Update InventoryMenu.java

This commit is contained in:
Benkralex
2023-08-23 08:54:32 +02:00
committed by GitHub
parent 79d873ed9a
commit da5aeba8bb
@@ -3,7 +3,7 @@
public class InventoryMenu {
public ItemStack getMenuItem(int i) {
public static ItemStack getMenuItem(int i, Player p) {
switch i {
case 0:
ItemStack itoggle = new ItemStack(Material.IRON_SWORD);
@@ -110,10 +110,10 @@ public class InventoryMenu {
}
}
public static Inventory pvpMenuFillEmpty(Inventory inv) {
public static Inventory pvpMenuFillEmpty(Inventory inv, Player p) {
for (int i = 0, i <= (inv.getSize-1), i++) {
if (inv.getItem(i) == Material.AIR) {
inv.set(i, getMenuItem(7));
inv.set(i, getMenuItem(7, p));
}
}
return inv;
@@ -122,47 +122,47 @@ public class InventoryMenu {
public static Inventory pvpMenu(Player p) {
Inventory inv = new Bukkit.createInventory(null, 3*9, "PvP-Menu");
inv.setItem(10, getMenuItem(0));
inv.setItem(12, getMenuItem(1));
inv.setItem(14, getMenuItem(2));
inv.setItem(16, getMenuItem(3));
inv.setItem(10, getMenuItem(0, p));
inv.setItem(12, getMenuItem(1, p));
inv.setItem(14, getMenuItem(2, p));
inv.setItem(16, getMenuItem(3, p));
if (p.hasPermission("pvp.inv.op")) {
inv.setItem(22, getMenuItem(4));
inv.setItem(22, getMenuItem(4, p));
}
inv.setItem(8, getMenuItem(5));
inv.setItem(8, getMenuItem(5, p));
return pvpMenuFillEmpty(inv);
return pvpMenuFillEmpty(inv, p);
}
public static Inventory pvpBlacklistMenu(Player p) {
Inventory inv = new Bukkit.createInventory(null, 3*9, "Blacklist-Menu");
inv.setItem(8, getMenuItem(5));
inv.setItem(26, getMenuItem(6));
inv.setItem(8, getMenuItem(5, p));
inv.setItem(26, getMenuItem(6, p));
return pvpMenuFillEmpty(inv);
return pvpMenuFillEmpty(inv, p);
}
public static Inventory pvpWhitelistMenu(Player p) {
Inventory inv = new Bukkit.createInventory(null, 3*9, "Whitelist-Menu");
inv.setItem(8, getMenuItem(5));
inv.setItem(26, getMenuItem(6));
inv.setItem(8, getMenuItem(5, p));
inv.setItem(26, getMenuItem(6, p));
return pvpMenuFillEmpty(inv);
return pvpMenuFillEmpty(inv, p);
}
public static Inventory pvpOpSettingsMenu(Player p) {
Inventory inv = new Bukkit.createInventory(null, 3*9, "Operator-Menu");
inv.setItem(8, getMenuItem(5));
inv.setItem(26, getMenuItem(6));
inv.setItem(11, getMenuItem(8));
inv.setItem(14, getMenuItem(11));
inv.setItem(15, getMenuItem(9));
inv.setItem(16, getMenuItem(10));
inv.setItem(8, getMenuItem(5, p));
inv.setItem(26, getMenuItem(6, p));
inv.setItem(11, getMenuItem(8, p));
inv.setItem(14, getMenuItem(11, p));
inv.setItem(15, getMenuItem(9, p));
inv.setItem(16, getMenuItem(10, p));
return pvpMenuFillEmpty(inv);
return pvpMenuFillEmpty(inv, p);
}
}