Files
Minions/src/main/java/io/github/skippyall/minions/gui/MinionLookGui.kt
T
skippyall f3c934c619 Gehen Sie zu Kotlin. Gehen Sie nicht über Los und ziehen Sie nicht 200 RM ein.
Migrate some classes to Kotlin, let's see if I will regret
2026-05-02 10:48:13 +02:00

137 lines
4.3 KiB
Kotlin

package io.github.skippyall.minions.gui
import com.mojang.authlib.GameProfile
import eu.pb4.sgui.api.elements.GuiElementBuilder
import eu.pb4.sgui.api.gui.SimpleGui
import io.github.skippyall.minions.gui.input.TextInput
import io.github.skippyall.minions.minion.MinionData
import io.github.skippyall.minions.minion.MinionItem
import io.github.skippyall.minions.minion.MinionProfileUtils
import io.github.skippyall.minions.minion.skin.SkinProvider
import io.github.skippyall.minions.registration.MinionRegistries
import io.github.skippyall.minions.registration.SkinProviders
import kotlinx.coroutines.launch
import net.fabricmc.fabric.api.entity.FakePlayer
import net.minecraft.core.component.DataComponents
import net.minecraft.network.chat.Component
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.inventory.MenuType
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.Items
import net.minecraft.world.item.component.ResolvableProfile
import java.util.Optional
import java.util.function.Consumer
import java.util.function.Function
class MinionLookGui(
viewer: ServerPlayer,
private val minionItem: ItemStack
) : MinionsGui(viewer) {
private lateinit var gui: SimpleGui
private var currentSkinProvider: SkinProvider = SkinProviders.NAME
private val data: MinionData
get() = MinionItem.getDataOrDefault(viewer.level().server, minionItem)
init {
open()
}
override fun open() {
gui = object : SimpleGui(MenuType.GENERIC_9x3, viewer, false) {
override fun onPlayerClose(success: Boolean) {
onBackingClosed()
}
}
update()
gui.open()
}
override fun closeBacking() {
gui.close()
}
fun update() {
updateName()
updateSkin()
updateSkinProvider()
}
private fun updateName() {
gui.setSlot(
10, GuiElementBuilder()
.setItem(Items.OAK_SIGN)
.setName(Component.literal(this.data.name))
.setCallback(this::openRenameGui)
)
}
private fun updateSkin() {
val builder = GuiElementBuilder()
.setItem(Items.PLAYER_HEAD)
.setCallback(this::openSkinGui)
if (MinionItem.getData(viewer.level().server, minionItem)?.skin?.isPresent ?: false) {
builder.setComponent(
DataComponents.PROFILE,
ResolvableProfile.createResolved(GameProfile(FakePlayer.DEFAULT_UUID, "", this.data.skin.get()))
)
}
gui.setSlot(16, builder)
}
fun openSkinGui() {
currentSkinProvider.openSkinMenu(this)
.thenCompose(Function { profile: ResolvableProfile? ->
profile!!.resolveProfile(
viewer.level().server.services().profileResolver()
)
})
.thenAccept(Consumer { skin: GameProfile? ->
MinionItem.setData(
viewer.level().server, this.data.withSkin(
Optional.of(skin!!.properties())
), minionItem
)
})
}
private fun cycleSkinProvider() {
var currentId = MinionRegistries.SKIN_PROVIDERS.getId(currentSkinProvider)
currentId++
if (MinionRegistries.SKIN_PROVIDERS.size() == currentId) {
currentId = 0
}
currentSkinProvider = MinionRegistries.SKIN_PROVIDERS.byId(currentId)!!
updateSkinProvider()
}
private fun updateSkinProvider() {
gui.setSlot(
25, GuiElementBuilder()
.setItem(Items.GREEN_STAINED_GLASS_PANE)
.setComponent(DataComponents.CUSTOM_NAME, currentSkinProvider.getDisplayName())
.setCallback(Runnable { this.cycleSkinProvider() })
)
}
fun openRenameGui() {
scope.launch {
val newName = TextInput.input(
this@MinionLookGui,
Component.translatable("minions.gui.look.rename.title"),
"Minion",
) { name ->
MinionProfileUtils.checkMinionNameWithoutPrefix(viewer.level().server, name)
}
if(newName != null) {
this@MinionLookGui.data.withName(newName)
}
}
}
}