Emerald Balancing
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@@ -66,6 +66,8 @@ public class VillaMod implements ModInitializer {
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inv.add(new ItemStack(Items.IRON_SHOVEL));
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inv.add(new ItemStack(Items.BUCKET));
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inv.add(new ItemStack(Items.BREAD, 32));
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inv.add(new ItemStack(Items.EMERALD, 64));
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inv.add(new ItemStack(Items.EMERALD, 32));
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player.setItemSlot(EquipmentSlot.OFFHAND, new ItemStack(Items.SHIELD));
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player.setItemSlot(EquipmentSlot.HEAD, new ItemStack(Items.IRON_HELMET));
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@@ -0,0 +1,16 @@
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{
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"type": "minecraft:entity",
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"pools": [
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{
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"bonus_rolls": 0.0,
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"entries": [
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{
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"type": "minecraft:item",
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"name": "minecraft:totem_of_undying"
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}
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],
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"rolls": 1.0
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}
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],
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"random_sequence": "minecraft:entities/evoker"
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}
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@@ -0,0 +1,5 @@
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{
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"type": "minecraft:entity",
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"pools": [],
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"random_sequence": "minecraft:entities/vindicator"
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}
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