketSender;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientConfigurationPacketListenerImpl;
import net.minecraft.client.multiplayer.ClientHandshakePacketListenerImpl;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerConfigurationPacketListenerImpl;
import net.minecraft.world.entity.player.Player;
public class ClientToServerNetworking {
public static final ResourceLocation RL = new ResourceLocation(Minions.MOD_ID, "network");
@Environment(EnvType.CLIENT)
public static void sendJoinPacket(Player player) {
FriendlyByteBuf pbf = new FriendlyByteBuf(Unpooled.buffer());
pbf.writeUtf("BN|Init|V0.1");
ClientConfigurationNetworking.send(RL, pbf);
}
@Environment(EnvType.CLIENT)
public static void onConfigurationInit(ClientConfigurationPacketListenerImpl handler, Minecraft client) {
sendJoinPacket(client.player);
}
@Environment(EnvType.SERVER)
public static void receive(MinecraftServer server, ServerConfigurationPacketListenerImpl handler, FriendlyByteBuf buf, PacketSender responseSender) {
String message = buf.readUtf();
if (!message.startsWith("BN|")) {
Minions.LOGGER.debug("Message with wrong format: " + message);
}
String[] parts = message.split("|");
}
}
@@ -1,22 +0,0 @@
package io.github.skippyall.minions.networking;
import net.minecraft.world.entity.player.Player;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
public class VersionChecker {
protected static List<UUID> hasSupportedMod = new ArrayList<>();
public static boolean supportVersion(String version) {
return version.equals("v0.1");
}
public static boolean useSupportedMod(Player p) {
return hasSupportedMod.contains(p.getUUID());
}
public static void resetPlayer(UUID uuid) {
hasSupportedMod.remove(uuid);
}
}
@@ -1,12 +0,0 @@
package io.github.skippyall.minions.program.block;
import io.github.skippyall.minions.program.variables.Type;
import java.util.List;
public abstract class CodeBlock {
public CodeBlock(String name, List<Type> arguments) {
}
public abstract Object execute(Object... args);
}
@@ -1,5 +0,0 @@
package io.github.skippyall.minions.program.block;
public class CodeBlocks {
public static final ForwardBlock FORWARD = new ForwardBlock();
}
@@ -1,19 +0,0 @@
package io.github.skippyall.minions.program.block;
import io.github.skippyall.minions.program.variables.IntegerType;
import io.github.skippyall.minions.program.variables.Type;
import io.github.skippyall.minions.program.variables.Types;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class ForwardBlock extends CodeBlock{
public ForwardBlock() {
super("forward", Arrays.asList(Types.INTEGER));
}
public Object execute(Object... args) {
return null;
}
}
@@ -1,15 +0,0 @@
package io.github.skippyall.minions.program.module;
import eu.pb4.polymer.core.api.item.PolymerItem;
import io.github.skippyall.minions.program.block.CodeBlock;
import java.util.List;
public abstract class Modul implements PolymerItem {
private final String name;
Modul(String name) {
this.name = name;
}
public abstract List<CodeBlock> getCodeBlocks();
}
@@ -1,5 +0,0 @@
package io.github.skippyall.minions.program.module;
public class Modules {
MoveModul MOVE = new MoveModul();
}
@@ -1,30 +0,0 @@
package io.github.skippyall.minions.program.module;
import io.github.skippyall.minions.program.block.CodeBlock;
import io.github.skippyall.minions.program.block.CodeBlocks;
import io.github.skippyall.minions.program.block.ForwardBlock;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
public class MoveModul extends Modul{
MoveModul() {
super("Movement");
}
public List<CodeBlock> getCodeBlocks() {
List<CodeBlock> codeBlocks = new ArrayList<>();
codeBlocks.add(CodeBlocks.FORWARD);
return codeBlocks;
}
@Override
public Item getPolymerItem(ItemStack itemStack, @Nullable ServerPlayer player) {
return Items.PURPLE_GLAZED_TERRACOTTA;
}
}
@@ -1,4 +0,0 @@
package io.github.skippyall.minions.program.variables;
public class IntegerType extends Type{
}
@@ -1,4 +0,0 @@
package io.github.skippyall.minions.program.variables;
public abstract class Type {
}
@@ -1,5 +0,0 @@
package io.github.skippyall.minions.program.variables;
public class Types {
public static final IntegerType INTEGER = new IntegerType();
}
@@ -1,22 +0,0 @@
package io.github.skippyall.minions.server;
import io.github.skippyall.minions.networking.ClientToServerNetworking;
import io.github.skippyall.minions.networking.VersionChecker;
import net.fabricmc.api.DedicatedServerModInitializer;
import net.fabricmc.fabric.api.networking.v1.ServerConfigurationConnectionEvents;
import net.fabricmc.fabric.api.networking.v1.ServerConfigurationNetworking;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerConfigurationPacketListenerImpl;
public class MinionsServer implements DedicatedServerModInitializer {
@Override
public void onInitializeServer() {
ServerConfigurationNetworking.registerGlobalReceiver(ClientToServerNetworking.RL, ClientToServerNetworking::receive);
ServerConfigurationConnectionEvents.CONFIGURE.register(new ServerConfigurationConnectionEvents.Configure() {
@Override
public void onSendConfiguration(ServerConfigurationPacketListenerImpl handler, MinecraftServer server) {
VersionChecker.resetPlayer(handler.getOwner().getId());
}
});
}
}