lots of code

This commit is contained in:
skippyall
2024-04-13 22:04:49 +02:00
commit 60fd7f0891
71 changed files with 3667 additions and 0 deletions
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# User-specific stuff
.idea/
*.iml
*.ipr
*.iws
# IntelliJ
out/
# mpeltonen/sbt-idea plugin
.idea_modules/
# JIRA plugin
atlassian-ide-plugin.xml
# Compiled class file
*.class
# Log file
*.log
# BlueJ files
*.ctxt
# Package Files #
*.jar
*.war
*.nar
*.ear
*.zip
*.tar.gz
*.rar
# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
hs_err_pid*
*~
# temporary files which can be created if a process still has a handle open of a deleted file
.fuse_hidden*
# KDE directory preferences
.directory
# Linux trash folder which might appear on any partition or disk
.Trash-*
# .nfs files are created when an open file is removed but is still being accessed
.nfs*
# General
.DS_Store
.AppleDouble
.LSOverride
# Icon must end with two \r
Icon
# Thumbnails
._*
# Files that might appear in the root of a volume
.DocumentRevisions-V100
.fseventsd
.Spotlight-V100
.TemporaryItems
.Trashes
.VolumeIcon.icns
.com.apple.timemachine.donotpresent
# Directories potentially created on remote AFP share
.AppleDB
.AppleDesktop
Network Trash Folder
Temporary Items
.apdisk
# Windows thumbnail cache files
Thumbs.db
Thumbs.db:encryptable
ehthumbs.db
ehthumbs_vista.db
# Dump file
*.stackdump
# Folder config file
[Dd]esktop.ini
# Recycle Bin used on file shares
$RECYCLE.BIN/
# Windows Installer files
*.cab
*.msi
*.msix
*.msm
*.msp
# Windows shortcuts
*.lnk
.gradle
build/
# Ignore Gradle GUI config
gradle-app.setting
# Cache of project
.gradletasknamecache
**/build/
# Common working directory
run/
# Avoid ignoring Gradle wrapper jar file (.jar files are usually ignored)
!gradle-wrapper.jar
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The MIT License (MIT)
Copyright (c) 2024
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
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plugins {
id 'fabric-loom' version '1.5-SNAPSHOT'
id 'maven-publish'
}
version = project.mod_version
group = project.maven_group
base {
archivesName = project.archives_base_name
}
repositories {
// Add repositories to retrieve artifacts from in here.
// You should only use this when depending on other mods because
// Loom adds the essential maven repositories to download Minecraft and libraries from automatically.
// See https://docs.gradle.org/current/userguide/declaring_repositories.html
// for more information about repositories.
maven { url 'https://maven.nucleoid.xyz' }
}
dependencies {
// To change the versions see the gradle.properties file
minecraft "com.mojang:minecraft:${project.minecraft_version}"
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
// Fabric API. This is technically optional, but you probably want it anyway.
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
modImplementation include("eu.pb4:polymer-core:${project.polymer_version}")
modImplementation include("eu.pb4:sgui:${project.sgui_version}")
}
processResources {
inputs.property "version", project.version
inputs.property "minecraft_version", project.minecraft_version
inputs.property "loader_version", project.loader_version
filteringCharset "UTF-8"
filesMatching("fabric.mod.json") {
expand "version": project.version,
"minecraft_version": project.minecraft_version,
"loader_version": project.loader_version
}
}
def targetJavaVersion = 17
tasks.withType(JavaCompile).configureEach {
// ensure that the encoding is set to UTF-8, no matter what the system default is
// this fixes some edge cases with special characters not displaying correctly
// see http://yodaconditions.net/blog/fix-for-java-file-encoding-problems-with-gradle.html
// If Javadoc is generated, this must be specified in that task too.
it.options.encoding = "UTF-8"
if (targetJavaVersion >= 10 || JavaVersion.current().isJava10Compatible()) {
it.options.release.set(targetJavaVersion)
}
}
java {
def javaVersion = JavaVersion.toVersion(targetJavaVersion)
if (JavaVersion.current() < javaVersion) {
toolchain.languageVersion = JavaLanguageVersion.of(targetJavaVersion)
}
// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
// if it is present.
// If you remove this line, sources will not be generated.
withSourcesJar()
}
jar {
from("LICENSE") {
rename { "${it}_${project.archivesBaseName}"}
}
}
// configure the maven publication
publishing {
publications {
mavenJava(MavenPublication) {
from components.java
}
}
// See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
repositories {
// Add repositories to publish to here.
// Notice: This block does NOT have the same function as the block in the top level.
// The repositories here will be used for publishing your artifact, not for
// retrieving dependencies.
}
}
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# Done to increase the memory available to gradle.
org.gradle.jvmargs=-Xmx1G
# Fabric Properties
# check these on https://modmuss50.me/fabric.html
minecraft_version=1.20.4
loader_version=0.15.6
yarn_mappings=1.20.4+build.3
# Mod Properties
mod_version = 0.0.1
maven_group = io.github.skippyall
archives_base_name = Minions
# Dependencies
# check this on https://modmuss50.me/fabric.html
fabric_version=0.95.4+1.20.4
polymer_version=0.7.5+1.20.4
sgui_version=1.4.1+1.20.4
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distributionUrl=https\://services.gradle.org/distributions/gradle-8.5-bin.zip
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package io.github.skippyall.minions;
import eu.pb4.sgui.api.ClickType;
import eu.pb4.sgui.api.elements.GuiElement;
import eu.pb4.sgui.api.elements.GuiElementBuilder;
import eu.pb4.sgui.api.elements.GuiElementInterface;
import eu.pb4.sgui.api.gui.SimpleGui;
import eu.pb4.sgui.api.gui.SlotGuiInterface;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
public class MinionInventory {
public static void openInventory(ServerPlayer player, MinionFakePlayer minion) {
}
public static void openServerSideInventory(ServerPlayer player, MinionFakePlayer minion) {
SimpleGui gui = new SimpleGui(MenuType.GENERIC_3x3, player, false);
gui.setTitle(Component.literal("Minion"));
gui.setSlot(4, new GuiElementBuilder()
.setItem(Items.REDSTONE)
.setName(Component.literal("Programming"))
.setCallback((i, clickType, clickType1) -> {
openProgrammingInventory(player, minion);
})
);
gui.setSlot(3, new GuiElementBuilder()
.setItem(Items.NETHERITE_UPGRADE_SMITHING_TEMPLATE)
.setName(Component.literal("Modules and Detectors"))
.setCallback((i, clickType, clickType1) -> {
})
);
gui.open();
}
public static void openProgrammingInventory(ServerPlayer player, MinionFakePlayer minion) {
}
public static void open
}
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package io.github.skippyall.minions;
import eu.pb4.polymer.core.api.item.PolymerItem;
import eu.pb4.polymer.core.api.item.PolymerItemUtils;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
import net.minecraft.network.chat.ComponentContents;
import net.minecraft.network.chat.contents.PlainTextContents;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.item.context.UseOnContext;
import org.jetbrains.annotations.Nullable;
public class MinionItem extends Item implements PolymerItem {
public MinionItem() {
super(new FabricItemSettings());
}
@Override
public Item getPolymerItem(ItemStack itemStack, @Nullable ServerPlayer player) {
return Items.PLAYER_HEAD;
}
@Override
public ItemStack getPolymerItemStack(ItemStack stack, TooltipFlag flag, ServerPlayer player) {
ItemStack out = PolymerItemUtils.createItemStack(stack, flag, player);
//CompoundTag tag = out.getOrCreateTag();
//PlayerHeadItem.TAG_SKULL_OWNER;
return out;
}
/*@Override
public int getPolymerCustomModelData(ItemStack itemStack, @Nullable ServerPlayer player) {
return 10;
}*/
public InteractionResult useOn(UseOnContext context) {
System.out.println("Minion spawned "+ context.getItemInHand().getDisplayName());
ComponentContents contents = context.getItemInHand().getHoverName().getContents();
String name;
if(contents instanceof PlainTextContents plainContents) {
name = plainContents.text();
} else {
name = "Minion";
}
if(!context.getLevel().isClientSide) {
MinionFakePlayer.createMinion(name, (ServerLevel) context.getLevel(), (ServerPlayer) context.getPlayer(), context.getClickedPos().getCenter().add(0,0.5,0), 0, 0);
}
return InteractionResult.SUCCESS;
}
}
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package io.github.skippyall.minions;
import eu.pb4.polymer.core.api.entity.PolymerEntityUtils;
import io.github.skippyall.minions.networking.ClientToServerNetworking;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.networking.v1.ServerConfigurationNetworking;
import net.fabricmc.fabric.api.networking.v1.ServerLoginConnectionEvents;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.core.Registry;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerLoginPacketListenerImpl;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
public class Minions implements ModInitializer {
public static final String MOD_ID = "minions";
public static final MinionItem MINION_ITEM = Registry.register(BuiltInRegistries.ITEM, new ResourceLocation(MOD_ID, "minion"), new MinionItem());
public static final Logger LOGGER = LoggerFactory.getLogger(MOD_ID);
@Override
public void onInitialize() {
PolymerEntityUtils.registerType();
}
}
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package io.github.skippyall.minions.client;
import io.github.skippyall.minions.networking.ClientToServerNetworking;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.networking.v1.ClientConfigurationConnectionEvents;
import net.fabricmc.fabric.api.client.networking.v1.ClientLoginConnectionEvents;
public class MinionsClient implements ClientModInitializer {
/**
* Runs the mod initializer on the client environment.
*/
@Override
public void onInitializeClient() {
ClientConfigurationConnectionEvents.INIT.register(ClientToServerNetworking::onConfigurationInit);
}
}
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package io.github.skippyall.minions.fakeplayer;
import io.netty.channel.Channel;
public interface ClientConnectionInterface {
void setChannel(Channel channel);
}
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package io.github.skippyall.minions.fakeplayer;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraft.commands.arguments.EntityAnchorArgument;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.network.protocol.game.ClientboundSetCarriedItemPacket;
import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.util.Mth;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.animal.horse.AbstractHorse;
import net.minecraft.world.entity.decoration.ItemFrame;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.vehicle.Boat;
import net.minecraft.world.entity.vehicle.Minecart;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.EntityHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec2;
import net.minecraft.world.phys.Vec3;
public class EntityPlayerActionPack
{
private final ServerPlayer player;
private final Map<ActionType, Action> actions = new EnumMap<>(ActionType.class);
private BlockPos currentBlock;
private int blockHitDelay;
private boolean isHittingBlock;
private float curBlockDamageMP;
private boolean sneaking;
private boolean sprinting;
private float forward;
private float strafing;
private int itemUseCooldown;
public EntityPlayerActionPack(ServerPlayer playerIn)
{
player = playerIn;
stopAll();
}
public void copyFrom(EntityPlayerActionPack other)
{
actions.putAll(other.actions);
currentBlock = other.currentBlock;
blockHitDelay = other.blockHitDelay;
isHittingBlock = other.isHittingBlock;
curBlockDamageMP = other.curBlockDamageMP;
sneaking = other.sneaking;
sprinting = other.sprinting;
forward = other.forward;
strafing = other.strafing;
itemUseCooldown = other.itemUseCooldown;
}
public EntityPlayerActionPack start(ActionType type, Action action)
{
Action previous = actions.remove(type);
if (previous != null) type.stop(player, previous);
if (action != null)
{
actions.put(type, action);
type.start(player, action); // noop
}
return this;
}
public EntityPlayerActionPack setSneaking(boolean doSneak)
{
sneaking = doSneak;
player.setShiftKeyDown(doSneak);
if (sprinting && sneaking)
setSprinting(false);
return this;
}
public EntityPlayerActionPack setSprinting(boolean doSprint)
{
sprinting = doSprint;
player.setSprinting(doSprint);
if (sneaking && sprinting)
setSneaking(false);
return this;
}
public EntityPlayerActionPack setForward(float value)
{
forward = value;
return this;
}
public EntityPlayerActionPack setStrafing(float value)
{
strafing = value;
return this;
}
public EntityPlayerActionPack look(Direction direction)
{
return switch (direction)
{
case NORTH -> look(180, 0);
case SOUTH -> look(0, 0);
case EAST -> look(-90, 0);
case WEST -> look(90, 0);
case UP -> look(player.getYRot(), -90);
case DOWN -> look(player.getYRot(), 90);
};
}
public EntityPlayerActionPack look(Vec2 rotation)
{
return look(rotation.x, rotation.y);
}
public EntityPlayerActionPack look(float yaw, float pitch)
{
player.setYRot(yaw % 360); //setYaw
player.setXRot(Mth.clamp(pitch, -90, 90)); // setPitch
// maybe player.moveTo(player.getX(), player.getY(), player.getZ(), yaw, Mth.clamp(pitch,-90.0F, 90.0F));
return this;
}
public EntityPlayerActionPack lookAt(Vec3 position)
{
player.lookAt(EntityAnchorArgument.Anchor.EYES, position);
return this;
}
public EntityPlayerActionPack turn(float yaw, float pitch)
{
return look(player.getYRot() + yaw, player.getXRot() + pitch);
}
public EntityPlayerActionPack turn(Vec2 rotation)
{
return turn(rotation.x, rotation.y);
}
public EntityPlayerActionPack stopMovement()
{
setSneaking(false);
setSprinting(false);
forward = 0.0F;
strafing = 0.0F;
return this;
}
public EntityPlayerActionPack stopAll()
{
for (ActionType type : actions.keySet()) type.stop(player, actions.get(type));
actions.clear();
return stopMovement();
}
public EntityPlayerActionPack mount(boolean onlyRideables)
{
//test what happens
List<Entity> entities;
if (onlyRideables)
{
entities = player.level().getEntities(player, player.getBoundingBox().inflate(3.0D, 1.0D, 3.0D),
e -> e instanceof Minecart || e instanceof Boat || e instanceof AbstractHorse);
}
else
{
entities = player.level().getEntities(player, player.getBoundingBox().inflate(3.0D, 1.0D, 3.0D));
}
if (entities.size()==0)
return this;
Entity closest = null;
double distance = Double.POSITIVE_INFINITY;
Entity currentVehicle = player.getVehicle();
for (Entity e: entities)
{
if (e == player || (currentVehicle == e))
continue;
double dd = player.distanceToSqr(e);
if (dd<distance)
{
distance = dd;
closest = e;
}
}
if (closest == null) return this;
if (closest instanceof AbstractHorse && onlyRideables)
((AbstractHorse) closest).mobInteract(player, InteractionHand.MAIN_HAND);
else
player.startRiding(closest,true);
return this;
}
public EntityPlayerActionPack dismount()
{
player.stopRiding();
return this;
}
public void onUpdate()
{
Map<ActionType, Boolean> actionAttempts = new HashMap<>();
actions.values().removeIf(e -> e.done);
for (Map.Entry<ActionType, Action> e : actions.entrySet())
{
ActionType type = e.getKey();
Action action = e.getValue();
// skipping attack if use was successful
if (!(actionAttempts.getOrDefault(ActionType.USE, false) && type == ActionType.ATTACK))
{
Boolean actionStatus = action.tick(this, type);
if (actionStatus != null)
actionAttempts.put(type, actionStatus);
}
// optionally retrying use after successful attack and unsuccessful use
if (type == ActionType.ATTACK
&& actionAttempts.getOrDefault(ActionType.ATTACK, false)
&& !actionAttempts.getOrDefault(ActionType.USE, true) )
{
// according to MinecraftClient.handleInputEvents
Action using = actions.get(ActionType.USE);
if (using != null) // this is always true - we know use worked, but just in case
{
using.retry(this, ActionType.USE);
}
}
}
float vel = sneaking?0.3F:1.0F;
// The != 0.0F checks are needed given else real players can't control minecarts, however it works with fakes and else they don't stop immediately
if (forward != 0.0F || player instanceof MinionFakePlayer) {
player.zza = forward * vel;
}
if (strafing != 0.0F || player instanceof MinionFakePlayer) {
player.xxa = strafing * vel;
}
}
static HitResult getTarget(ServerPlayer player)
{
double reach = player.gameMode.isCreative() ? 5 : 4.5f;
return Tracer.rayTrace(player, 1, reach, false);
}
private void dropItemFromSlot(int slot, boolean dropAll)
{
Inventory inv = player.getInventory(); // getInventory;
if (!inv.getItem(slot).isEmpty())
player.drop(inv.removeItem(slot,
dropAll ? inv.getItem(slot).getCount() : 1
), false, true); // scatter, keep owner
}
public void drop(int selectedSlot, boolean dropAll)
{
Inventory inv = player.getInventory(); // getInventory;
if (selectedSlot == -2) // all
{
for (int i = inv.getContainerSize(); i >= 0; i--)
dropItemFromSlot(i, dropAll);
}
else // one slot
{
if (selectedSlot == -1)
selectedSlot = inv.selected;
dropItemFromSlot(selectedSlot, dropAll);
}
}
public void setSlot(int slot)
{
player.getInventory().selected = slot-1;
player.connection.send(new ClientboundSetCarriedItemPacket(slot-1));
}
public enum ActionType
{
USE(true)
{
@Override
boolean execute(ServerPlayer player, Action action)
{
EntityPlayerActionPack ap = ((ServerPlayerInterface) player).getActionPack();
if (ap.itemUseCooldown > 0)
{
ap.itemUseCooldown--;
return true;
}
if (player.isUsingItem())
{
return true;
}
HitResult hit = getTarget(player);
for (InteractionHand hand : InteractionHand.values())
{
switch (hit.getType())
{
case BLOCK:
{
player.resetLastActionTime();
ServerLevel world = player.serverLevel();
BlockHitResult blockHit = (BlockHitResult) hit;
BlockPos pos = blockHit.getBlockPos();
Direction side = blockHit.getDirection();
if (pos.getY() < player.level().getMaxBuildHeight() - (side == Direction.UP ? 1 : 0) && world.mayInteract(player, pos))
{
InteractionResult result = player.gameMode.useItemOn(player, world, player.getItemInHand(hand), hand, blockHit);
if (result.consumesAction())
{
if (result.shouldSwing()) player.swing(hand);
ap.itemUseCooldown = 3;
return true;
}
}
break;
}
case ENTITY:
{
player.resetLastActionTime();
EntityHitResult entityHit = (EntityHitResult) hit;
Entity entity = entityHit.getEntity();
boolean handWasEmpty = player.getItemInHand(hand).isEmpty();
boolean itemFrameEmpty = (entity instanceof ItemFrame) && ((ItemFrame) entity).getItem().isEmpty();
Vec3 relativeHitPos = entityHit.getLocation().subtract(entity.getX(), entity.getY(), entity.getZ());
if (entity.interactAt(player, relativeHitPos, hand).consumesAction())
{
ap.itemUseCooldown = 3;
return true;
}
// fix for SS itemframe always returns CONSUME even if no action is performed
if (player.interactOn(entity, hand).consumesAction() && !(handWasEmpty && itemFrameEmpty))
{
ap.itemUseCooldown = 3;
return true;
}
break;
}
}
ItemStack handItem = player.getItemInHand(hand);
if (player.gameMode.useItem(player, player.level(), handItem, hand).consumesAction())
{
ap.itemUseCooldown = 3;
return true;
}
}
return false;
}
@Override
void inactiveTick(ServerPlayer player, Action action)
{
EntityPlayerActionPack ap = ((ServerPlayerInterface) player).getActionPack();
ap.itemUseCooldown = 0;
player.releaseUsingItem();
}
},
ATTACK(true) {
@Override
boolean execute(ServerPlayer player, Action action) {
HitResult hit = getTarget(player);
switch (hit.getType()) {
case ENTITY: {
EntityHitResult entityHit = (EntityHitResult) hit;
if (!action.isContinuous)
{
player.attack(entityHit.getEntity());
player.swing(InteractionHand.MAIN_HAND);
}
player.resetAttackStrengthTicker();
player.resetLastActionTime();
return true;
}
case BLOCK: {
EntityPlayerActionPack ap = ((ServerPlayerInterface) player).getActionPack();
if (ap.blockHitDelay > 0)
{
ap.blockHitDelay--;
return false;
}
BlockHitResult blockHit = (BlockHitResult) hit;
BlockPos pos = blockHit.getBlockPos();
Direction side = blockHit.getDirection();
if (player.blockActionRestricted(player.level(), pos, player.gameMode.getGameModeForPlayer())) return false;
if (ap.currentBlock != null && player.level().getBlockState(ap.currentBlock).isAir())
{
ap.currentBlock = null;
return false;
}
BlockState state = player.level().getBlockState(pos);
boolean blockBroken = false;
if (player.gameMode.getGameModeForPlayer().isCreative())
{
player.gameMode.handleBlockBreakAction(pos, ServerboundPlayerActionPacket.Action.START_DESTROY_BLOCK, side, player.level().getMaxBuildHeight(), -1);
ap.blockHitDelay = 5;
blockBroken = true;
}
else if (ap.currentBlock == null || !ap.currentBlock.equals(pos))
{
if (ap.currentBlock != null)
{
player.gameMode.handleBlockBreakAction(ap.currentBlock, ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK, side, player.level().getMaxBuildHeight(), -1);
}
player.gameMode.handleBlockBreakAction(pos, ServerboundPlayerActionPacket.Action.START_DESTROY_BLOCK, side, player.level().getMaxBuildHeight(), -1);
boolean notAir = !state.isAir();
if (notAir && ap.curBlockDamageMP == 0)
{
state.attack(player.level(), pos, player);
}
if (notAir && state.getDestroyProgress(player, player.level(), pos) >= 1)
{
ap.currentBlock = null;
//instamine??
blockBroken = true;
}
else
{
ap.currentBlock = pos;
ap.curBlockDamageMP = 0;
}
}
else
{
ap.curBlockDamageMP += state.getDestroyProgress(player, player.level(), pos);
if (ap.curBlockDamageMP >= 1)
{
player.gameMode.handleBlockBreakAction(pos, ServerboundPlayerActionPacket.Action.STOP_DESTROY_BLOCK, side, player.level().getMaxBuildHeight(), -1);
ap.currentBlock = null;
ap.blockHitDelay = 5;
blockBroken = true;
}
player.level().destroyBlockProgress(-1, pos, (int) (ap.curBlockDamageMP * 10));
}
player.resetLastActionTime();
player.swing(InteractionHand.MAIN_HAND);
return blockBroken;
}
}
return false;
}
@Override
void inactiveTick(ServerPlayer player, Action action)
{
EntityPlayerActionPack ap = ((ServerPlayerInterface) player).getActionPack();
if (ap.currentBlock == null) return;
player.level().destroyBlockProgress(-1, ap.currentBlock, -1);
player.gameMode.handleBlockBreakAction(ap.currentBlock, ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK, Direction.DOWN, player.level().getMaxBuildHeight(), -1);
ap.currentBlock = null;
}
},
JUMP(true)
{
@Override
boolean execute(ServerPlayer player, Action action)
{
if (action.limit == 1)
{
if (player.onGround()) player.jumpFromGround(); // onGround
}
else
{
player.setJumping(true);
}
return false;
}
@Override
void inactiveTick(ServerPlayer player, Action action)
{
player.setJumping(false);
}
},
DROP_ITEM(true)
{
@Override
boolean execute(ServerPlayer player, Action action)
{
player.resetLastActionTime();
player.drop(false); // dropSelectedItem
return false;
}
},
DROP_STACK(true)
{
@Override
boolean execute(ServerPlayer player, Action action)
{
player.resetLastActionTime();
player.drop(true); // dropSelectedItem
return false;
}
},
SWAP_HANDS(true)
{
@Override
boolean execute(ServerPlayer player, Action action)
{
player.resetLastActionTime();
ItemStack itemStack_1 = player.getItemInHand(InteractionHand.OFF_HAND);
player.setItemInHand(InteractionHand.OFF_HAND, player.getItemInHand(InteractionHand.MAIN_HAND));
player.setItemInHand(InteractionHand.MAIN_HAND, itemStack_1);
return false;
}
};
public final boolean preventSpectator;
ActionType(boolean preventSpectator)
{
this.preventSpectator = preventSpectator;
}
void start(ServerPlayer player, Action action) {}
abstract boolean execute(ServerPlayer player, Action action);
void inactiveTick(ServerPlayer player, Action action) {}
void stop(ServerPlayer player, Action action)
{
inactiveTick(player, action);
}
}
public static class Action
{
public boolean done = false;
public final int limit;
public final int interval;
public final int offset;
private int count;
private int next;
private final boolean isContinuous;
private Action(int limit, int interval, int offset, boolean continuous)
{
this.limit = limit;
this.interval = interval;
this.offset = offset;
next = interval + offset;
isContinuous = continuous;
}
public static Action once()
{
return new Action(1, 1, 0, false);
}
public static Action continuous()
{
return new Action(-1, 1, 0, true);
}
public static Action interval(int interval)
{
return new Action(-1, interval, 0, false);
}
public static Action interval(int interval, int offset)
{
return new Action(-1, interval, offset, false);
}
Boolean tick(EntityPlayerActionPack actionPack, ActionType type)
{
next--;
Boolean cancel = null;
if (next <= 0)
{
if (interval == 1 && !isContinuous)
{
// need to allow entity to tick, otherwise won't have effect (bow)
// actions are 20 tps, so need to clear status mid tick, allowing entities process it till next time
if (!type.preventSpectator || !actionPack.player.isSpectator())
{
type.inactiveTick(actionPack.player, this);
}
}
if (!type.preventSpectator || !actionPack.player.isSpectator())
{
cancel = type.execute(actionPack.player, this);
}
count++;
if (count == limit)
{
type.stop(actionPack.player, null);
done = true;
return cancel;
}
next = interval;
}
else
{
if (!type.preventSpectator || !actionPack.player.isSpectator())
{
type.inactiveTick(actionPack.player, this);
}
}
return cancel;
}
void retry(EntityPlayerActionPack actionPack, ActionType type)
{
//assuming action run but was unsuccesful that tick, but opportunity emerged to retry it, lets retry it.
if (!type.preventSpectator || !actionPack.player.isSpectator())
{
type.execute(actionPack.player, this);
}
count++;
if (count == limit)
{
type.stop(actionPack.player, null);
done = true;
}
}
}
}
@@ -0,0 +1,37 @@
package io.github.skippyall.minions.fakeplayer;
import io.netty.channel.embedded.EmbeddedChannel;
import net.minecraft.network.Connection;
import net.minecraft.network.PacketListener;
import net.minecraft.network.chat.Component;
import net.minecraft.network.protocol.PacketFlow;
public class FakeClientConnection extends Connection {
public FakeClientConnection(PacketFlow p)
{
super(p);
// compat with adventure-platform-fabric. This does NOT trigger other vanilla handlers for establishing a channel
// also makes #isOpen return true, allowing enderpearls to teleport fake players
((ClientConnectionInterface)this).setChannel(new EmbeddedChannel());
}
@Override
public void setReadOnly()
{
}
@Override
public void handleDisconnection() {
getPacketListener().onDisconnect(getDisconnectedReason()==null ? Component.literal("Disconnected"): getDisconnectedReason());
}
@Override
public void setListenerForServerboundHandshake(PacketListener packetListener)
{
}
@Override
public void setListener(PacketListener packetListener) {
}
}
@@ -0,0 +1,201 @@
package io.github.skippyall.minions.fakeplayer;
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.yggdrasil.ProfileResult;
import net.minecraft.core.BlockPos;
import net.minecraft.core.UUIDUtil;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.contents.TranslatableContents;
import net.minecraft.network.protocol.PacketFlow;
import net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket;
import net.minecraft.network.protocol.game.ClientboundRotateHeadPacket;
import net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket;
import net.minecraft.network.protocol.game.ServerboundClientCommandPacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.TickTask;
import net.minecraft.server.level.ClientInformation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.CommonListenerCookie;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.food.FoodData;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.GameType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.Vec3;
import java.util.UUID;
public class MinionFakePlayer extends ServerPlayer {
public Runnable fixStartingPosition = () -> {};
public boolean isAShadow;
public static void createMinion(String username, ServerLevel level, ServerPlayer owner, Vec3 pos, double yaw, double pitch) {
MinecraftServer server = level.getServer();
server.getProfileCache().getAsync(username).thenAcceptAsync((optional) -> {
GameProfile profile = null;
if(optional.isPresent()){
UUID uuid = optional.get().getId();
ProfileResult result = server.getSessionService().fetchProfile(uuid, true);
if(result != null) {
profile = result.profile();
}
}
if(profile == null) {
profile = new GameProfile(UUIDUtil.createOfflinePlayerUUID(username), username);
}
MinionFakePlayer instance = new MinionFakePlayer(server, level, profile, ClientInformation.createDefault(), false);
instance.fixStartingPosition = () -> instance.moveTo(pos.x, pos.y, pos.z, (float) yaw, (float) pitch);
server.getPlayerList().placeNewPlayer(new FakeClientConnection(PacketFlow.SERVERBOUND), instance, new CommonListenerCookie(profile, 0, instance.clientInformation()));
instance.teleportTo(level, pos.x, pos.y, pos.z, (float) yaw, (float) pitch);
instance.setHealth(20.0F);
instance.unsetRemoved();
instance.gameMode.changeGameModeForPlayer(GameType.SURVIVAL);
server.getPlayerList().broadcastAll(new ClientboundRotateHeadPacket(instance, (byte) (instance.yHeadRot * 256 / 360)), level.dimension());//instance.dimension);
server.getPlayerList().broadcastAll(new ClientboundTeleportEntityPacket(instance), level.dimension());//instance.dimension);
//instance.world.getChunkManager(). updatePosition(instance);
instance.entityData.set(DATA_PLAYER_MODE_CUSTOMISATION, (byte) 0x7f); // show all model layers (incl. capes)
instance.getAbilities().flying = false;
instance.setMaxUpStep(0.6F);
});
}
@SuppressWarnings("unused") //Don't know if I'll need this
public static MinionFakePlayer createShadow(MinecraftServer server, ServerPlayer player)
{
player.getServer().getPlayerList().remove(player);
player.connection.disconnect(Component.translatable("multiplayer.disconnect.duplicate_login"));
ServerLevel worldIn = player.serverLevel();//.getWorld(player.dimension);
GameProfile gameprofile = player.getGameProfile();
MinionFakePlayer playerShadow = new MinionFakePlayer(server, worldIn, gameprofile, player.clientInformation(), true);
playerShadow.setChatSession(player.getChatSession());
server.getPlayerList().placeNewPlayer(new FakeClientConnection(PacketFlow.SERVERBOUND), playerShadow, new CommonListenerCookie(gameprofile, 0, player.clientInformation()));
playerShadow.setHealth(player.getHealth());
playerShadow.connection.teleport(player.getX(), player.getY(), player.getZ(), player.getYRot(), player.getXRot());
playerShadow.gameMode.changeGameModeForPlayer(player.gameMode.getGameModeForPlayer());
((ServerPlayerInterface) playerShadow).getActionPack().copyFrom(((ServerPlayerInterface) player).getActionPack());
playerShadow.entityData.set(DATA_PLAYER_MODE_CUSTOMISATION, player.getEntityData().get(DATA_PLAYER_MODE_CUSTOMISATION));
server.getPlayerList().broadcastAll(new ClientboundRotateHeadPacket(playerShadow, (byte) (player.yHeadRot * 256 / 360)), playerShadow.level().dimension());
server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(ClientboundPlayerInfoUpdatePacket.Action.ADD_PLAYER, playerShadow));
//player.world.getChunkManager().updatePosition(playerShadow);
playerShadow.getAbilities().flying = player.getAbilities().flying;
return playerShadow;
}
public static MinionFakePlayer respawnFake(MinecraftServer server, ServerLevel level, GameProfile profile, ClientInformation cli)
{
return new MinionFakePlayer(server, level, profile, cli, false);
}
private MinionFakePlayer(MinecraftServer server, ServerLevel worldIn, GameProfile profile, ClientInformation cli, boolean shadow)
{
super(server, worldIn, profile, cli);
isAShadow = shadow;
}
@Override
public void onEquipItem(final EquipmentSlot slot, final ItemStack previous, final ItemStack stack)
{
if (!isUsingItem()) super.onEquipItem(slot, previous, stack);
}
@Override
public void kill()
{
kill(Component.literal("Killed"));
}
public void kill(Component reason)
{
shakeOff();
if (reason.getContents() instanceof TranslatableContents text && text.getKey().equals("multiplayer.disconnect.duplicate_login")) {
this.connection.onDisconnect(reason);
} else {
this.server.tell(new TickTask(this.server.getTickCount(), () -> {
this.connection.onDisconnect(reason);
}));
}
}
@Override
public void tick()
{
if (this.getServer().getTickCount() % 10 == 0)
{
this.connection.resetPosition();
this.serverLevel().getChunkSource().move(this);
}
try
{
super.tick();
this.doTick();
}
catch (NullPointerException ignored)
{
// happens with that paper port thingy - not sure what that would fix, but hey
// the game not gonna crash violently.
}
}
private void shakeOff()
{
if (getVehicle() instanceof Player) stopRiding();
for (Entity passenger : getIndirectPassengers())
{
if (passenger instanceof Player) passenger.stopRiding();
}
}
@Override
public void die(DamageSource cause)
{
shakeOff();
super.die(cause);
setHealth(20);
this.foodData = new FoodData();
kill(this.getCombatTracker().getDeathMessage());
}
@Override
public String getIpAddress()
{
return "127.0.0.1";
}
@Override
public boolean allowsListing() {
return false;
}
@Override
protected void checkFallDamage(double y, boolean onGround, BlockState state, BlockPos pos) {
doCheckFallDamage(0.0, y, 0.0, onGround);
}
@Override
public Entity changeDimension(ServerLevel serverLevel)
{
super.changeDimension(serverLevel);
if (wonGame) {
ServerboundClientCommandPacket p = new ServerboundClientCommandPacket(ServerboundClientCommandPacket.Action.PERFORM_RESPAWN);
connection.handleClientCommand(p);
}
// If above branch was taken, *this* has been removed and replaced, the new instance has been set
// on 'our' connection (which is now theirs, but we still have a ref).
if (connection.player.isChangingDimension()) {
connection.player.hasChangedDimension();
}
return connection.player;
}
}
@@ -0,0 +1,46 @@
package io.github.skippyall.minions.fakeplayer;
import net.minecraft.network.Connection;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.contents.TranslatableContents;
import net.minecraft.network.protocol.Packet;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.CommonListenerCookie;
import net.minecraft.server.network.ServerGamePacketListenerImpl;
import net.minecraft.world.entity.RelativeMovement;
import java.util.Set;
public class NetHandlerPlayServerFake extends ServerGamePacketListenerImpl
{
public NetHandlerPlayServerFake(final MinecraftServer minecraftServer, final Connection connection, final ServerPlayer serverPlayer, final CommonListenerCookie i)
{
super(minecraftServer, connection, serverPlayer, i);
}
@Override
public void send(final Packet<?> packetIn)
{
}
@Override
public void disconnect(Component message)
{
if (message.getContents() instanceof TranslatableContents text && (text.getKey().equals("multiplayer.disconnect.idling") || text.getKey().equals("multiplayer.disconnect.duplicate_login")))
{
((MinionFakePlayer) player).kill(message);
}
}
@Override
public void teleport(double d, double e, double f, float g, float h, Set<RelativeMovement> set)
{
super.teleport(d, e, f, g, h, set);
if (player.serverLevel().getPlayerByUUID(player.getUUID()) != null) {
resetPosition();
player.serverLevel().getChunkSource().move(player);
}
}
}
@@ -0,0 +1,8 @@
package io.github.skippyall.minions.fakeplayer;
import io.github.skippyall.minions.fakeplayer.EntityPlayerActionPack;
public interface ServerPlayerInterface
{
EntityPlayerActionPack getActionPack();
}
@@ -0,0 +1,90 @@
package io.github.skippyall.minions.fakeplayer;
import java.util.Optional;
import java.util.function.Predicate;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.EntityHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
public class Tracer
{
public static HitResult rayTrace(Entity source, float partialTicks, double reach, boolean fluids)
{
BlockHitResult blockHit = rayTraceBlocks(source, partialTicks, reach, fluids);
double maxSqDist = reach * reach;
if (blockHit != null)
{
maxSqDist = blockHit.getLocation().distanceToSqr(source.getEyePosition(partialTicks));
}
EntityHitResult entityHit = rayTraceEntities(source, partialTicks, reach, maxSqDist);
return entityHit == null ? blockHit : entityHit;
}
public static BlockHitResult rayTraceBlocks(Entity source, float partialTicks, double reach, boolean fluids)
{
Vec3 pos = source.getEyePosition(partialTicks);
Vec3 rotation = source.getViewVector(partialTicks);
Vec3 reachEnd = pos.add(rotation.x * reach, rotation.y * reach, rotation.z * reach);
return source.level().clip(new ClipContext(pos, reachEnd, ClipContext.Block.OUTLINE, fluids ?
ClipContext.Fluid.ANY : ClipContext.Fluid.NONE, source));
}
public static EntityHitResult rayTraceEntities(Entity source, float partialTicks, double reach, double maxSqDist)
{
Vec3 pos = source.getEyePosition(partialTicks);
Vec3 reachVec = source.getViewVector(partialTicks).scale(reach);
AABB box = source.getBoundingBox().expandTowards(reachVec).inflate(1);
return rayTraceEntities(source, pos, pos.add(reachVec), box, e -> !e.isSpectator() && e.isPickable(), maxSqDist);
}
public static EntityHitResult rayTraceEntities(Entity source, Vec3 start, Vec3 end, AABB box, Predicate<Entity> predicate, double maxSqDistance)
{
Level world = source.level();
double targetDistance = maxSqDistance;
Entity target = null;
Vec3 targetHitPos = null;
for (Entity current : world.getEntities(source, box, predicate))
{
AABB currentBox = current.getBoundingBox().inflate(current.getPickRadius());
Optional<Vec3> currentHit = currentBox.clip(start, end);
if (currentBox.contains(start))
{
if (targetDistance >= 0)
{
target = current;
targetHitPos = currentHit.orElse(start);
targetDistance = 0;
}
}
else if (currentHit.isPresent())
{
Vec3 currentHitPos = currentHit.get();
double currentDistance = start.distanceToSqr(currentHitPos);
if (currentDistance < targetDistance || targetDistance == 0)
{
if (current.getRootVehicle() == source.getRootVehicle())
{
if (targetDistance == 0)
{
target = current;
targetHitPos = currentHitPos;
}
}
else
{
target = current;
targetHitPos = currentHitPos;
targetDistance = currentDistance;
}
}
}
}
return target == null ? null : new EntityHitResult(target, targetHitPos);
}
}
@@ -0,0 +1,14 @@
package io.github.skippyall.minions.mixins;
import io.github.skippyall.minions.fakeplayer.ClientConnectionInterface;
import io.netty.channel.Channel;
import net.minecraft.network.Connection;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(Connection.class)
public abstract class ConnectionMixin implements ClientConnectionInterface {
@Override
@Accessor //Compat with adventure-platform-fabric
public abstract void setChannel(Channel channel);
}
@@ -0,0 +1,56 @@
package io.github.skippyall.minions.mixins;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.mojang.authlib.GameProfile;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import io.github.skippyall.minions.fakeplayer.NetHandlerPlayServerFake;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.Connection;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ClientInformation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.CommonListenerCookie;
import net.minecraft.server.network.ServerGamePacketListenerImpl;
import net.minecraft.server.players.PlayerList;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(PlayerList.class)
public class PlayerListMixin {
@Shadow
@Final
private MinecraftServer server;
@Inject(method = "load", at = @At(value = "RETURN", shift = At.Shift.BEFORE))
private void fixStartingPos(ServerPlayer serverPlayerEntity_1, CallbackInfoReturnable<CompoundTag> cir)
{
if (serverPlayerEntity_1 instanceof MinionFakePlayer)
{
((MinionFakePlayer) serverPlayerEntity_1).fixStartingPosition.run();
}
}
@WrapOperation(method = "placeNewPlayer", at = @At(value = "NEW", target = "(Lnet/minecraft/server/MinecraftServer;Lnet/minecraft/network/Connection;Lnet/minecraft/server/level/ServerPlayer;Lnet/minecraft/server/network/CommonListenerCookie;)Lnet/minecraft/server/network/ServerGamePacketListenerImpl;"))
private ServerGamePacketListenerImpl replaceNetworkHandler(MinecraftServer minecraftServer, Connection connection, ServerPlayer serverPlayer, CommonListenerCookie commonListenerCookie, Operation<ServerGamePacketListenerImpl> original)
{
if (serverPlayer instanceof MinionFakePlayer fake) {
return new NetHandlerPlayServerFake(this.server, connection, fake, commonListenerCookie);
} else {
return original.call(minecraftServer, connection, serverPlayer, commonListenerCookie);
}
}
@WrapOperation(method = "respawn", at = @At(value = "NEW", target = "(Lnet/minecraft/server/MinecraftServer;Lnet/minecraft/server/level/ServerLevel;Lcom/mojang/authlib/GameProfile;Lnet/minecraft/server/level/ClientInformation;)Lnet/minecraft/server/level/ServerPlayer;"))
public ServerPlayer makePlayerForRespawn(MinecraftServer minecraftServer, ServerLevel serverLevel, GameProfile gameProfile, ClientInformation clientInformation, Operation<ServerPlayer> original, ServerPlayer serverPlayer, boolean bl) {
if (serverPlayer instanceof MinionFakePlayer) {
return MinionFakePlayer.respawnFake(minecraftServer, serverLevel, gameProfile, clientInformation);
}
return original.call(minecraftServer, serverLevel, gameProfile, clientInformation);
}
}
@@ -0,0 +1,37 @@
package io.github.skippyall.minions.mixins;
import com.mojang.authlib.GameProfile;
import io.github.skippyall.minions.fakeplayer.EntityPlayerActionPack;
import io.github.skippyall.minions.fakeplayer.ServerPlayerInterface;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ClientInformation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ServerPlayer.class)
public abstract class ServerPlayerMixin implements ServerPlayerInterface {
@Unique
public EntityPlayerActionPack actionPack;
@Override
public EntityPlayerActionPack getActionPack()
{
return actionPack;
}
@Inject(method = "<init>", at = @At(value = "RETURN"))
private void onServerPlayerEntityContructor(MinecraftServer minecraftServer, ServerLevel serverLevel, GameProfile gameProfile, ClientInformation clientInformation, CallbackInfo ci)
{
this.actionPack = new EntityPlayerActionPack((ServerPlayer) (Object) this);
}
@Inject(method = "tick", at = @At(value = "HEAD"))
private void onTick(CallbackInfo ci)
{
actionPack.onUpdate();
}
}
@@ -0,0 +1,41 @@
package io.github.skippyall.minions.networking;
import io.github.skippyall.minions.Minions;
import io.netty.buffer.Unpooled;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.client.networking.v1.ClientConfigurationNetworking;
import net.fabricmc.fabric.api.networking.v1.PacketSender;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientConfigurationPacketListenerImpl;
import net.minecraft.client.multiplayer.ClientHandshakePacketListenerImpl;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerConfigurationPacketListenerImpl;
import net.minecraft.world.entity.player.Player;
public class ClientToServerNetworking {
public static final ResourceLocation RL = new ResourceLocation(Minions.MOD_ID, "network");
@Environment(EnvType.CLIENT)
public static void sendJoinPacket(Player player) {
FriendlyByteBuf pbf = new FriendlyByteBuf(Unpooled.buffer());
pbf.writeUtf("BN|Init|V0.1");
ClientConfigurationNetworking.send(RL, pbf);
}
@Environment(EnvType.CLIENT)
public static void onConfigurationInit(ClientConfigurationPacketListenerImpl handler, Minecraft client) {
sendJoinPacket(client.player);
}
@Environment(EnvType.SERVER)
public static void receive(MinecraftServer server, ServerConfigurationPacketListenerImpl handler, FriendlyByteBuf buf, PacketSender responseSender) {
String message = buf.readUtf();
if (!message.startsWith("BN|")) {
Minions.LOGGER.debug("Message with wrong format: " + message);
}
String[] parts = message.split("|");
}
}
@@ -0,0 +1,22 @@
package io.github.skippyall.minions.networking;
import net.minecraft.world.entity.player.Player;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
public class VersionChecker {
protected static List<UUID> hasSupportedMod = new ArrayList<>();
public static boolean supportVersion(String version) {
return version.equals("v0.1");
}
public static boolean useSupportedMod(Player p) {
return hasSupportedMod.contains(p.getUUID());
}
public static void resetPlayer(UUID uuid) {
hasSupportedMod.remove(uuid);
}
}
@@ -0,0 +1,12 @@
package io.github.skippyall.minions.program.block;
import io.github.skippyall.minions.program.variables.Type;
import java.util.List;
public abstract class CodeBlock {
public CodeBlock(String name, List<Type> arguments) {
}
public abstract Object execute(Object... args);
}
@@ -0,0 +1,5 @@
package io.github.skippyall.minions.program.block;
public class CodeBlocks {
public static final ForwardBlock FORWARD = new ForwardBlock();
}
@@ -0,0 +1,19 @@
package io.github.skippyall.minions.program.block;
import io.github.skippyall.minions.program.variables.IntegerType;
import io.github.skippyall.minions.program.variables.Type;
import io.github.skippyall.minions.program.variables.Types;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class ForwardBlock extends CodeBlock{
public ForwardBlock() {
super("forward", Arrays.asList(Types.INTEGER));
}
public Object execute(Object... args) {
return null;
}
}
@@ -0,0 +1,15 @@
package io.github.skippyall.minions.program.module;
import eu.pb4.polymer.core.api.item.PolymerItem;
import io.github.skippyall.minions.program.block.CodeBlock;
import java.util.List;
public abstract class Modul implements PolymerItem {
private final String name;
Modul(String name) {
this.name = name;
}
public abstract List<CodeBlock> getCodeBlocks();
}
@@ -0,0 +1,5 @@
package io.github.skippyall.minions.program.module;
public class Modules {
MoveModul MOVE = new MoveModul();
}
@@ -0,0 +1,30 @@
package io.github.skippyall.minions.program.module;
import io.github.skippyall.minions.program.block.CodeBlock;
import io.github.skippyall.minions.program.block.CodeBlocks;
import io.github.skippyall.minions.program.block.ForwardBlock;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
public class MoveModul extends Modul{
MoveModul() {
super("Movement");
}
public List<CodeBlock> getCodeBlocks() {
List<CodeBlock> codeBlocks = new ArrayList<>();
codeBlocks.add(CodeBlocks.FORWARD);
return codeBlocks;
}
@Override
public Item getPolymerItem(ItemStack itemStack, @Nullable ServerPlayer player) {
return Items.PURPLE_GLAZED_TERRACOTTA;
}
}
@@ -0,0 +1,4 @@
package io.github.skippyall.minions.program.variables;
public class IntegerType extends Type{
}
@@ -0,0 +1,4 @@
package io.github.skippyall.minions.program.variables;
public abstract class Type {
}
@@ -0,0 +1,5 @@
package io.github.skippyall.minions.program.variables;
public class Types {
public static final IntegerType INTEGER = new IntegerType();
}
@@ -0,0 +1,22 @@
package io.github.skippyall.minions.server;
import io.github.skippyall.minions.networking.ClientToServerNetworking;
import io.github.skippyall.minions.networking.VersionChecker;
import net.fabricmc.api.DedicatedServerModInitializer;
import net.fabricmc.fabric.api.networking.v1.ServerConfigurationConnectionEvents;
import net.fabricmc.fabric.api.networking.v1.ServerConfigurationNetworking;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerConfigurationPacketListenerImpl;
public class MinionsServer implements DedicatedServerModInitializer {
@Override
public void onInitializeServer() {
ServerConfigurationNetworking.registerGlobalReceiver(ClientToServerNetworking.RL, ClientToServerNetworking::receive);
ServerConfigurationConnectionEvents.CONFIGURE.register(new ServerConfigurationConnectionEvents.Configure() {
@Override
public void onSendConfiguration(ServerConfigurationPacketListenerImpl handler, MinecraftServer server) {
VersionChecker.resetPlayer(handler.getOwner().getId());
}
});
}
}
+9
View File
@@ -0,0 +1,9 @@
pluginManagement {
repositories {
maven {
name = 'Fabric'
url = 'https://maven.fabricmc.net/'
}
gradlePluginPortal()
}
}
@@ -0,0 +1,21 @@
package io.github.skippyall.minions;
import eu.pb4.polymer.core.api.entity.PolymerEntityUtils;
import io.github.skippyall.minions.minion.MinionItem;
import net.fabricmc.api.ModInitializer;
import net.minecraft.registry.Registries;
import net.minecraft.registry.Registry;
import net.minecraft.util.Identifier;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
public class Minions implements ModInitializer {
public static final String MOD_ID = "minions";
public static final MinionItem MINION_ITEM = Registry.register(Registries.ITEM, new Identifier(MOD_ID, "minion"), new MinionItem());
public static final Logger LOGGER = LoggerFactory.getLogger(MOD_ID);
@Override
public void onInitialize() {
PolymerEntityUtils.registerType();
}
}
@@ -0,0 +1,16 @@
package io.github.skippyall.minions.client;
import io.github.skippyall.minions.networking.ClientToServerNetworking;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.networking.v1.ClientConfigurationConnectionEvents;
import net.fabricmc.fabric.api.client.networking.v1.ClientLoginConnectionEvents;
public class MinionsClient implements ClientModInitializer {
/**
* Runs the mod initializer on the client environment.
*/
@Override
public void onInitializeClient() {
ClientConfigurationConnectionEvents.INIT.register(ClientToServerNetworking::onConfigurationInit);
}
}
@@ -0,0 +1,7 @@
package io.github.skippyall.minions.fakeplayer;
import io.netty.channel.Channel;
public interface ClientConnectionInterface {
void setChannel(Channel channel);
}
@@ -0,0 +1,625 @@
package io.github.skippyall.minions.fakeplayer;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraft.block.BlockState;
import net.minecraft.command.argument.EntityAnchorArgumentType;
import net.minecraft.entity.Entity;
import net.minecraft.entity.decoration.ItemFrameEntity;
import net.minecraft.entity.passive.AbstractHorseEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.entity.vehicle.BoatEntity;
import net.minecraft.entity.vehicle.MinecartEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket;
import net.minecraft.network.packet.s2c.play.UpdateSelectedSlotS2CPacket;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.EntityHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec2f;
import net.minecraft.util.math.Vec3d;
public class EntityPlayerActionPack
{
private final ServerPlayerEntity player;
private final Map<ActionType, Action> actions = new EnumMap<>(ActionType.class);
private BlockPos currentBlock;
private int blockHitDelay;
private boolean isHittingBlock;
private float curBlockDamageMP;
private boolean sneaking;
private boolean sprinting;
private float forward;
private float strafing;
private int itemUseCooldown;
public EntityPlayerActionPack(ServerPlayerEntity playerIn)
{
player = playerIn;
stopAll();
}
public void copyFrom(EntityPlayerActionPack other)
{
actions.putAll(other.actions);
currentBlock = other.currentBlock;
blockHitDelay = other.blockHitDelay;
isHittingBlock = other.isHittingBlock;
curBlockDamageMP = other.curBlockDamageMP;
sneaking = other.sneaking;
sprinting = other.sprinting;
forward = other.forward;
strafing = other.strafing;
itemUseCooldown = other.itemUseCooldown;
}
public EntityPlayerActionPack start(ActionType type, Action action)
{
Action previous = actions.remove(type);
if (previous != null) type.stop(player, previous);
if (action != null)
{
actions.put(type, action);
type.start(player, action); // noop
}
return this;
}
public EntityPlayerActionPack setSneaking(boolean doSneak)
{
sneaking = doSneak;
player.setSneaking(doSneak);
if (sprinting && sneaking)
setSprinting(false);
return this;
}
public EntityPlayerActionPack setSprinting(boolean doSprint)
{
sprinting = doSprint;
player.setSprinting(doSprint);
if (sneaking && sprinting)
setSneaking(false);
return this;
}
public EntityPlayerActionPack setForward(float value)
{
forward = value;
return this;
}
public EntityPlayerActionPack setStrafing(float value)
{
strafing = value;
return this;
}
public EntityPlayerActionPack look(Direction direction)
{
return switch (direction)
{
case NORTH -> look(180, 0);
case SOUTH -> look(0, 0);
case EAST -> look(-90, 0);
case WEST -> look(90, 0);
case UP -> look(player.getYaw(), -90);
case DOWN -> look(player.getYaw(), 90);
};
}
public EntityPlayerActionPack look(Vec2f rotation)
{
return look(rotation.x, rotation.y);
}
public EntityPlayerActionPack look(float yaw, float pitch)
{
player.setYaw(yaw % 360); //setYaw
player.setPitch(MathHelper.clamp(pitch, -90, 90)); // setPitch
// maybe player.moveTo(player.getX(), player.getY(), player.getZ(), yaw, Mth.clamp(pitch,-90.0F, 90.0F));
return this;
}
public EntityPlayerActionPack lookAt(Vec3d position)
{
player.lookAt(EntityAnchorArgumentType.EntityAnchor.EYES, position);
return this;
}
public EntityPlayerActionPack turn(float yaw, float pitch)
{
return look(player.getYaw() + yaw, player.getPitch() + pitch);
}
public EntityPlayerActionPack turn(Vec2f rotation)
{
return turn(rotation.x, rotation.y);
}
public EntityPlayerActionPack stopMovement()
{
setSneaking(false);
setSprinting(false);
forward = 0.0F;
strafing = 0.0F;
return this;
}
public EntityPlayerActionPack stopAll()
{
for (ActionType type : actions.keySet()) type.stop(player, actions.get(type));
actions.clear();
return stopMovement();
}
public EntityPlayerActionPack mount(boolean onlyRideables)
{
//test what happens
List<Entity> entities;
if (onlyRideables)
{
entities = player.getWorld().getOtherEntities(player, player.getBoundingBox().expand(3.0D, 1.0D, 3.0D),
e -> e instanceof MinecartEntity || e instanceof BoatEntity || e instanceof AbstractHorseEntity);
}
else
{
entities = player.getWorld().getOtherEntities(player, player.getBoundingBox().expand(3.0D, 1.0D, 3.0D));
}
if (entities.size()==0)
return this;
Entity closest = null;
double distance = Double.POSITIVE_INFINITY;
Entity currentVehicle = player.getVehicle();
for (Entity e: entities)
{
if (e == player || (currentVehicle == e))
continue;
double dd = player.squaredDistanceTo(e);
if (dd<distance)
{
distance = dd;
closest = e;
}
}
if (closest == null) return this;
if (closest instanceof AbstractHorseEntity && onlyRideables)
((AbstractHorseEntity) closest).interactMob(player, Hand.MAIN_HAND);
else
player.startRiding(closest,true);
return this;
}
public EntityPlayerActionPack dismount()
{
player.stopRiding();
return this;
}
public void onUpdate()
{
Map<ActionType, Boolean> actionAttempts = new HashMap<>();
actions.values().removeIf(e -> e.done);
for (Map.Entry<ActionType, Action> e : actions.entrySet())
{
ActionType type = e.getKey();
Action action = e.getValue();
// skipping attack if use was successful
if (!(actionAttempts.getOrDefault(ActionType.USE, false) && type == ActionType.ATTACK))
{
Boolean actionStatus = action.tick(this, type);
if (actionStatus != null)
actionAttempts.put(type, actionStatus);
}
// optionally retrying use after successful attack and unsuccessful use
if (type == ActionType.ATTACK
&& actionAttempts.getOrDefault(ActionType.ATTACK, false)
&& !actionAttempts.getOrDefault(ActionType.USE, true) )
{
// according to MinecraftClient.handleInputEvents
Action using = actions.get(ActionType.USE);
if (using != null) // this is always true - we know use worked, but just in case
{
using.retry(this, ActionType.USE);
}
}
}
float vel = sneaking?0.3F:1.0F;
// The != 0.0F checks are needed given else real players can't control minecarts, however it works with fakes and else they don't stop immediately
if (forward != 0.0F || player instanceof MinionFakePlayer) {
player.forwardSpeed = forward * vel;
}
if (strafing != 0.0F || player instanceof MinionFakePlayer) {
player.sidewaysSpeed = strafing * vel;
}
}
static HitResult getTarget(ServerPlayerEntity player)
{
double reach = player.interactionManager.isCreative() ? 5 : 4.5f;
return Tracer.rayTrace(player, 1, reach, false);
}
private void dropItemFromSlot(int slot, boolean dropAll)
{
PlayerInventory inv = player.getInventory(); // getInventory;
if (!inv.getStack(slot).isEmpty())
player.dropItem(inv.removeStack(slot,
dropAll ? inv.getStack(slot).getCount() : 1
), false, true); // scatter, keep owner
}
public void drop(int selectedSlot, boolean dropAll)
{
PlayerInventory inv = player.getInventory(); // getInventory;
if (selectedSlot == -2) // all
{
for (int i = inv.size(); i >= 0; i--)
dropItemFromSlot(i, dropAll);
}
else // one slot
{
if (selectedSlot == -1)
selectedSlot = inv.selectedSlot;
dropItemFromSlot(selectedSlot, dropAll);
}
}
public void setSlot(int slot)
{
player.getInventory().selectedSlot = slot-1;
player.networkHandler.sendPacket(new UpdateSelectedSlotS2CPacket(slot-1));
}
public enum ActionType
{
USE(true)
{
@Override
boolean execute(ServerPlayerEntity player, Action action)
{
EntityPlayerActionPack ap = ((ServerPlayerInterface) player).getActionPack();
if (ap.itemUseCooldown > 0)
{
ap.itemUseCooldown--;
return true;
}
if (player.isUsingItem())
{
return true;
}
HitResult hit = getTarget(player);
for (Hand hand : Hand.values())
{
switch (hit.getType())
{
case BLOCK:
{
player.updateLastActionTime();
ServerWorld world = player.getServerWorld();
BlockHitResult blockHit = (BlockHitResult) hit;
BlockPos pos = blockHit.getBlockPos();
Direction side = blockHit.getSide();
if (pos.getY() < player.getWorld().getTopY() - (side == Direction.UP ? 1 : 0) && world.canPlayerModifyAt(player, pos))
{
ActionResult result = player.interactionManager.interactBlock(player, world, player.getStackInHand(hand), hand, blockHit);
if (result.isAccepted())
{
if (result.shouldSwingHand()) player.swingHand(hand);
ap.itemUseCooldown = 3;
return true;
}
}
break;
}
case ENTITY:
{
player.updateLastActionTime();
EntityHitResult entityHit = (EntityHitResult) hit;
Entity entity = entityHit.getEntity();
boolean handWasEmpty = player.getStackInHand(hand).isEmpty();
boolean itemFrameEmpty = (entity instanceof ItemFrameEntity) && ((ItemFrameEntity) entity).getHeldItemStack().isEmpty();
Vec3d relativeHitPos = entityHit.getPos().subtract(entity.getX(), entity.getY(), entity.getZ());
if (entity.interactAt(player, relativeHitPos, hand).isAccepted())
{
ap.itemUseCooldown = 3;
return true;
}
// fix for SS itemframe always returns CONSUME even if no action is performed
if (player.interact(entity, hand).isAccepted() && !(handWasEmpty && itemFrameEmpty))
{
ap.itemUseCooldown = 3;
return true;
}
break;
}
}
ItemStack handItem = player.getStackInHand(hand);
if (player.interactionManager.interactItem(player, player.getWorld(), handItem, hand).isAccepted())
{
ap.itemUseCooldown = 3;
return true;
}
}
return false;
}
@Override
void inactiveTick(ServerPlayerEntity player, Action action)
{
EntityPlayerActionPack ap = ((ServerPlayerInterface) player).getActionPack();
ap.itemUseCooldown = 0;
player.stopUsingItem();
}
},
ATTACK(true) {
@Override
boolean execute(ServerPlayerEntity player, Action action) {
HitResult hit = getTarget(player);
switch (hit.getType()) {
case ENTITY: {
EntityHitResult entityHit = (EntityHitResult) hit;
if (!action.isContinuous)
{
player.attack(entityHit.getEntity());
player.swingHand(Hand.MAIN_HAND);
}
player.resetLastAttackedTicks();
player.updateLastActionTime();
return true;
}
case BLOCK: {
EntityPlayerActionPack ap = ((ServerPlayerInterface) player).getActionPack();
if (ap.blockHitDelay > 0)
{
ap.blockHitDelay--;
return false;
}
BlockHitResult blockHit = (BlockHitResult) hit;
BlockPos pos = blockHit.getBlockPos();
Direction side = blockHit.getSide();
if (player.isBlockBreakingRestricted(player.getWorld(), pos, player.interactionManager.getGameMode())) return false;
if (ap.currentBlock != null && player.getWorld().getBlockState(ap.currentBlock).isAir())
{
ap.currentBlock = null;
return false;
}
BlockState state = player.getWorld().getBlockState(pos);
boolean blockBroken = false;
if (player.interactionManager.getGameMode().isCreative())
{
player.interactionManager.processBlockBreakingAction(pos, PlayerActionC2SPacket.Action.START_DESTROY_BLOCK, side, player.getWorld().getTopY(), -1);
ap.blockHitDelay = 5;
blockBroken = true;
}
else if (ap.currentBlock == null || !ap.currentBlock.equals(pos))
{
if (ap.currentBlock != null)
{
player.interactionManager.processBlockBreakingAction(ap.currentBlock, PlayerActionC2SPacket.Action.ABORT_DESTROY_BLOCK, side, player.getWorld().getTopY(), -1);
}
player.interactionManager.processBlockBreakingAction(pos, PlayerActionC2SPacket.Action.START_DESTROY_BLOCK, side, player.getWorld().getTopY(), -1);
boolean notAir = !state.isAir();
if (notAir && ap.curBlockDamageMP == 0)
{
state.onBlockBreakStart(player.getWorld(), pos, player);
}
if (notAir && state.calcBlockBreakingDelta(player, player.getWorld(), pos) >= 1)
{
ap.currentBlock = null;
//instamine??
blockBroken = true;
}
else
{
ap.currentBlock = pos;
ap.curBlockDamageMP = 0;
}
}
else
{
ap.curBlockDamageMP += state.calcBlockBreakingDelta(player, player.getWorld(), pos);
if (ap.curBlockDamageMP >= 1)
{
player.interactionManager.processBlockBreakingAction(pos, PlayerActionC2SPacket.Action.STOP_DESTROY_BLOCK, side, player.getWorld().getTopY(), -1);
ap.currentBlock = null;
ap.blockHitDelay = 5;
blockBroken = true;
}
player.getWorld().setBlockBreakingInfo(-1, pos, (int) (ap.curBlockDamageMP * 10));
}
player.updateLastActionTime();
player.swingHand(Hand.MAIN_HAND);
return blockBroken;
}
}
return false;
}
@Override
void inactiveTick(ServerPlayerEntity player, Action action)
{
EntityPlayerActionPack ap = ((ServerPlayerInterface) player).getActionPack();
if (ap.currentBlock == null) return;
player.getWorld().setBlockBreakingInfo(-1, ap.currentBlock, -1);
player.interactionManager.processBlockBreakingAction(ap.currentBlock, PlayerActionC2SPacket.Action.ABORT_DESTROY_BLOCK, Direction.DOWN, player.getWorld().getTopY(), -1);
ap.currentBlock = null;
}
},
JUMP(true)
{
@Override
boolean execute(ServerPlayerEntity player, Action action)
{
if (action.limit == 1)
{
if (player.isOnGround()) player.jump(); // onGround
}
else
{
player.setJumping(true);
}
return false;
}
@Override
void inactiveTick(ServerPlayerEntity player, Action action)
{
player.setJumping(false);
}
},
DROP_ITEM(true)
{
@Override
boolean execute(ServerPlayerEntity player, Action action)
{
player.updateLastActionTime();
player.dropSelectedItem(false); // dropSelectedItem
return false;
}
},
DROP_STACK(true)
{
@Override
boolean execute(ServerPlayerEntity player, Action action)
{
player.updateLastActionTime();
player.dropSelectedItem(true); // dropSelectedItem
return false;
}
},
SWAP_HANDS(true)
{
@Override
boolean execute(ServerPlayerEntity player, Action action)
{
player.updateLastActionTime();
ItemStack itemStack_1 = player.getStackInHand(Hand.OFF_HAND);
player.setStackInHand(Hand.OFF_HAND, player.getStackInHand(Hand.MAIN_HAND));
player.setStackInHand(Hand.MAIN_HAND, itemStack_1);
return false;
}
};
public final boolean preventSpectator;
ActionType(boolean preventSpectator)
{
this.preventSpectator = preventSpectator;
}
void start(ServerPlayerEntity player, Action action) {}
abstract boolean execute(ServerPlayerEntity player, Action action);
void inactiveTick(ServerPlayerEntity player, Action action) {}
void stop(ServerPlayerEntity player, Action action)
{
inactiveTick(player, action);
}
}
public static class Action
{
public boolean done = false;
public final int limit;
public final int interval;
public final int offset;
private int count;
private int next;
private final boolean isContinuous;
private Action(int limit, int interval, int offset, boolean continuous)
{
this.limit = limit;
this.interval = interval;
this.offset = offset;
next = interval + offset;
isContinuous = continuous;
}
public static Action once()
{
return new Action(1, 1, 0, false);
}
public static Action continuous()
{
return new Action(-1, 1, 0, true);
}
public static Action interval(int interval)
{
return new Action(-1, interval, 0, false);
}
public static Action interval(int interval, int offset)
{
return new Action(-1, interval, offset, false);
}
Boolean tick(EntityPlayerActionPack actionPack, ActionType type)
{
next--;
Boolean cancel = null;
if (next <= 0)
{
if (interval == 1 && !isContinuous)
{
// need to allow entity to tick, otherwise won't have effect (bow)
// actions are 20 tps, so need to clear status mid tick, allowing entities process it till next time
if (!type.preventSpectator || !actionPack.player.isSpectator())
{
type.inactiveTick(actionPack.player, this);
}
}
if (!type.preventSpectator || !actionPack.player.isSpectator())
{
cancel = type.execute(actionPack.player, this);
}
count++;
if (count == limit)
{
type.stop(actionPack.player, null);
done = true;
return cancel;
}
next = interval;
}
else
{
if (!type.preventSpectator || !actionPack.player.isSpectator())
{
type.inactiveTick(actionPack.player, this);
}
}
return cancel;
}
void retry(EntityPlayerActionPack actionPack, ActionType type)
{
//assuming action run but was unsuccesful that tick, but opportunity emerged to retry it, lets retry it.
if (!type.preventSpectator || !actionPack.player.isSpectator())
{
type.execute(actionPack.player, this);
}
count++;
if (count == limit)
{
type.stop(actionPack.player, null);
done = true;
}
}
}
}
@@ -0,0 +1,37 @@
package io.github.skippyall.minions.fakeplayer;
import io.netty.channel.embedded.EmbeddedChannel;
import net.minecraft.network.ClientConnection;
import net.minecraft.network.NetworkSide;
import net.minecraft.network.listener.PacketListener;
import net.minecraft.text.Text;
public class FakeClientConnection extends ClientConnection {
public FakeClientConnection(NetworkSide p)
{
super(p);
// compat with adventure-platform-fabric. This does NOT trigger other vanilla handlers for establishing a channel
// also makes #isOpen return true, allowing enderpearls to teleport fake players
((ClientConnectionInterface)this).setChannel(new EmbeddedChannel());
}
@Override
public void tryDisableAutoRead()
{
}
@Override
public void handleDisconnection() {
getPacketListener().onDisconnected(getDisconnectReason()==null ? Text.literal("Disconnected"): getDisconnectReason());
}
@Override
public void setInitialPacketListener(PacketListener packetListener)
{
}
@Override
public void setPacketListener(PacketListener packetListener) {
}
}
@@ -0,0 +1,277 @@
package io.github.skippyall.minions.fakeplayer;
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.yggdrasil.ProfileResult;
import io.github.skippyall.minions.minion.MinionInventory;
import io.github.skippyall.minions.minion.ModuleInventory;
import net.fabricmc.fabric.api.entity.FakePlayer;
import net.minecraft.block.BlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.MovementType;
import net.minecraft.entity.damage.DamageSource;
import net.minecraft.entity.player.HungerManager;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.network.NetworkSide;
import net.minecraft.network.packet.c2s.common.SyncedClientOptions;
import net.minecraft.network.packet.c2s.play.ClientStatusC2SPacket;
import net.minecraft.network.packet.s2c.play.EntityPositionS2CPacket;
import net.minecraft.network.packet.s2c.play.EntitySetHeadYawS2CPacket;
import net.minecraft.network.packet.s2c.play.PlayerListS2CPacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerTask;
import net.minecraft.server.network.ConnectedClientData;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableTextContent;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.Uuids;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.GameMode;
import java.util.UUID;
public class MinionFakePlayer extends ServerPlayerEntity {
public Runnable fixStartingPosition = () -> {};
public boolean isAShadow;
private float moveForward;
private float moveSideways;
private boolean programmable;
private ModuleInventory moduleInventory = new ModuleInventory();
public static void createMinion(String username, ServerWorld level, ServerPlayerEntity owner, boolean canProgram, Vec3d pos, double yaw, double pitch) {
MinecraftServer server = level.getServer();
server.getUserCache().findByNameAsync(username).thenAcceptAsync((optional) -> {
GameProfile profile = null;
if(optional.isPresent()){
UUID uuid = optional.get().getId();
ProfileResult result = server.getSessionService().fetchProfile(uuid, true);
if(result != null) {
profile = result.profile();
}
}
if(profile == null) {
profile = new GameProfile(Uuids.getOfflinePlayerUuid(username), username);
}
MinionFakePlayer instance = new MinionFakePlayer(server, level, profile, SyncedClientOptions.createDefault(), false, canProgram);
instance.fixStartingPosition = () -> instance.refreshPositionAndAngles(pos.x, pos.y, pos.z, (float) yaw, (float) pitch);
server.getPlayerManager().onPlayerConnect(new FakeClientConnection(NetworkSide.SERVERBOUND), instance, new ConnectedClientData(profile, 0, instance.getClientOptions()));
instance.teleport(level, pos.x, pos.y, pos.z, (float) yaw, (float) pitch);
instance.setHealth(20.0F);
instance.unsetRemoved();
instance.interactionManager.changeGameMode(GameMode.SURVIVAL);
server.getPlayerManager().sendToDimension(new EntitySetHeadYawS2CPacket(instance, (byte) (instance.headYaw * 256 / 360)), level.getRegistryKey());//instance.dimension);
server.getPlayerManager().sendToDimension(new EntityPositionS2CPacket(instance), level.getRegistryKey());//instance.dimension);
//instance.world.getChunkManager(). updatePosition(instance);
instance.dataTracker.set(PLAYER_MODEL_PARTS, (byte) 0x7f); // show all model layers (incl. capes)
instance.getAbilities().flying = false;
instance.setStepHeight(0.6F);
});
}
@SuppressWarnings("unused") //Don't know if I'll need this
public static MinionFakePlayer createShadow(MinecraftServer server, ServerPlayerEntity player)
{
player.getServer().getPlayerManager().remove(player);
player.networkHandler.disconnect(Text.translatable("multiplayer.disconnect.duplicate_login"));
ServerWorld worldIn = player.getServerWorld();//.getWorld(player.dimension);
GameProfile gameprofile = player.getGameProfile();
MinionFakePlayer playerShadow = new MinionFakePlayer(server, worldIn, gameprofile, player.getClientOptions(), true, false);
playerShadow.setSession(player.getSession());
server.getPlayerManager().onPlayerConnect(new FakeClientConnection(NetworkSide.SERVERBOUND), playerShadow, new ConnectedClientData(gameprofile, 0, player.getClientOptions()));
playerShadow.setHealth(player.getHealth());
playerShadow.networkHandler.requestTeleport(player.getX(), player.getY(), player.getZ(), player.getYaw(), player.getPitch());
playerShadow.interactionManager.changeGameMode(player.interactionManager.getGameMode());
((ServerPlayerInterface) playerShadow).getActionPack().copyFrom(((ServerPlayerInterface) player).getActionPack());
playerShadow.dataTracker.set(PLAYER_MODEL_PARTS, player.getDataTracker().get(PLAYER_MODEL_PARTS));
server.getPlayerManager().sendToDimension(new EntitySetHeadYawS2CPacket(playerShadow, (byte) (player.headYaw * 256 / 360)), playerShadow.getWorld().getRegistryKey());
server.getPlayerManager().sendToAll(new PlayerListS2CPacket(PlayerListS2CPacket.Action.ADD_PLAYER, playerShadow));
//player.world.getChunkManager().updatePosition(playerShadow);
playerShadow.getAbilities().flying = player.getAbilities().flying;
return playerShadow;
}
public static MinionFakePlayer respawnFake(MinecraftServer server, ServerWorld level, GameProfile profile, SyncedClientOptions cli, boolean programmable)
{
return new MinionFakePlayer(server, level, profile, cli, false, programmable);
}
private MinionFakePlayer(MinecraftServer server, ServerWorld worldIn, GameProfile profile, SyncedClientOptions cli, boolean shadow, boolean programmable)
{
super(server, worldIn, profile, cli);
isAShadow = shadow;
}
public boolean isProgrammable() {
return programmable;
}
public ModuleInventory getModuleInventory() {
return moduleInventory;
}
public EntityPlayerActionPack getActionPack() {
return ((ServerPlayerInterface)this).getActionPack();
}
@Override
public ActionResult interact(PlayerEntity player, Hand hand) {
if(player instanceof ServerPlayerEntity spe) {
MinionInventory.openInventory(spe, this);
}
return ActionResult.CONSUME;
}
@Override
public ActionResult interactAt(PlayerEntity player, Vec3d hitPos, Hand hand) {
return interact(player, hand);
}
@Override
public void onEquipStack(final EquipmentSlot slot, final ItemStack previous, final ItemStack stack)
{
if (!isUsingItem()) super.onEquipStack(slot, previous, stack);
}
@Override
public void kill()
{
kill(Text.literal("Killed"));
}
public void kill(Text reason)
{
shakeOff();
if (reason.getContent() instanceof TranslatableTextContent text && text.getKey().equals("multiplayer.disconnect.duplicate_login")) {
this.networkHandler.onDisconnected(reason);
} else {
this.server.send(new ServerTask(this.server.getTicks(), () -> {
this.networkHandler.onDisconnected(reason);
}));
}
}
@Override
public void tick()
{
if (this.getServer().getTicks() % 10 == 0)
{
this.networkHandler.syncWithPlayerPosition();
this.getServerWorld().getChunkManager().updatePosition(this);
}
try
{
super.tick();
this.playerTick();
}
catch (NullPointerException ignored)
{
// happens with that paper port thingy - not sure what that would fix, but hey
// the game not gonna crash violently.
}
}
private void shakeOff()
{
if (getVehicle() instanceof PlayerEntity) stopRiding();
for (Entity passenger : getPassengersDeep())
{
if (passenger instanceof PlayerEntity) passenger.stopRiding();
}
}
@Override
public void onDeath(DamageSource cause)
{
shakeOff();
super.onDeath(cause);
setHealth(20);
this.hungerManager = new HungerManager();
kill(this.getDamageTracker().getDeathMessage());
}
@Override
public String getIp()
{
return "127.0.0.1";
}
@Override
public boolean allowsServerListing() {
return false;
}
@Override
protected void fall(double y, boolean onGround, BlockState state, BlockPos pos) {
handleFall(0.0, y, 0.0, onGround);
}
@Override
public Entity moveToWorld(ServerWorld serverLevel)
{
super.moveToWorld(serverLevel);
if (notInAnyWorld) {
ClientStatusC2SPacket p = new ClientStatusC2SPacket(ClientStatusC2SPacket.Mode.PERFORM_RESPAWN);
networkHandler.onClientStatus(p);
}
// If above branch was taken, *this* has been removed and replaced, the new instance has been set
// on 'our' connection (which is now theirs, but we still have a ref).
if (networkHandler.player.isInTeleportationState()) {
networkHandler.player.onTeleportationDone();
}
return networkHandler.player;
}
public void moveForward(float forward) {
this.moveForward += forward;
EntityPlayerActionPack actionPack = getActionPack();
if (moveForward != 0) {
actionPack.setForward(moveForward > 0 ? 1 : -1);
}
}
public void moveSideways(float sideways) {
this.moveSideways += sideways;
EntityPlayerActionPack actionPack = getActionPack();
if (moveSideways != 0) {
actionPack.setStrafing(moveSideways > 0 ? 1 : -1);
}
}
@Override
public void move(MovementType movementType, Vec3d movement) {
float newForward = (float) (moveForward - movement.z);
float newSideways = (float) (moveSideways - movement.x);
Vec3d newMovement = movement;
if ((newForward < 0 && moveForward >= 0) || (newForward > 0 && moveForward <= 0)) {
newMovement = new Vec3d(newMovement.x, newMovement.y, moveForward);
moveForward = 0;
getActionPack().setForward(0);
}else {
moveForward = newForward;
}
if ((newSideways < 0 && moveSideways >= 0) || (newSideways > 0 && moveSideways <= 0)) {
newMovement = new Vec3d(newMovement.x, newMovement.y, moveSideways);
moveSideways = 0;
getActionPack().setStrafing(0);
}else {
moveSideways = newSideways;
}
super.move(movementType, newMovement);
}
}
@@ -0,0 +1,45 @@
package io.github.skippyall.minions.fakeplayer;
import net.minecraft.network.ClientConnection;
import net.minecraft.network.packet.Packet;
import net.minecraft.network.packet.s2c.play.PositionFlag;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ConnectedClientData;
import net.minecraft.server.network.ServerPlayNetworkHandler;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableTextContent;
import java.util.Set;
public class NetHandlerPlayServerFake extends ServerPlayNetworkHandler
{
public NetHandlerPlayServerFake(final MinecraftServer minecraftServer, final ClientConnection connection, final ServerPlayerEntity serverPlayer, final ConnectedClientData i)
{
super(minecraftServer, connection, serverPlayer, i);
}
@Override
public void sendPacket(final Packet<?> packetIn)
{
}
@Override
public void disconnect(Text message)
{
if (message.getContent() instanceof TranslatableTextContent text && (text.getKey().equals("multiplayer.disconnect.idling") || text.getKey().equals("multiplayer.disconnect.duplicate_login")))
{
((MinionFakePlayer) player).kill(message);
}
}
@Override
public void requestTeleport(double d, double e, double f, float g, float h, Set<PositionFlag> set)
{
super.requestTeleport(d, e, f, g, h, set);
if (player.getServerWorld().getPlayerByUuid(player.getUuid()) != null) {
syncWithPlayerPosition();
player.getServerWorld().getChunkManager().updatePosition(player);
}
}
}
@@ -0,0 +1,8 @@
package io.github.skippyall.minions.fakeplayer;
import io.github.skippyall.minions.fakeplayer.EntityPlayerActionPack;
public interface ServerPlayerInterface
{
EntityPlayerActionPack getActionPack();
}
@@ -0,0 +1,89 @@
package io.github.skippyall.minions.fakeplayer;
import java.util.Optional;
import java.util.function.Predicate;
import net.minecraft.entity.Entity;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.EntityHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.Box;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.RaycastContext;
import net.minecraft.world.World;
public class Tracer
{
public static HitResult rayTrace(Entity source, float partialTicks, double reach, boolean fluids)
{
BlockHitResult blockHit = rayTraceBlocks(source, partialTicks, reach, fluids);
double maxSqDist = reach * reach;
if (blockHit != null)
{
maxSqDist = blockHit.getPos().squaredDistanceTo(source.getCameraPosVec(partialTicks));
}
EntityHitResult entityHit = rayTraceEntities(source, partialTicks, reach, maxSqDist);
return entityHit == null ? blockHit : entityHit;
}
public static BlockHitResult rayTraceBlocks(Entity source, float partialTicks, double reach, boolean fluids)
{
Vec3d pos = source.getCameraPosVec(partialTicks);
Vec3d rotation = source.getRotationVec(partialTicks);
Vec3d reachEnd = pos.add(rotation.x * reach, rotation.y * reach, rotation.z * reach);
return source.getWorld().raycast(new RaycastContext(pos, reachEnd, RaycastContext.ShapeType.OUTLINE, fluids ?
RaycastContext.FluidHandling.ANY : RaycastContext.FluidHandling.NONE, source));
}
public static EntityHitResult rayTraceEntities(Entity source, float partialTicks, double reach, double maxSqDist)
{
Vec3d pos = source.getCameraPosVec(partialTicks);
Vec3d reachVec = source.getRotationVec(partialTicks).multiply(reach);
Box box = source.getBoundingBox().stretch(reachVec).expand(1);
return rayTraceEntities(source, pos, pos.add(reachVec), box, e -> !e.isSpectator() && e.canHit(), maxSqDist);
}
public static EntityHitResult rayTraceEntities(Entity source, Vec3d start, Vec3d end, Box box, Predicate<Entity> predicate, double maxSqDistance)
{
World world = source.getWorld();
double targetDistance = maxSqDistance;
Entity target = null;
Vec3d targetHitPos = null;
for (Entity current : world.getOtherEntities(source, box, predicate))
{
Box currentBox = current.getBoundingBox().expand(current.getTargetingMargin());
Optional<Vec3d> currentHit = currentBox.raycast(start, end);
if (currentBox.contains(start))
{
if (targetDistance >= 0)
{
target = current;
targetHitPos = currentHit.orElse(start);
targetDistance = 0;
}
}
else if (currentHit.isPresent())
{
Vec3d currentHitPos = currentHit.get();
double currentDistance = start.squaredDistanceTo(currentHitPos);
if (currentDistance < targetDistance || targetDistance == 0)
{
if (current.getRootVehicle() == source.getRootVehicle())
{
if (targetDistance == 0)
{
target = current;
targetHitPos = currentHitPos;
}
}
else
{
target = current;
targetHitPos = currentHitPos;
targetDistance = currentDistance;
}
}
}
}
return target == null ? null : new EntityHitResult(target, targetHitPos);
}
}
@@ -0,0 +1,132 @@
package io.github.skippyall.minions.minion;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.Inventories;
import net.minecraft.inventory.Inventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.collection.DefaultedList;
/**
* A simple {@code Inventory} implementation with only default methods + an item list getter.
*
* Originally by Juuz
*/
public interface ImplementedInventory extends Inventory {
/**
* Retrieves the item list of this inventory.
* Must return the same instance every time it's called.
*/
DefaultedList<ItemStack> getItems();
/**
* Creates an inventory from the item list.
*/
static ImplementedInventory of(DefaultedList<ItemStack> items) {
return () -> items;
}
/**
* Creates a new inventory with the specified size.
*/
static ImplementedInventory ofSize(int size) {
return of(DefaultedList.ofSize(size, ItemStack.EMPTY));
}
/**
* Returns the inventory size.
*/
@Override
default int size() {
return getItems().size();
}
/**
* Checks if the inventory is empty.
* @return true if this inventory has only empty stacks, false otherwise.
*/
@Override
default boolean isEmpty() {
for (int i = 0; i < size(); i++) {
ItemStack stack = getStack(i);
if (!stack.isEmpty()) {
return false;
}
}
return true;
}
/**
* Retrieves the item in the slot.
*/
@Override
default ItemStack getStack(int slot) {
return getItems().get(slot);
}
/**
* Removes items from an inventory slot.
* @param slot The slot to remove from.
* @param count How many items to remove. If there are less items in the slot than what are requested,
* takes all items in that slot.
*/
@Override
default ItemStack removeStack(int slot, int count) {
ItemStack result = Inventories.splitStack(getItems(), slot, count);
if (!result.isEmpty()) {
markDirty();
}
return result;
}
/**
* Removes all items from an inventory slot.
* @param slot The slot to remove from.
*/
@Override
default ItemStack removeStack(int slot) {
return Inventories.removeStack(getItems(), slot);
}
/**
* Replaces the current stack in an inventory slot with the provided stack.
* @param slot The inventory slot of which to replace the itemstack.
* @param stack The replacing itemstack. If the stack is too big for
* this inventory ({@link Inventory#getMaxCountPerStack()}),
* it gets resized to this inventory's maximum amount.
*/
@Override
default void setStack(int slot, ItemStack stack) {
getItems().set(slot, stack);
if (stack.getCount() > stack.getMaxCount()) {
stack.setCount(stack.getMaxCount());
}
}
/**
* Clears the inventory.
*/
@Override
default void clear() {
getItems().clear();
}
/**
* Marks the state as dirty.
* Must be called after changes in the inventory, so that the game can properly save
* the inventory contents and notify neighboring blocks of inventory changes.
*/
@Override
default void markDirty() {
// Override if you want behavior.
}
/**
* @return true if the player can use the inventory, false otherwise.
*/
@Override
default boolean canPlayerUse(PlayerEntity player) {
return true;
}
}
@@ -0,0 +1,62 @@
package io.github.skippyall.minions.minion;
import eu.pb4.sgui.api.elements.GuiElementBuilder;
import eu.pb4.sgui.api.gui.SimpleGui;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import net.minecraft.item.Items;
import net.minecraft.screen.GenericContainerScreenHandler;
import net.minecraft.screen.ScreenHandlerType;
import net.minecraft.screen.SimpleNamedScreenHandlerFactory;
import net.minecraft.screen.slot.Slot;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.text.Text;
public class MinionInventory {
public static void openInventory(ServerPlayerEntity player, MinionFakePlayer minion) {
openServerSideInventory(player, minion);
}
public static void openServerSideInventory(ServerPlayerEntity player, MinionFakePlayer minion) {
SimpleGui gui = new SimpleGui(ScreenHandlerType.GENERIC_3X3, player, false);
gui.setTitle(Text.literal("Minion"));
gui.setSlot(4, new GuiElementBuilder()
.setItem(Items.REDSTONE)
.setName(Text.literal("Programming"))
.setCallback((i, clickType, clickType1) -> {
openProgrammingInventory(player, minion);
})
);
gui.setSlot(3, new GuiElementBuilder()
.setItem(Items.NETHERITE_UPGRADE_SMITHING_TEMPLATE)
.setName(Text.literal("Modules and Detectors"))
.setCallback((i, clickType, clickType1) -> {
openModuleInventory(player, minion);
})
);
gui.setSlot(5, new GuiElementBuilder()
.setItem(Items.CHEST)
.setName(Text.literal("Inventory"))
.setCallback((i, clickType, clickType1) -> {
openMinionInventory(player, minion);
})
);
gui.open();
}
public static void openProgrammingInventory(ServerPlayerEntity player, MinionFakePlayer minion) {
}
public static void openModuleInventory(ServerPlayerEntity player, MinionFakePlayer minion) {
player.openHandledScreen(new SimpleNamedScreenHandlerFactory((syncId, playerInventory, player2) -> GenericContainerScreenHandler.createGeneric9x3(syncId, playerInventory, minion.getModuleInventory()), Text.literal("")));
}
public static void openMinionInventory(ServerPlayerEntity player, MinionFakePlayer minion) {
SimpleGui gui = new SimpleGui(ScreenHandlerType.GENERIC_9X5, player, false);
gui.setTitle(Text.literal("Minion"));
for (int i = 0; i < minion.getInventory().size(); i++) {
gui.setSlotRedirect(i, new Slot(minion.getInventory(), i, 0, 0));
}
gui.open();
}
}
@@ -0,0 +1,50 @@
package io.github.skippyall.minions.minion;
import eu.pb4.polymer.core.api.item.PolymerItem;
import eu.pb4.polymer.core.api.item.PolymerItemUtils;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
import net.minecraft.client.item.TooltipContext;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.item.*;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.text.PlainTextContent;
import net.minecraft.text.TextContent;
import net.minecraft.util.ActionResult;
import org.jetbrains.annotations.Nullable;
public class MinionItem extends Item implements PolymerItem {
private boolean canProgram;
public MinionItem(boolean canProgram) {
super(new FabricItemSettings());
}
@Override
public Item getPolymerItem(ItemStack itemStack, @Nullable ServerPlayerEntity player) {
return Items.ARMOR_STAND;
}
@Override
public ItemStack getPolymerItemStack(ItemStack stack, TooltipContext flag, ServerPlayerEntity player) {
ItemStack out = PolymerItemUtils.createItemStack(stack, flag, player);
out.addEnchantment(Enchantments.MENDING, 1);
return out;
}
@Override
public ActionResult useOnBlock(ItemUsageContext context) {
String contents = context.getStack().getName().getLiteralString();
String name;
if(contents != null) {
name = contents;
} else {
name = "Minion";
}
if(!context.getWorld().isClient) {
MinionFakePlayer.createMinion(name, (ServerWorld) context.getWorld(), (ServerPlayerEntity) context.getPlayer(), canProgram, context.getBlockPos().toCenterPos().add(0,0.5,0), 0, 0);
}
return ActionResult.SUCCESS;
}
}
@@ -0,0 +1,42 @@
package io.github.skippyall.minions.minion;
import io.github.skippyall.minions.Minions;
import net.minecraft.inventory.Inventories;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.registry.RegistryKeys;
import net.minecraft.registry.tag.TagKey;
import net.minecraft.util.Identifier;
import net.minecraft.util.collection.DefaultedList;
public class ModuleInventory implements ImplementedInventory {
private static final TagKey<Item> MODULES = TagKey.of(RegistryKeys.ITEM, new Identifier(Minions.MOD_ID,"modules"));
private DefaultedList<ItemStack> stacks = DefaultedList.ofSize(27, ItemStack.EMPTY);
public ModuleInventory() {
}
@Override
public int getMaxCountPerStack() {
return 1;
}
@Override
public boolean isValid(int slot, ItemStack stack) {
return (stack.getCount() <= getMaxCountPerStack()) && stack.isIn(MODULES);
}
@Override
public DefaultedList<ItemStack> getItems() {
return stacks;
}
public void readNbt(NbtCompound nbt) {
Inventories.readNbt(nbt, stacks);
}
public void writeNbt(NbtCompound nbt) {
Inventories.writeNbt(nbt, stacks);
}
}
@@ -0,0 +1,14 @@
package io.github.skippyall.minions.mixins;
import io.github.skippyall.minions.fakeplayer.ClientConnectionInterface;
import io.netty.channel.Channel;
import net.minecraft.network.ClientConnection;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(ClientConnection.class)
public abstract class ConnectionMixin implements ClientConnectionInterface {
@Override
@Accessor //Compat with adventure-platform-fabric
public abstract void setChannel(Channel channel);
}
@@ -0,0 +1,53 @@
package io.github.skippyall.minions.mixins;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.mojang.authlib.GameProfile;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import io.github.skippyall.minions.fakeplayer.NetHandlerPlayServerFake;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.network.ClientConnection;
import net.minecraft.network.packet.c2s.common.SyncedClientOptions;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.PlayerManager;
import net.minecraft.server.network.ConnectedClientData;
import net.minecraft.server.network.ServerPlayNetworkHandler;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.world.ServerWorld;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(PlayerManager.class)
public class PlayerListMixin {
@Inject(method = "loadPlayerData", at = @At(value = "RETURN", shift = At.Shift.BEFORE))
private void fixStartingPos(ServerPlayerEntity serverPlayerEntity_1, CallbackInfoReturnable<NbtCompound> cir)
{
if (serverPlayerEntity_1 instanceof MinionFakePlayer)
{
((MinionFakePlayer) serverPlayerEntity_1).fixStartingPosition.run();
}
}
@WrapOperation(method = "onPlayerConnect", at = @At(value = "NEW", target = "(Lnet/minecraft/server/MinecraftServer;Lnet/minecraft/network/ClientConnection;Lnet/minecraft/server/network/ServerPlayerEntity;Lnet/minecraft/server/network/ConnectedClientData;)Lnet/minecraft/server/network/ServerPlayNetworkHandler;"))
private ServerPlayNetworkHandler replaceNetworkHandler(MinecraftServer server, ClientConnection connection, ServerPlayerEntity serverPlayer, ConnectedClientData commonListenerCookie, Operation<ServerPlayNetworkHandler> original)
{
if (serverPlayer instanceof MinionFakePlayer fake) {
return new NetHandlerPlayServerFake(server, connection, fake, commonListenerCookie);
} else {
return original.call(server, connection, serverPlayer, commonListenerCookie);
}
}
@WrapOperation(method = "respawnPlayer", at = @At(value = "NEW", target = "(Lnet/minecraft/server/MinecraftServer;Lnet/minecraft/server/world/ServerWorld;Lcom/mojang/authlib/GameProfile;Lnet/minecraft/network/packet/c2s/common/SyncedClientOptions;)Lnet/minecraft/server/network/ServerPlayerEntity;"))
public ServerPlayerEntity makePlayerForRespawn(MinecraftServer minecraftServer, ServerWorld serverLevel, GameProfile gameProfile, SyncedClientOptions clientInformation, Operation<ServerPlayerEntity> original, ServerPlayerEntity serverPlayer, boolean bl) {
if (serverPlayer instanceof MinionFakePlayer minion) {
return MinionFakePlayer.respawnFake(minecraftServer, serverLevel, gameProfile, clientInformation, minion.isProgrammable());
}
return original.call(minecraftServer, serverLevel, gameProfile, clientInformation);
}
}
@@ -0,0 +1,37 @@
package io.github.skippyall.minions.mixins;
import com.mojang.authlib.GameProfile;
import io.github.skippyall.minions.fakeplayer.EntityPlayerActionPack;
import io.github.skippyall.minions.fakeplayer.ServerPlayerInterface;
import net.minecraft.network.packet.c2s.common.SyncedClientOptions;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.world.ServerWorld;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ServerPlayerEntity.class)
public abstract class ServerPlayerMixin implements ServerPlayerInterface {
@Unique
public EntityPlayerActionPack actionPack;
@Override
public EntityPlayerActionPack getActionPack()
{
return actionPack;
}
@Inject(method = "<init>", at = @At(value = "RETURN"))
private void onServerPlayerEntityConstructor(MinecraftServer minecraftServer, ServerWorld serverLevel, GameProfile gameProfile, SyncedClientOptions clientInformation, CallbackInfo ci)
{
this.actionPack = new EntityPlayerActionPack((ServerPlayerEntity) (Object) this);
}
@Inject(method = "tick", at = @At(value = "HEAD"))
private void onTick(CallbackInfo ci)
{
actionPack.onUpdate();
}
}
@@ -0,0 +1,40 @@
package io.github.skippyall.minions.networking;
import io.github.skippyall.minions.Minions;
import io.netty.buffer.Unpooled;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.client.networking.v1.ClientConfigurationNetworking;
import net.fabricmc.fabric.api.networking.v1.PacketSender;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientConfigurationNetworkHandler;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerConfigurationNetworkHandler;
import net.minecraft.util.Identifier;
public class ClientToServerNetworking {
public static final Identifier RL = new Identifier(Minions.MOD_ID, "network");
@Environment(EnvType.CLIENT)
public static void sendJoinPacket(PlayerEntity player) {
PacketByteBuf pbf = new PacketByteBuf(Unpooled.buffer());
pbf.writeString("BN|Init|V0.1");
ClientConfigurationNetworking.send(RL, pbf);
}
@Environment(EnvType.CLIENT)
public static void onConfigurationInit(ClientConfigurationNetworkHandler handler, MinecraftClient client) {
sendJoinPacket(client.player);
}
@Environment(EnvType.SERVER)
public static void receive(MinecraftServer server, ServerConfigurationNetworkHandler handler, PacketByteBuf buf, PacketSender responseSender) {
String message = buf.readString();
if (!message.startsWith("BN|")) {
Minions.LOGGER.debug("Message with wrong format: " + message);
}
String[] parts = message.split("|");
}
}
@@ -0,0 +1,21 @@
package io.github.skippyall.minions.networking;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import net.minecraft.entity.player.PlayerEntity;
public class VersionChecker {
protected static List<UUID> hasSupportedMod = new ArrayList<>();
public static boolean supportVersion(String version) {
return version.equals("v0.1");
}
public static boolean useSupportedMod(PlayerEntity p) {
return hasSupportedMod.contains(p.getUuid());
}
public static void resetPlayer(UUID uuid) {
hasSupportedMod.remove(uuid);
}
}
@@ -0,0 +1,26 @@
package io.github.skippyall.minions.program;
import io.github.skippyall.minions.program.statement.StatementList;
import io.github.skippyall.minions.program.variables.Variable;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class MinionRuntime implements Runnable{
private boolean run = true;
public final Map<String, Variable> variables = new HashMap<>();
private final List<StatementList.Run> runs = new ArrayList<>();
@Override
public void run() {
while(run) {
}
}
public void stop() {
run = false;
}
}
@@ -0,0 +1,23 @@
package io.github.skippyall.minions.program.block;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import io.github.skippyall.minions.program.statement.Arg;
import io.github.skippyall.minions.program.variables.Type;
import java.util.List;
public abstract class CodeBlock {
private String name;
private final List<Type> arguments;
private final Type returnType;
public CodeBlock(String name, List<Type> arguments, Type returnType) {
this.arguments = arguments;
this.returnType = returnType;
}
public abstract Object execute(MinionFakePlayer minion, Object... args);
public boolean fits(Arg arg, int slot) {
return arguments.get(slot) == arg.getType();
}
}
@@ -0,0 +1,5 @@
package io.github.skippyall.minions.program.block;
public class CodeBlocks {
public static final GoBlock GO = new GoBlock();
}
@@ -0,0 +1,15 @@
package io.github.skippyall.minions.program.block;
import io.github.skippyall.minions.program.variables.Type;
import java.util.List;
public abstract class CodeContainingCodeBlock extends CodeBlock{
public CodeContainingCodeBlock(String name, List<Type> arguments, Type returnType) {
super(name, arguments, returnType);
}
protected void executeBlocks() {
}
}
@@ -0,0 +1,25 @@
package io.github.skippyall.minions.program.block;
import io.github.skippyall.minions.fakeplayer.EntityPlayerActionPack;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import io.github.skippyall.minions.fakeplayer.ServerPlayerInterface;
import io.github.skippyall.minions.program.variables.IntegerType;
import io.github.skippyall.minions.program.variables.Type;
import io.github.skippyall.minions.program.variables.Types;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class GoBlock extends CodeBlock{
public GoBlock() {
super("move", List.of(Types.FLOAT, Types.FLOAT), Types.VOID);
}
public Object execute(MinionFakePlayer minion, Object... args) {
EntityPlayerActionPack action = ((ServerPlayerInterface)minion).getActionPack();
minion.moveForward((Float) args[0]);
minion.moveSideways((Float) args[1]);
return null;
}
}
@@ -0,0 +1,21 @@
package io.github.skippyall.minions.program.block;
import io.github.skippyall.minions.fakeplayer.EntityPlayerActionPack;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import io.github.skippyall.minions.fakeplayer.ServerPlayerInterface;
import io.github.skippyall.minions.program.variables.Type;
import io.github.skippyall.minions.program.variables.Types;
import java.util.List;
public class UseBlock extends CodeBlock{
public UseBlock(String name, List<Type> arguments, Type returnType) {
super("use", List.of(), Types.VOID);
}
@Override
public Object execute(MinionFakePlayer minion, Object... args) {
minion.getActionPack().start(EntityPlayerActionPack.ActionType.USE, EntityPlayerActionPack.Action.once());
return null;
}
}
@@ -0,0 +1,22 @@
package io.github.skippyall.minions.program.module;
import eu.pb4.polymer.core.api.item.PolymerItem;
import io.github.skippyall.minions.program.block.CodeBlock;
import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
import net.minecraft.item.Item;
import java.util.List;
public abstract class Module extends Item implements PolymerItem {
private final String name;
public Module(String name) {
super(new FabricItemSettings().maxCount(1));
this.name = name;
}
public String getModuleName() {
return name;
}
public abstract List<CodeBlock> getCodeBlocks();
}
@@ -0,0 +1,5 @@
package io.github.skippyall.minions.program.module;
public class Modules {
MoveModule MOVE = new MoveModule();
}
@@ -0,0 +1,29 @@
package io.github.skippyall.minions.program.module;
import io.github.skippyall.minions.program.block.CodeBlock;
import io.github.skippyall.minions.program.block.CodeBlocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.server.network.ServerPlayerEntity;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
public class MoveModule extends Module {
MoveModule() {
super("Movement");
}
public List<CodeBlock> getCodeBlocks() {
List<CodeBlock> codeBlocks = new ArrayList<>();
codeBlocks.add(CodeBlocks.GO);
return codeBlocks;
}
@Override
public Item getPolymerItem(ItemStack itemStack, @Nullable ServerPlayerEntity player) {
return Items.PURPLE_GLAZED_TERRACOTTA;
}
}
@@ -0,0 +1,8 @@
package io.github.skippyall.minions.program.statement;
import io.github.skippyall.minions.program.variables.Type;
public interface Arg {
Object getValue();
Type getType();
}
@@ -0,0 +1,15 @@
package io.github.skippyall.minions.program.statement;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import io.github.skippyall.minions.program.block.CodeBlock;
import java.util.List;
public class Statement {
private CodeBlock codeBlock;
private List<Arg> args;
public void execute(MinionFakePlayer minion) {
}
}
@@ -0,0 +1,37 @@
package io.github.skippyall.minions.program.statement;
import java.util.ArrayList;
import java.util.List;
public class StatementList {
private final List<Statement> statements;
private boolean finish;
StatementList() {
this(new ArrayList<>());
}
StatementList(List<Statement> statements) {
this.statements = statements;
}
public void runNext(Run run) {
}
public boolean canRunNext(Run run) {
return true;
}
public boolean isFinish(Run run) {
return finish;
}
public Run createRunInstance() {
return null;
}
public class Run {
}
}
@@ -0,0 +1,4 @@
package io.github.skippyall.minions.program.variables;
public class FloatType extends Type{
}
@@ -0,0 +1,4 @@
package io.github.skippyall.minions.program.variables;
public class IntegerType extends Type{
}
@@ -0,0 +1,4 @@
package io.github.skippyall.minions.program.variables;
public abstract class Type {
}
@@ -0,0 +1,7 @@
package io.github.skippyall.minions.program.variables;
public class Types {
public static final IntegerType INTEGER = new IntegerType();
public static final FloatType FLOAT = new FloatType();
public static final Type VOID = new Type() {};
}
@@ -0,0 +1,24 @@
package io.github.skippyall.minions.program.variables;
import io.github.skippyall.minions.program.statement.Arg;
public class Variable implements Arg {
private final Type type;
private final String name;
private Object value;
public Variable(Type type, String name) {
this.type = type;
this.name = name;
}
@Override
public Object getValue() {
return value;
}
@Override
public Type getType() {
return type;
}
}
@@ -0,0 +1,22 @@
package io.github.skippyall.minions.server;
import io.github.skippyall.minions.networking.ClientToServerNetworking;
import io.github.skippyall.minions.networking.VersionChecker;
import net.fabricmc.api.DedicatedServerModInitializer;
import net.fabricmc.fabric.api.networking.v1.ServerConfigurationConnectionEvents;
import net.fabricmc.fabric.api.networking.v1.ServerConfigurationNetworking;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerConfigurationNetworkHandler;
public class MinionsServer implements DedicatedServerModInitializer {
@Override
public void onInitializeServer() {
ServerConfigurationNetworking.registerGlobalReceiver(ClientToServerNetworking.RL, ClientToServerNetworking::receive);
ServerConfigurationConnectionEvents.CONFIGURE.register(new ServerConfigurationConnectionEvents.Configure() {
@Override
public void onSendConfiguration(ServerConfigurationNetworkHandler handler, MinecraftServer server) {
VersionChecker.resetPlayer(handler.getDebugProfile().getId());
}
});
}
}
+35
View File
@@ -0,0 +1,35 @@
- Module:
- Bewegungsmodul <--
- Angriffsmodul <--
- Abbaumodul <--
- Platziermodul / Verwendungsmodul <--
- Werfmodul
- Inventarmanagementmodul <--
- Inventaropenmodul
- Detektoren:
- Blockdetektor <--
- Entitydetektor <
- Dimensiondetektor
- Positiondetektor
- Inventardetektor
- Programmieren:
- Variablen
- (Listen)
- Warten
- Wiederholen
- Wiederhole bis/während
- Wiederhole x mal/(für jedes Element)
- Bedingung
- VariableTypen:
- Integer
- String
- Position
- Block
- BlockType
- (NBT)
- (World)
- (Chunk)
- Inventory
+33
View File
@@ -0,0 +1,33 @@
{
"schemaVersion": 1,
"id": "minions",
"version": "${version}",
"name": "Minions",
"description": "",
"authors": [],
"contact": {
"repo": "https://github.com/falko/Minions"
},
"license": "MIT",
"icon": "assets/minions/icon.png",
"environment": "*",
"entrypoints": {
"client": [
"io.github.skippyall.minions.client.MinionsClient"
],
"main": [
"io.github.skippyall.minions.Minions"
],
"server": [
"io.github.skippyall.minions.server.MinionsServer"
]
},
"mixins": [
"minions.mixins.json"
],
"depends": {
"fabricloader": ">=${loader_version}",
"fabric": "*",
"minecraft": "${minecraft_version}"
}
}
+16
View File
@@ -0,0 +1,16 @@
{
"required": true,
"minVersion": "0.8",
"package": "io.github.skippyall.minions.mixins",
"compatibilityLevel": "JAVA_17",
"mixins": [
"ConnectionMixin",
"PlayerListMixin",
"ServerPlayerMixin"
],
"client": [],
"server": [],
"injectors": {
"defaultRequire": 1
}
}