Update InventoryMenu.java
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@@ -3,6 +3,19 @@
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public class InventoryMenu {
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public static final int PVP_TOGGLE=0;
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public static final int ULTRA_TOGGLE=1;
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public static final int WHITELIST=2;
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public static final int BLACKLIST=3;
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public static final int OP=4;
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public static final int CLOSE=5;
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public static final int BACK=6;
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public static final int VOID=7;
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public static final int DEFAULT_PROTECTION=8;
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public static final int PVP_TIME=9;
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public static final int PVP_TIME_PLUS=10;
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public static final int PVP_TIME_MINUS=11;
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public static ItemStack getMenuItem(int i, Player p) {
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switch i {
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case 0:
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