lots of code

This commit is contained in:
skippyall
2024-04-13 22:04:49 +02:00
commit 60fd7f0891
71 changed files with 3667 additions and 0 deletions
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package io.github.skippyall.minions;
import eu.pb4.polymer.core.api.entity.PolymerEntityUtils;
import io.github.skippyall.minions.minion.MinionItem;
import net.fabricmc.api.ModInitializer;
import net.minecraft.registry.Registries;
import net.minecraft.registry.Registry;
import net.minecraft.util.Identifier;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
public class Minions implements ModInitializer {
public static final String MOD_ID = "minions";
public static final MinionItem MINION_ITEM = Registry.register(Registries.ITEM, new Identifier(MOD_ID, "minion"), new MinionItem());
public static final Logger LOGGER = LoggerFactory.getLogger(MOD_ID);
@Override
public void onInitialize() {
PolymerEntityUtils.registerType();
}
}
@@ -0,0 +1,16 @@
package io.github.skippyall.minions.client;
import io.github.skippyall.minions.networking.ClientToServerNetworking;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.networking.v1.ClientConfigurationConnectionEvents;
import net.fabricmc.fabric.api.client.networking.v1.ClientLoginConnectionEvents;
public class MinionsClient implements ClientModInitializer {
/**
* Runs the mod initializer on the client environment.
*/
@Override
public void onInitializeClient() {
ClientConfigurationConnectionEvents.INIT.register(ClientToServerNetworking::onConfigurationInit);
}
}
@@ -0,0 +1,7 @@
package io.github.skippyall.minions.fakeplayer;
import io.netty.channel.Channel;
public interface ClientConnectionInterface {
void setChannel(Channel channel);
}
@@ -0,0 +1,625 @@
package io.github.skippyall.minions.fakeplayer;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraft.block.BlockState;
import net.minecraft.command.argument.EntityAnchorArgumentType;
import net.minecraft.entity.Entity;
import net.minecraft.entity.decoration.ItemFrameEntity;
import net.minecraft.entity.passive.AbstractHorseEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.entity.vehicle.BoatEntity;
import net.minecraft.entity.vehicle.MinecartEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket;
import net.minecraft.network.packet.s2c.play.UpdateSelectedSlotS2CPacket;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.EntityHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec2f;
import net.minecraft.util.math.Vec3d;
public class EntityPlayerActionPack
{
private final ServerPlayerEntity player;
private final Map<ActionType, Action> actions = new EnumMap<>(ActionType.class);
private BlockPos currentBlock;
private int blockHitDelay;
private boolean isHittingBlock;
private float curBlockDamageMP;
private boolean sneaking;
private boolean sprinting;
private float forward;
private float strafing;
private int itemUseCooldown;
public EntityPlayerActionPack(ServerPlayerEntity playerIn)
{
player = playerIn;
stopAll();
}
public void copyFrom(EntityPlayerActionPack other)
{
actions.putAll(other.actions);
currentBlock = other.currentBlock;
blockHitDelay = other.blockHitDelay;
isHittingBlock = other.isHittingBlock;
curBlockDamageMP = other.curBlockDamageMP;
sneaking = other.sneaking;
sprinting = other.sprinting;
forward = other.forward;
strafing = other.strafing;
itemUseCooldown = other.itemUseCooldown;
}
public EntityPlayerActionPack start(ActionType type, Action action)
{
Action previous = actions.remove(type);
if (previous != null) type.stop(player, previous);
if (action != null)
{
actions.put(type, action);
type.start(player, action); // noop
}
return this;
}
public EntityPlayerActionPack setSneaking(boolean doSneak)
{
sneaking = doSneak;
player.setSneaking(doSneak);
if (sprinting && sneaking)
setSprinting(false);
return this;
}
public EntityPlayerActionPack setSprinting(boolean doSprint)
{
sprinting = doSprint;
player.setSprinting(doSprint);
if (sneaking && sprinting)
setSneaking(false);
return this;
}
public EntityPlayerActionPack setForward(float value)
{
forward = value;
return this;
}
public EntityPlayerActionPack setStrafing(float value)
{
strafing = value;
return this;
}
public EntityPlayerActionPack look(Direction direction)
{
return switch (direction)
{
case NORTH -> look(180, 0);
case SOUTH -> look(0, 0);
case EAST -> look(-90, 0);
case WEST -> look(90, 0);
case UP -> look(player.getYaw(), -90);
case DOWN -> look(player.getYaw(), 90);
};
}
public EntityPlayerActionPack look(Vec2f rotation)
{
return look(rotation.x, rotation.y);
}
public EntityPlayerActionPack look(float yaw, float pitch)
{
player.setYaw(yaw % 360); //setYaw
player.setPitch(MathHelper.clamp(pitch, -90, 90)); // setPitch
// maybe player.moveTo(player.getX(), player.getY(), player.getZ(), yaw, Mth.clamp(pitch,-90.0F, 90.0F));
return this;
}
public EntityPlayerActionPack lookAt(Vec3d position)
{
player.lookAt(EntityAnchorArgumentType.EntityAnchor.EYES, position);
return this;
}
public EntityPlayerActionPack turn(float yaw, float pitch)
{
return look(player.getYaw() + yaw, player.getPitch() + pitch);
}
public EntityPlayerActionPack turn(Vec2f rotation)
{
return turn(rotation.x, rotation.y);
}
public EntityPlayerActionPack stopMovement()
{
setSneaking(false);
setSprinting(false);
forward = 0.0F;
strafing = 0.0F;
return this;
}
public EntityPlayerActionPack stopAll()
{
for (ActionType type : actions.keySet()) type.stop(player, actions.get(type));
actions.clear();
return stopMovement();
}
public EntityPlayerActionPack mount(boolean onlyRideables)
{
//test what happens
List<Entity> entities;
if (onlyRideables)
{
entities = player.getWorld().getOtherEntities(player, player.getBoundingBox().expand(3.0D, 1.0D, 3.0D),
e -> e instanceof MinecartEntity || e instanceof BoatEntity || e instanceof AbstractHorseEntity);
}
else
{
entities = player.getWorld().getOtherEntities(player, player.getBoundingBox().expand(3.0D, 1.0D, 3.0D));
}
if (entities.size()==0)
return this;
Entity closest = null;
double distance = Double.POSITIVE_INFINITY;
Entity currentVehicle = player.getVehicle();
for (Entity e: entities)
{
if (e == player || (currentVehicle == e))
continue;
double dd = player.squaredDistanceTo(e);
if (dd<distance)
{
distance = dd;
closest = e;
}
}
if (closest == null) return this;
if (closest instanceof AbstractHorseEntity && onlyRideables)
((AbstractHorseEntity) closest).interactMob(player, Hand.MAIN_HAND);
else
player.startRiding(closest,true);
return this;
}
public EntityPlayerActionPack dismount()
{
player.stopRiding();
return this;
}
public void onUpdate()
{
Map<ActionType, Boolean> actionAttempts = new HashMap<>();
actions.values().removeIf(e -> e.done);
for (Map.Entry<ActionType, Action> e : actions.entrySet())
{
ActionType type = e.getKey();
Action action = e.getValue();
// skipping attack if use was successful
if (!(actionAttempts.getOrDefault(ActionType.USE, false) && type == ActionType.ATTACK))
{
Boolean actionStatus = action.tick(this, type);
if (actionStatus != null)
actionAttempts.put(type, actionStatus);
}
// optionally retrying use after successful attack and unsuccessful use
if (type == ActionType.ATTACK
&& actionAttempts.getOrDefault(ActionType.ATTACK, false)
&& !actionAttempts.getOrDefault(ActionType.USE, true) )
{
// according to MinecraftClient.handleInputEvents
Action using = actions.get(ActionType.USE);
if (using != null) // this is always true - we know use worked, but just in case
{
using.retry(this, ActionType.USE);
}
}
}
float vel = sneaking?0.3F:1.0F;
// The != 0.0F checks are needed given else real players can't control minecarts, however it works with fakes and else they don't stop immediately
if (forward != 0.0F || player instanceof MinionFakePlayer) {
player.forwardSpeed = forward * vel;
}
if (strafing != 0.0F || player instanceof MinionFakePlayer) {
player.sidewaysSpeed = strafing * vel;
}
}
static HitResult getTarget(ServerPlayerEntity player)
{
double reach = player.interactionManager.isCreative() ? 5 : 4.5f;
return Tracer.rayTrace(player, 1, reach, false);
}
private void dropItemFromSlot(int slot, boolean dropAll)
{
PlayerInventory inv = player.getInventory(); // getInventory;
if (!inv.getStack(slot).isEmpty())
player.dropItem(inv.removeStack(slot,
dropAll ? inv.getStack(slot).getCount() : 1
), false, true); // scatter, keep owner
}
public void drop(int selectedSlot, boolean dropAll)
{
PlayerInventory inv = player.getInventory(); // getInventory;
if (selectedSlot == -2) // all
{
for (int i = inv.size(); i >= 0; i--)
dropItemFromSlot(i, dropAll);
}
else // one slot
{
if (selectedSlot == -1)
selectedSlot = inv.selectedSlot;
dropItemFromSlot(selectedSlot, dropAll);
}
}
public void setSlot(int slot)
{
player.getInventory().selectedSlot = slot-1;
player.networkHandler.sendPacket(new UpdateSelectedSlotS2CPacket(slot-1));
}
public enum ActionType
{
USE(true)
{
@Override
boolean execute(ServerPlayerEntity player, Action action)
{
EntityPlayerActionPack ap = ((ServerPlayerInterface) player).getActionPack();
if (ap.itemUseCooldown > 0)
{
ap.itemUseCooldown--;
return true;
}
if (player.isUsingItem())
{
return true;
}
HitResult hit = getTarget(player);
for (Hand hand : Hand.values())
{
switch (hit.getType())
{
case BLOCK:
{
player.updateLastActionTime();
ServerWorld world = player.getServerWorld();
BlockHitResult blockHit = (BlockHitResult) hit;
BlockPos pos = blockHit.getBlockPos();
Direction side = blockHit.getSide();
if (pos.getY() < player.getWorld().getTopY() - (side == Direction.UP ? 1 : 0) && world.canPlayerModifyAt(player, pos))
{
ActionResult result = player.interactionManager.interactBlock(player, world, player.getStackInHand(hand), hand, blockHit);
if (result.isAccepted())
{
if (result.shouldSwingHand()) player.swingHand(hand);
ap.itemUseCooldown = 3;
return true;
}
}
break;
}
case ENTITY:
{
player.updateLastActionTime();
EntityHitResult entityHit = (EntityHitResult) hit;
Entity entity = entityHit.getEntity();
boolean handWasEmpty = player.getStackInHand(hand).isEmpty();
boolean itemFrameEmpty = (entity instanceof ItemFrameEntity) && ((ItemFrameEntity) entity).getHeldItemStack().isEmpty();
Vec3d relativeHitPos = entityHit.getPos().subtract(entity.getX(), entity.getY(), entity.getZ());
if (entity.interactAt(player, relativeHitPos, hand).isAccepted())
{
ap.itemUseCooldown = 3;
return true;
}
// fix for SS itemframe always returns CONSUME even if no action is performed
if (player.interact(entity, hand).isAccepted() && !(handWasEmpty && itemFrameEmpty))
{
ap.itemUseCooldown = 3;
return true;
}
break;
}
}
ItemStack handItem = player.getStackInHand(hand);
if (player.interactionManager.interactItem(player, player.getWorld(), handItem, hand).isAccepted())
{
ap.itemUseCooldown = 3;
return true;
}
}
return false;
}
@Override
void inactiveTick(ServerPlayerEntity player, Action action)
{
EntityPlayerActionPack ap = ((ServerPlayerInterface) player).getActionPack();
ap.itemUseCooldown = 0;
player.stopUsingItem();
}
},
ATTACK(true) {
@Override
boolean execute(ServerPlayerEntity player, Action action) {
HitResult hit = getTarget(player);
switch (hit.getType()) {
case ENTITY: {
EntityHitResult entityHit = (EntityHitResult) hit;
if (!action.isContinuous)
{
player.attack(entityHit.getEntity());
player.swingHand(Hand.MAIN_HAND);
}
player.resetLastAttackedTicks();
player.updateLastActionTime();
return true;
}
case BLOCK: {
EntityPlayerActionPack ap = ((ServerPlayerInterface) player).getActionPack();
if (ap.blockHitDelay > 0)
{
ap.blockHitDelay--;
return false;
}
BlockHitResult blockHit = (BlockHitResult) hit;
BlockPos pos = blockHit.getBlockPos();
Direction side = blockHit.getSide();
if (player.isBlockBreakingRestricted(player.getWorld(), pos, player.interactionManager.getGameMode())) return false;
if (ap.currentBlock != null && player.getWorld().getBlockState(ap.currentBlock).isAir())
{
ap.currentBlock = null;
return false;
}
BlockState state = player.getWorld().getBlockState(pos);
boolean blockBroken = false;
if (player.interactionManager.getGameMode().isCreative())
{
player.interactionManager.processBlockBreakingAction(pos, PlayerActionC2SPacket.Action.START_DESTROY_BLOCK, side, player.getWorld().getTopY(), -1);
ap.blockHitDelay = 5;
blockBroken = true;
}
else if (ap.currentBlock == null || !ap.currentBlock.equals(pos))
{
if (ap.currentBlock != null)
{
player.interactionManager.processBlockBreakingAction(ap.currentBlock, PlayerActionC2SPacket.Action.ABORT_DESTROY_BLOCK, side, player.getWorld().getTopY(), -1);
}
player.interactionManager.processBlockBreakingAction(pos, PlayerActionC2SPacket.Action.START_DESTROY_BLOCK, side, player.getWorld().getTopY(), -1);
boolean notAir = !state.isAir();
if (notAir && ap.curBlockDamageMP == 0)
{
state.onBlockBreakStart(player.getWorld(), pos, player);
}
if (notAir && state.calcBlockBreakingDelta(player, player.getWorld(), pos) >= 1)
{
ap.currentBlock = null;
//instamine??
blockBroken = true;
}
else
{
ap.currentBlock = pos;
ap.curBlockDamageMP = 0;
}
}
else
{
ap.curBlockDamageMP += state.calcBlockBreakingDelta(player, player.getWorld(), pos);
if (ap.curBlockDamageMP >= 1)
{
player.interactionManager.processBlockBreakingAction(pos, PlayerActionC2SPacket.Action.STOP_DESTROY_BLOCK, side, player.getWorld().getTopY(), -1);
ap.currentBlock = null;
ap.blockHitDelay = 5;
blockBroken = true;
}
player.getWorld().setBlockBreakingInfo(-1, pos, (int) (ap.curBlockDamageMP * 10));
}
player.updateLastActionTime();
player.swingHand(Hand.MAIN_HAND);
return blockBroken;
}
}
return false;
}
@Override
void inactiveTick(ServerPlayerEntity player, Action action)
{
EntityPlayerActionPack ap = ((ServerPlayerInterface) player).getActionPack();
if (ap.currentBlock == null) return;
player.getWorld().setBlockBreakingInfo(-1, ap.currentBlock, -1);
player.interactionManager.processBlockBreakingAction(ap.currentBlock, PlayerActionC2SPacket.Action.ABORT_DESTROY_BLOCK, Direction.DOWN, player.getWorld().getTopY(), -1);
ap.currentBlock = null;
}
},
JUMP(true)
{
@Override
boolean execute(ServerPlayerEntity player, Action action)
{
if (action.limit == 1)
{
if (player.isOnGround()) player.jump(); // onGround
}
else
{
player.setJumping(true);
}
return false;
}
@Override
void inactiveTick(ServerPlayerEntity player, Action action)
{
player.setJumping(false);
}
},
DROP_ITEM(true)
{
@Override
boolean execute(ServerPlayerEntity player, Action action)
{
player.updateLastActionTime();
player.dropSelectedItem(false); // dropSelectedItem
return false;
}
},
DROP_STACK(true)
{
@Override
boolean execute(ServerPlayerEntity player, Action action)
{
player.updateLastActionTime();
player.dropSelectedItem(true); // dropSelectedItem
return false;
}
},
SWAP_HANDS(true)
{
@Override
boolean execute(ServerPlayerEntity player, Action action)
{
player.updateLastActionTime();
ItemStack itemStack_1 = player.getStackInHand(Hand.OFF_HAND);
player.setStackInHand(Hand.OFF_HAND, player.getStackInHand(Hand.MAIN_HAND));
player.setStackInHand(Hand.MAIN_HAND, itemStack_1);
return false;
}
};
public final boolean preventSpectator;
ActionType(boolean preventSpectator)
{
this.preventSpectator = preventSpectator;
}
void start(ServerPlayerEntity player, Action action) {}
abstract boolean execute(ServerPlayerEntity player, Action action);
void inactiveTick(ServerPlayerEntity player, Action action) {}
void stop(ServerPlayerEntity player, Action action)
{
inactiveTick(player, action);
}
}
public static class Action
{
public boolean done = false;
public final int limit;
public final int interval;
public final int offset;
private int count;
private int next;
private final boolean isContinuous;
private Action(int limit, int interval, int offset, boolean continuous)
{
this.limit = limit;
this.interval = interval;
this.offset = offset;
next = interval + offset;
isContinuous = continuous;
}
public static Action once()
{
return new Action(1, 1, 0, false);
}
public static Action continuous()
{
return new Action(-1, 1, 0, true);
}
public static Action interval(int interval)
{
return new Action(-1, interval, 0, false);
}
public static Action interval(int interval, int offset)
{
return new Action(-1, interval, offset, false);
}
Boolean tick(EntityPlayerActionPack actionPack, ActionType type)
{
next--;
Boolean cancel = null;
if (next <= 0)
{
if (interval == 1 && !isContinuous)
{
// need to allow entity to tick, otherwise won't have effect (bow)
// actions are 20 tps, so need to clear status mid tick, allowing entities process it till next time
if (!type.preventSpectator || !actionPack.player.isSpectator())
{
type.inactiveTick(actionPack.player, this);
}
}
if (!type.preventSpectator || !actionPack.player.isSpectator())
{
cancel = type.execute(actionPack.player, this);
}
count++;
if (count == limit)
{
type.stop(actionPack.player, null);
done = true;
return cancel;
}
next = interval;
}
else
{
if (!type.preventSpectator || !actionPack.player.isSpectator())
{
type.inactiveTick(actionPack.player, this);
}
}
return cancel;
}
void retry(EntityPlayerActionPack actionPack, ActionType type)
{
//assuming action run but was unsuccesful that tick, but opportunity emerged to retry it, lets retry it.
if (!type.preventSpectator || !actionPack.player.isSpectator())
{
type.execute(actionPack.player, this);
}
count++;
if (count == limit)
{
type.stop(actionPack.player, null);
done = true;
}
}
}
}
@@ -0,0 +1,37 @@
package io.github.skippyall.minions.fakeplayer;
import io.netty.channel.embedded.EmbeddedChannel;
import net.minecraft.network.ClientConnection;
import net.minecraft.network.NetworkSide;
import net.minecraft.network.listener.PacketListener;
import net.minecraft.text.Text;
public class FakeClientConnection extends ClientConnection {
public FakeClientConnection(NetworkSide p)
{
super(p);
// compat with adventure-platform-fabric. This does NOT trigger other vanilla handlers for establishing a channel
// also makes #isOpen return true, allowing enderpearls to teleport fake players
((ClientConnectionInterface)this).setChannel(new EmbeddedChannel());
}
@Override
public void tryDisableAutoRead()
{
}
@Override
public void handleDisconnection() {
getPacketListener().onDisconnected(getDisconnectReason()==null ? Text.literal("Disconnected"): getDisconnectReason());
}
@Override
public void setInitialPacketListener(PacketListener packetListener)
{
}
@Override
public void setPacketListener(PacketListener packetListener) {
}
}
@@ -0,0 +1,277 @@
package io.github.skippyall.minions.fakeplayer;
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.yggdrasil.ProfileResult;
import io.github.skippyall.minions.minion.MinionInventory;
import io.github.skippyall.minions.minion.ModuleInventory;
import net.fabricmc.fabric.api.entity.FakePlayer;
import net.minecraft.block.BlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.MovementType;
import net.minecraft.entity.damage.DamageSource;
import net.minecraft.entity.player.HungerManager;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.network.NetworkSide;
import net.minecraft.network.packet.c2s.common.SyncedClientOptions;
import net.minecraft.network.packet.c2s.play.ClientStatusC2SPacket;
import net.minecraft.network.packet.s2c.play.EntityPositionS2CPacket;
import net.minecraft.network.packet.s2c.play.EntitySetHeadYawS2CPacket;
import net.minecraft.network.packet.s2c.play.PlayerListS2CPacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerTask;
import net.minecraft.server.network.ConnectedClientData;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableTextContent;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.Uuids;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.GameMode;
import java.util.UUID;
public class MinionFakePlayer extends ServerPlayerEntity {
public Runnable fixStartingPosition = () -> {};
public boolean isAShadow;
private float moveForward;
private float moveSideways;
private boolean programmable;
private ModuleInventory moduleInventory = new ModuleInventory();
public static void createMinion(String username, ServerWorld level, ServerPlayerEntity owner, boolean canProgram, Vec3d pos, double yaw, double pitch) {
MinecraftServer server = level.getServer();
server.getUserCache().findByNameAsync(username).thenAcceptAsync((optional) -> {
GameProfile profile = null;
if(optional.isPresent()){
UUID uuid = optional.get().getId();
ProfileResult result = server.getSessionService().fetchProfile(uuid, true);
if(result != null) {
profile = result.profile();
}
}
if(profile == null) {
profile = new GameProfile(Uuids.getOfflinePlayerUuid(username), username);
}
MinionFakePlayer instance = new MinionFakePlayer(server, level, profile, SyncedClientOptions.createDefault(), false, canProgram);
instance.fixStartingPosition = () -> instance.refreshPositionAndAngles(pos.x, pos.y, pos.z, (float) yaw, (float) pitch);
server.getPlayerManager().onPlayerConnect(new FakeClientConnection(NetworkSide.SERVERBOUND), instance, new ConnectedClientData(profile, 0, instance.getClientOptions()));
instance.teleport(level, pos.x, pos.y, pos.z, (float) yaw, (float) pitch);
instance.setHealth(20.0F);
instance.unsetRemoved();
instance.interactionManager.changeGameMode(GameMode.SURVIVAL);
server.getPlayerManager().sendToDimension(new EntitySetHeadYawS2CPacket(instance, (byte) (instance.headYaw * 256 / 360)), level.getRegistryKey());//instance.dimension);
server.getPlayerManager().sendToDimension(new EntityPositionS2CPacket(instance), level.getRegistryKey());//instance.dimension);
//instance.world.getChunkManager(). updatePosition(instance);
instance.dataTracker.set(PLAYER_MODEL_PARTS, (byte) 0x7f); // show all model layers (incl. capes)
instance.getAbilities().flying = false;
instance.setStepHeight(0.6F);
});
}
@SuppressWarnings("unused") //Don't know if I'll need this
public static MinionFakePlayer createShadow(MinecraftServer server, ServerPlayerEntity player)
{
player.getServer().getPlayerManager().remove(player);
player.networkHandler.disconnect(Text.translatable("multiplayer.disconnect.duplicate_login"));
ServerWorld worldIn = player.getServerWorld();//.getWorld(player.dimension);
GameProfile gameprofile = player.getGameProfile();
MinionFakePlayer playerShadow = new MinionFakePlayer(server, worldIn, gameprofile, player.getClientOptions(), true, false);
playerShadow.setSession(player.getSession());
server.getPlayerManager().onPlayerConnect(new FakeClientConnection(NetworkSide.SERVERBOUND), playerShadow, new ConnectedClientData(gameprofile, 0, player.getClientOptions()));
playerShadow.setHealth(player.getHealth());
playerShadow.networkHandler.requestTeleport(player.getX(), player.getY(), player.getZ(), player.getYaw(), player.getPitch());
playerShadow.interactionManager.changeGameMode(player.interactionManager.getGameMode());
((ServerPlayerInterface) playerShadow).getActionPack().copyFrom(((ServerPlayerInterface) player).getActionPack());
playerShadow.dataTracker.set(PLAYER_MODEL_PARTS, player.getDataTracker().get(PLAYER_MODEL_PARTS));
server.getPlayerManager().sendToDimension(new EntitySetHeadYawS2CPacket(playerShadow, (byte) (player.headYaw * 256 / 360)), playerShadow.getWorld().getRegistryKey());
server.getPlayerManager().sendToAll(new PlayerListS2CPacket(PlayerListS2CPacket.Action.ADD_PLAYER, playerShadow));
//player.world.getChunkManager().updatePosition(playerShadow);
playerShadow.getAbilities().flying = player.getAbilities().flying;
return playerShadow;
}
public static MinionFakePlayer respawnFake(MinecraftServer server, ServerWorld level, GameProfile profile, SyncedClientOptions cli, boolean programmable)
{
return new MinionFakePlayer(server, level, profile, cli, false, programmable);
}
private MinionFakePlayer(MinecraftServer server, ServerWorld worldIn, GameProfile profile, SyncedClientOptions cli, boolean shadow, boolean programmable)
{
super(server, worldIn, profile, cli);
isAShadow = shadow;
}
public boolean isProgrammable() {
return programmable;
}
public ModuleInventory getModuleInventory() {
return moduleInventory;
}
public EntityPlayerActionPack getActionPack() {
return ((ServerPlayerInterface)this).getActionPack();
}
@Override
public ActionResult interact(PlayerEntity player, Hand hand) {
if(player instanceof ServerPlayerEntity spe) {
MinionInventory.openInventory(spe, this);
}
return ActionResult.CONSUME;
}
@Override
public ActionResult interactAt(PlayerEntity player, Vec3d hitPos, Hand hand) {
return interact(player, hand);
}
@Override
public void onEquipStack(final EquipmentSlot slot, final ItemStack previous, final ItemStack stack)
{
if (!isUsingItem()) super.onEquipStack(slot, previous, stack);
}
@Override
public void kill()
{
kill(Text.literal("Killed"));
}
public void kill(Text reason)
{
shakeOff();
if (reason.getContent() instanceof TranslatableTextContent text && text.getKey().equals("multiplayer.disconnect.duplicate_login")) {
this.networkHandler.onDisconnected(reason);
} else {
this.server.send(new ServerTask(this.server.getTicks(), () -> {
this.networkHandler.onDisconnected(reason);
}));
}
}
@Override
public void tick()
{
if (this.getServer().getTicks() % 10 == 0)
{
this.networkHandler.syncWithPlayerPosition();
this.getServerWorld().getChunkManager().updatePosition(this);
}
try
{
super.tick();
this.playerTick();
}
catch (NullPointerException ignored)
{
// happens with that paper port thingy - not sure what that would fix, but hey
// the game not gonna crash violently.
}
}
private void shakeOff()
{
if (getVehicle() instanceof PlayerEntity) stopRiding();
for (Entity passenger : getPassengersDeep())
{
if (passenger instanceof PlayerEntity) passenger.stopRiding();
}
}
@Override
public void onDeath(DamageSource cause)
{
shakeOff();
super.onDeath(cause);
setHealth(20);
this.hungerManager = new HungerManager();
kill(this.getDamageTracker().getDeathMessage());
}
@Override
public String getIp()
{
return "127.0.0.1";
}
@Override
public boolean allowsServerListing() {
return false;
}
@Override
protected void fall(double y, boolean onGround, BlockState state, BlockPos pos) {
handleFall(0.0, y, 0.0, onGround);
}
@Override
public Entity moveToWorld(ServerWorld serverLevel)
{
super.moveToWorld(serverLevel);
if (notInAnyWorld) {
ClientStatusC2SPacket p = new ClientStatusC2SPacket(ClientStatusC2SPacket.Mode.PERFORM_RESPAWN);
networkHandler.onClientStatus(p);
}
// If above branch was taken, *this* has been removed and replaced, the new instance has been set
// on 'our' connection (which is now theirs, but we still have a ref).
if (networkHandler.player.isInTeleportationState()) {
networkHandler.player.onTeleportationDone();
}
return networkHandler.player;
}
public void moveForward(float forward) {
this.moveForward += forward;
EntityPlayerActionPack actionPack = getActionPack();
if (moveForward != 0) {
actionPack.setForward(moveForward > 0 ? 1 : -1);
}
}
public void moveSideways(float sideways) {
this.moveSideways += sideways;
EntityPlayerActionPack actionPack = getActionPack();
if (moveSideways != 0) {
actionPack.setStrafing(moveSideways > 0 ? 1 : -1);
}
}
@Override
public void move(MovementType movementType, Vec3d movement) {
float newForward = (float) (moveForward - movement.z);
float newSideways = (float) (moveSideways - movement.x);
Vec3d newMovement = movement;
if ((newForward < 0 && moveForward >= 0) || (newForward > 0 && moveForward <= 0)) {
newMovement = new Vec3d(newMovement.x, newMovement.y, moveForward);
moveForward = 0;
getActionPack().setForward(0);
}else {
moveForward = newForward;
}
if ((newSideways < 0 && moveSideways >= 0) || (newSideways > 0 && moveSideways <= 0)) {
newMovement = new Vec3d(newMovement.x, newMovement.y, moveSideways);
moveSideways = 0;
getActionPack().setStrafing(0);
}else {
moveSideways = newSideways;
}
super.move(movementType, newMovement);
}
}
@@ -0,0 +1,45 @@
package io.github.skippyall.minions.fakeplayer;
import net.minecraft.network.ClientConnection;
import net.minecraft.network.packet.Packet;
import net.minecraft.network.packet.s2c.play.PositionFlag;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ConnectedClientData;
import net.minecraft.server.network.ServerPlayNetworkHandler;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableTextContent;
import java.util.Set;
public class NetHandlerPlayServerFake extends ServerPlayNetworkHandler
{
public NetHandlerPlayServerFake(final MinecraftServer minecraftServer, final ClientConnection connection, final ServerPlayerEntity serverPlayer, final ConnectedClientData i)
{
super(minecraftServer, connection, serverPlayer, i);
}
@Override
public void sendPacket(final Packet<?> packetIn)
{
}
@Override
public void disconnect(Text message)
{
if (message.getContent() instanceof TranslatableTextContent text && (text.getKey().equals("multiplayer.disconnect.idling") || text.getKey().equals("multiplayer.disconnect.duplicate_login")))
{
((MinionFakePlayer) player).kill(message);
}
}
@Override
public void requestTeleport(double d, double e, double f, float g, float h, Set<PositionFlag> set)
{
super.requestTeleport(d, e, f, g, h, set);
if (player.getServerWorld().getPlayerByUuid(player.getUuid()) != null) {
syncWithPlayerPosition();
player.getServerWorld().getChunkManager().updatePosition(player);
}
}
}
@@ -0,0 +1,8 @@
package io.github.skippyall.minions.fakeplayer;
import io.github.skippyall.minions.fakeplayer.EntityPlayerActionPack;
public interface ServerPlayerInterface
{
EntityPlayerActionPack getActionPack();
}
@@ -0,0 +1,89 @@
package io.github.skippyall.minions.fakeplayer;
import java.util.Optional;
import java.util.function.Predicate;
import net.minecraft.entity.Entity;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.EntityHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.Box;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.RaycastContext;
import net.minecraft.world.World;
public class Tracer
{
public static HitResult rayTrace(Entity source, float partialTicks, double reach, boolean fluids)
{
BlockHitResult blockHit = rayTraceBlocks(source, partialTicks, reach, fluids);
double maxSqDist = reach * reach;
if (blockHit != null)
{
maxSqDist = blockHit.getPos().squaredDistanceTo(source.getCameraPosVec(partialTicks));
}
EntityHitResult entityHit = rayTraceEntities(source, partialTicks, reach, maxSqDist);
return entityHit == null ? blockHit : entityHit;
}
public static BlockHitResult rayTraceBlocks(Entity source, float partialTicks, double reach, boolean fluids)
{
Vec3d pos = source.getCameraPosVec(partialTicks);
Vec3d rotation = source.getRotationVec(partialTicks);
Vec3d reachEnd = pos.add(rotation.x * reach, rotation.y * reach, rotation.z * reach);
return source.getWorld().raycast(new RaycastContext(pos, reachEnd, RaycastContext.ShapeType.OUTLINE, fluids ?
RaycastContext.FluidHandling.ANY : RaycastContext.FluidHandling.NONE, source));
}
public static EntityHitResult rayTraceEntities(Entity source, float partialTicks, double reach, double maxSqDist)
{
Vec3d pos = source.getCameraPosVec(partialTicks);
Vec3d reachVec = source.getRotationVec(partialTicks).multiply(reach);
Box box = source.getBoundingBox().stretch(reachVec).expand(1);
return rayTraceEntities(source, pos, pos.add(reachVec), box, e -> !e.isSpectator() && e.canHit(), maxSqDist);
}
public static EntityHitResult rayTraceEntities(Entity source, Vec3d start, Vec3d end, Box box, Predicate<Entity> predicate, double maxSqDistance)
{
World world = source.getWorld();
double targetDistance = maxSqDistance;
Entity target = null;
Vec3d targetHitPos = null;
for (Entity current : world.getOtherEntities(source, box, predicate))
{
Box currentBox = current.getBoundingBox().expand(current.getTargetingMargin());
Optional<Vec3d> currentHit = currentBox.raycast(start, end);
if (currentBox.contains(start))
{
if (targetDistance >= 0)
{
target = current;
targetHitPos = currentHit.orElse(start);
targetDistance = 0;
}
}
else if (currentHit.isPresent())
{
Vec3d currentHitPos = currentHit.get();
double currentDistance = start.squaredDistanceTo(currentHitPos);
if (currentDistance < targetDistance || targetDistance == 0)
{
if (current.getRootVehicle() == source.getRootVehicle())
{
if (targetDistance == 0)
{
target = current;
targetHitPos = currentHitPos;
}
}
else
{
target = current;
targetHitPos = currentHitPos;
targetDistance = currentDistance;
}
}
}
}
return target == null ? null : new EntityHitResult(target, targetHitPos);
}
}
@@ -0,0 +1,132 @@
package io.github.skippyall.minions.minion;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.Inventories;
import net.minecraft.inventory.Inventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.collection.DefaultedList;
/**
* A simple {@code Inventory} implementation with only default methods + an item list getter.
*
* Originally by Juuz
*/
public interface ImplementedInventory extends Inventory {
/**
* Retrieves the item list of this inventory.
* Must return the same instance every time it's called.
*/
DefaultedList<ItemStack> getItems();
/**
* Creates an inventory from the item list.
*/
static ImplementedInventory of(DefaultedList<ItemStack> items) {
return () -> items;
}
/**
* Creates a new inventory with the specified size.
*/
static ImplementedInventory ofSize(int size) {
return of(DefaultedList.ofSize(size, ItemStack.EMPTY));
}
/**
* Returns the inventory size.
*/
@Override
default int size() {
return getItems().size();
}
/**
* Checks if the inventory is empty.
* @return true if this inventory has only empty stacks, false otherwise.
*/
@Override
default boolean isEmpty() {
for (int i = 0; i < size(); i++) {
ItemStack stack = getStack(i);
if (!stack.isEmpty()) {
return false;
}
}
return true;
}
/**
* Retrieves the item in the slot.
*/
@Override
default ItemStack getStack(int slot) {
return getItems().get(slot);
}
/**
* Removes items from an inventory slot.
* @param slot The slot to remove from.
* @param count How many items to remove. If there are less items in the slot than what are requested,
* takes all items in that slot.
*/
@Override
default ItemStack removeStack(int slot, int count) {
ItemStack result = Inventories.splitStack(getItems(), slot, count);
if (!result.isEmpty()) {
markDirty();
}
return result;
}
/**
* Removes all items from an inventory slot.
* @param slot The slot to remove from.
*/
@Override
default ItemStack removeStack(int slot) {
return Inventories.removeStack(getItems(), slot);
}
/**
* Replaces the current stack in an inventory slot with the provided stack.
* @param slot The inventory slot of which to replace the itemstack.
* @param stack The replacing itemstack. If the stack is too big for
* this inventory ({@link Inventory#getMaxCountPerStack()}),
* it gets resized to this inventory's maximum amount.
*/
@Override
default void setStack(int slot, ItemStack stack) {
getItems().set(slot, stack);
if (stack.getCount() > stack.getMaxCount()) {
stack.setCount(stack.getMaxCount());
}
}
/**
* Clears the inventory.
*/
@Override
default void clear() {
getItems().clear();
}
/**
* Marks the state as dirty.
* Must be called after changes in the inventory, so that the game can properly save
* the inventory contents and notify neighboring blocks of inventory changes.
*/
@Override
default void markDirty() {
// Override if you want behavior.
}
/**
* @return true if the player can use the inventory, false otherwise.
*/
@Override
default boolean canPlayerUse(PlayerEntity player) {
return true;
}
}
@@ -0,0 +1,62 @@
package io.github.skippyall.minions.minion;
import eu.pb4.sgui.api.elements.GuiElementBuilder;
import eu.pb4.sgui.api.gui.SimpleGui;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import net.minecraft.item.Items;
import net.minecraft.screen.GenericContainerScreenHandler;
import net.minecraft.screen.ScreenHandlerType;
import net.minecraft.screen.SimpleNamedScreenHandlerFactory;
import net.minecraft.screen.slot.Slot;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.text.Text;
public class MinionInventory {
public static void openInventory(ServerPlayerEntity player, MinionFakePlayer minion) {
openServerSideInventory(player, minion);
}
public static void openServerSideInventory(ServerPlayerEntity player, MinionFakePlayer minion) {
SimpleGui gui = new SimpleGui(ScreenHandlerType.GENERIC_3X3, player, false);
gui.setTitle(Text.literal("Minion"));
gui.setSlot(4, new GuiElementBuilder()
.setItem(Items.REDSTONE)
.setName(Text.literal("Programming"))
.setCallback((i, clickType, clickType1) -> {
openProgrammingInventory(player, minion);
})
);
gui.setSlot(3, new GuiElementBuilder()
.setItem(Items.NETHERITE_UPGRADE_SMITHING_TEMPLATE)
.setName(Text.literal("Modules and Detectors"))
.setCallback((i, clickType, clickType1) -> {
openModuleInventory(player, minion);
})
);
gui.setSlot(5, new GuiElementBuilder()
.setItem(Items.CHEST)
.setName(Text.literal("Inventory"))
.setCallback((i, clickType, clickType1) -> {
openMinionInventory(player, minion);
})
);
gui.open();
}
public static void openProgrammingInventory(ServerPlayerEntity player, MinionFakePlayer minion) {
}
public static void openModuleInventory(ServerPlayerEntity player, MinionFakePlayer minion) {
player.openHandledScreen(new SimpleNamedScreenHandlerFactory((syncId, playerInventory, player2) -> GenericContainerScreenHandler.createGeneric9x3(syncId, playerInventory, minion.getModuleInventory()), Text.literal("")));
}
public static void openMinionInventory(ServerPlayerEntity player, MinionFakePlayer minion) {
SimpleGui gui = new SimpleGui(ScreenHandlerType.GENERIC_9X5, player, false);
gui.setTitle(Text.literal("Minion"));
for (int i = 0; i < minion.getInventory().size(); i++) {
gui.setSlotRedirect(i, new Slot(minion.getInventory(), i, 0, 0));
}
gui.open();
}
}
@@ -0,0 +1,50 @@
package io.github.skippyall.minions.minion;
import eu.pb4.polymer.core.api.item.PolymerItem;
import eu.pb4.polymer.core.api.item.PolymerItemUtils;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
import net.minecraft.client.item.TooltipContext;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.item.*;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.text.PlainTextContent;
import net.minecraft.text.TextContent;
import net.minecraft.util.ActionResult;
import org.jetbrains.annotations.Nullable;
public class MinionItem extends Item implements PolymerItem {
private boolean canProgram;
public MinionItem(boolean canProgram) {
super(new FabricItemSettings());
}
@Override
public Item getPolymerItem(ItemStack itemStack, @Nullable ServerPlayerEntity player) {
return Items.ARMOR_STAND;
}
@Override
public ItemStack getPolymerItemStack(ItemStack stack, TooltipContext flag, ServerPlayerEntity player) {
ItemStack out = PolymerItemUtils.createItemStack(stack, flag, player);
out.addEnchantment(Enchantments.MENDING, 1);
return out;
}
@Override
public ActionResult useOnBlock(ItemUsageContext context) {
String contents = context.getStack().getName().getLiteralString();
String name;
if(contents != null) {
name = contents;
} else {
name = "Minion";
}
if(!context.getWorld().isClient) {
MinionFakePlayer.createMinion(name, (ServerWorld) context.getWorld(), (ServerPlayerEntity) context.getPlayer(), canProgram, context.getBlockPos().toCenterPos().add(0,0.5,0), 0, 0);
}
return ActionResult.SUCCESS;
}
}
@@ -0,0 +1,42 @@
package io.github.skippyall.minions.minion;
import io.github.skippyall.minions.Minions;
import net.minecraft.inventory.Inventories;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.registry.RegistryKeys;
import net.minecraft.registry.tag.TagKey;
import net.minecraft.util.Identifier;
import net.minecraft.util.collection.DefaultedList;
public class ModuleInventory implements ImplementedInventory {
private static final TagKey<Item> MODULES = TagKey.of(RegistryKeys.ITEM, new Identifier(Minions.MOD_ID,"modules"));
private DefaultedList<ItemStack> stacks = DefaultedList.ofSize(27, ItemStack.EMPTY);
public ModuleInventory() {
}
@Override
public int getMaxCountPerStack() {
return 1;
}
@Override
public boolean isValid(int slot, ItemStack stack) {
return (stack.getCount() <= getMaxCountPerStack()) && stack.isIn(MODULES);
}
@Override
public DefaultedList<ItemStack> getItems() {
return stacks;
}
public void readNbt(NbtCompound nbt) {
Inventories.readNbt(nbt, stacks);
}
public void writeNbt(NbtCompound nbt) {
Inventories.writeNbt(nbt, stacks);
}
}
@@ -0,0 +1,14 @@
package io.github.skippyall.minions.mixins;
import io.github.skippyall.minions.fakeplayer.ClientConnectionInterface;
import io.netty.channel.Channel;
import net.minecraft.network.ClientConnection;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(ClientConnection.class)
public abstract class ConnectionMixin implements ClientConnectionInterface {
@Override
@Accessor //Compat with adventure-platform-fabric
public abstract void setChannel(Channel channel);
}
@@ -0,0 +1,53 @@
package io.github.skippyall.minions.mixins;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.mojang.authlib.GameProfile;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import io.github.skippyall.minions.fakeplayer.NetHandlerPlayServerFake;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.network.ClientConnection;
import net.minecraft.network.packet.c2s.common.SyncedClientOptions;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.PlayerManager;
import net.minecraft.server.network.ConnectedClientData;
import net.minecraft.server.network.ServerPlayNetworkHandler;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.world.ServerWorld;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(PlayerManager.class)
public class PlayerListMixin {
@Inject(method = "loadPlayerData", at = @At(value = "RETURN", shift = At.Shift.BEFORE))
private void fixStartingPos(ServerPlayerEntity serverPlayerEntity_1, CallbackInfoReturnable<NbtCompound> cir)
{
if (serverPlayerEntity_1 instanceof MinionFakePlayer)
{
((MinionFakePlayer) serverPlayerEntity_1).fixStartingPosition.run();
}
}
@WrapOperation(method = "onPlayerConnect", at = @At(value = "NEW", target = "(Lnet/minecraft/server/MinecraftServer;Lnet/minecraft/network/ClientConnection;Lnet/minecraft/server/network/ServerPlayerEntity;Lnet/minecraft/server/network/ConnectedClientData;)Lnet/minecraft/server/network/ServerPlayNetworkHandler;"))
private ServerPlayNetworkHandler replaceNetworkHandler(MinecraftServer server, ClientConnection connection, ServerPlayerEntity serverPlayer, ConnectedClientData commonListenerCookie, Operation<ServerPlayNetworkHandler> original)
{
if (serverPlayer instanceof MinionFakePlayer fake) {
return new NetHandlerPlayServerFake(server, connection, fake, commonListenerCookie);
} else {
return original.call(server, connection, serverPlayer, commonListenerCookie);
}
}
@WrapOperation(method = "respawnPlayer", at = @At(value = "NEW", target = "(Lnet/minecraft/server/MinecraftServer;Lnet/minecraft/server/world/ServerWorld;Lcom/mojang/authlib/GameProfile;Lnet/minecraft/network/packet/c2s/common/SyncedClientOptions;)Lnet/minecraft/server/network/ServerPlayerEntity;"))
public ServerPlayerEntity makePlayerForRespawn(MinecraftServer minecraftServer, ServerWorld serverLevel, GameProfile gameProfile, SyncedClientOptions clientInformation, Operation<ServerPlayerEntity> original, ServerPlayerEntity serverPlayer, boolean bl) {
if (serverPlayer instanceof MinionFakePlayer minion) {
return MinionFakePlayer.respawnFake(minecraftServer, serverLevel, gameProfile, clientInformation, minion.isProgrammable());
}
return original.call(minecraftServer, serverLevel, gameProfile, clientInformation);
}
}
@@ -0,0 +1,37 @@
package io.github.skippyall.minions.mixins;
import com.mojang.authlib.GameProfile;
import io.github.skippyall.minions.fakeplayer.EntityPlayerActionPack;
import io.github.skippyall.minions.fakeplayer.ServerPlayerInterface;
import net.minecraft.network.packet.c2s.common.SyncedClientOptions;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.world.ServerWorld;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ServerPlayerEntity.class)
public abstract class ServerPlayerMixin implements ServerPlayerInterface {
@Unique
public EntityPlayerActionPack actionPack;
@Override
public EntityPlayerActionPack getActionPack()
{
return actionPack;
}
@Inject(method = "<init>", at = @At(value = "RETURN"))
private void onServerPlayerEntityConstructor(MinecraftServer minecraftServer, ServerWorld serverLevel, GameProfile gameProfile, SyncedClientOptions clientInformation, CallbackInfo ci)
{
this.actionPack = new EntityPlayerActionPack((ServerPlayerEntity) (Object) this);
}
@Inject(method = "tick", at = @At(value = "HEAD"))
private void onTick(CallbackInfo ci)
{
actionPack.onUpdate();
}
}
@@ -0,0 +1,40 @@
package io.github.skippyall.minions.networking;
import io.github.skippyall.minions.Minions;
import io.netty.buffer.Unpooled;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.client.networking.v1.ClientConfigurationNetworking;
import net.fabricmc.fabric.api.networking.v1.PacketSender;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientConfigurationNetworkHandler;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerConfigurationNetworkHandler;
import net.minecraft.util.Identifier;
public class ClientToServerNetworking {
public static final Identifier RL = new Identifier(Minions.MOD_ID, "network");
@Environment(EnvType.CLIENT)
public static void sendJoinPacket(PlayerEntity player) {
PacketByteBuf pbf = new PacketByteBuf(Unpooled.buffer());
pbf.writeString("BN|Init|V0.1");
ClientConfigurationNetworking.send(RL, pbf);
}
@Environment(EnvType.CLIENT)
public static void onConfigurationInit(ClientConfigurationNetworkHandler handler, MinecraftClient client) {
sendJoinPacket(client.player);
}
@Environment(EnvType.SERVER)
public static void receive(MinecraftServer server, ServerConfigurationNetworkHandler handler, PacketByteBuf buf, PacketSender responseSender) {
String message = buf.readString();
if (!message.startsWith("BN|")) {
Minions.LOGGER.debug("Message with wrong format: " + message);
}
String[] parts = message.split("|");
}
}
@@ -0,0 +1,21 @@
package io.github.skippyall.minions.networking;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import net.minecraft.entity.player.PlayerEntity;
public class VersionChecker {
protected static List<UUID> hasSupportedMod = new ArrayList<>();
public static boolean supportVersion(String version) {
return version.equals("v0.1");
}
public static boolean useSupportedMod(PlayerEntity p) {
return hasSupportedMod.contains(p.getUuid());
}
public static void resetPlayer(UUID uuid) {
hasSupportedMod.remove(uuid);
}
}
@@ -0,0 +1,26 @@
package io.github.skippyall.minions.program;
import io.github.skippyall.minions.program.statement.StatementList;
import io.github.skippyall.minions.program.variables.Variable;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class MinionRuntime implements Runnable{
private boolean run = true;
public final Map<String, Variable> variables = new HashMap<>();
private final List<StatementList.Run> runs = new ArrayList<>();
@Override
public void run() {
while(run) {
}
}
public void stop() {
run = false;
}
}
@@ -0,0 +1,23 @@
package io.github.skippyall.minions.program.block;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import io.github.skippyall.minions.program.statement.Arg;
import io.github.skippyall.minions.program.variables.Type;
import java.util.List;
public abstract class CodeBlock {
private String name;
private final List<Type> arguments;
private final Type returnType;
public CodeBlock(String name, List<Type> arguments, Type returnType) {
this.arguments = arguments;
this.returnType = returnType;
}
public abstract Object execute(MinionFakePlayer minion, Object... args);
public boolean fits(Arg arg, int slot) {
return arguments.get(slot) == arg.getType();
}
}
@@ -0,0 +1,5 @@
package io.github.skippyall.minions.program.block;
public class CodeBlocks {
public static final GoBlock GO = new GoBlock();
}
@@ -0,0 +1,15 @@
package io.github.skippyall.minions.program.block;
import io.github.skippyall.minions.program.variables.Type;
import java.util.List;
public abstract class CodeContainingCodeBlock extends CodeBlock{
public CodeContainingCodeBlock(String name, List<Type> arguments, Type returnType) {
super(name, arguments, returnType);
}
protected void executeBlocks() {
}
}
@@ -0,0 +1,25 @@
package io.github.skippyall.minions.program.block;
import io.github.skippyall.minions.fakeplayer.EntityPlayerActionPack;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import io.github.skippyall.minions.fakeplayer.ServerPlayerInterface;
import io.github.skippyall.minions.program.variables.IntegerType;
import io.github.skippyall.minions.program.variables.Type;
import io.github.skippyall.minions.program.variables.Types;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class GoBlock extends CodeBlock{
public GoBlock() {
super("move", List.of(Types.FLOAT, Types.FLOAT), Types.VOID);
}
public Object execute(MinionFakePlayer minion, Object... args) {
EntityPlayerActionPack action = ((ServerPlayerInterface)minion).getActionPack();
minion.moveForward((Float) args[0]);
minion.moveSideways((Float) args[1]);
return null;
}
}
@@ -0,0 +1,21 @@
package io.github.skippyall.minions.program.block;
import io.github.skippyall.minions.fakeplayer.EntityPlayerActionPack;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import io.github.skippyall.minions.fakeplayer.ServerPlayerInterface;
import io.github.skippyall.minions.program.variables.Type;
import io.github.skippyall.minions.program.variables.Types;
import java.util.List;
public class UseBlock extends CodeBlock{
public UseBlock(String name, List<Type> arguments, Type returnType) {
super("use", List.of(), Types.VOID);
}
@Override
public Object execute(MinionFakePlayer minion, Object... args) {
minion.getActionPack().start(EntityPlayerActionPack.ActionType.USE, EntityPlayerActionPack.Action.once());
return null;
}
}
@@ -0,0 +1,22 @@
package io.github.skippyall.minions.program.module;
import eu.pb4.polymer.core.api.item.PolymerItem;
import io.github.skippyall.minions.program.block.CodeBlock;
import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
import net.minecraft.item.Item;
import java.util.List;
public abstract class Module extends Item implements PolymerItem {
private final String name;
public Module(String name) {
super(new FabricItemSettings().maxCount(1));
this.name = name;
}
public String getModuleName() {
return name;
}
public abstract List<CodeBlock> getCodeBlocks();
}
@@ -0,0 +1,5 @@
package io.github.skippyall.minions.program.module;
public class Modules {
MoveModule MOVE = new MoveModule();
}
@@ -0,0 +1,29 @@
package io.github.skippyall.minions.program.module;
import io.github.skippyall.minions.program.block.CodeBlock;
import io.github.skippyall.minions.program.block.CodeBlocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.server.network.ServerPlayerEntity;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
public class MoveModule extends Module {
MoveModule() {
super("Movement");
}
public List<CodeBlock> getCodeBlocks() {
List<CodeBlock> codeBlocks = new ArrayList<>();
codeBlocks.add(CodeBlocks.GO);
return codeBlocks;
}
@Override
public Item getPolymerItem(ItemStack itemStack, @Nullable ServerPlayerEntity player) {
return Items.PURPLE_GLAZED_TERRACOTTA;
}
}
@@ -0,0 +1,8 @@
package io.github.skippyall.minions.program.statement;
import io.github.skippyall.minions.program.variables.Type;
public interface Arg {
Object getValue();
Type getType();
}
@@ -0,0 +1,15 @@
package io.github.skippyall.minions.program.statement;
import io.github.skippyall.minions.fakeplayer.MinionFakePlayer;
import io.github.skippyall.minions.program.block.CodeBlock;
import java.util.List;
public class Statement {
private CodeBlock codeBlock;
private List<Arg> args;
public void execute(MinionFakePlayer minion) {
}
}
@@ -0,0 +1,37 @@
package io.github.skippyall.minions.program.statement;
import java.util.ArrayList;
import java.util.List;
public class StatementList {
private final List<Statement> statements;
private boolean finish;
StatementList() {
this(new ArrayList<>());
}
StatementList(List<Statement> statements) {
this.statements = statements;
}
public void runNext(Run run) {
}
public boolean canRunNext(Run run) {
return true;
}
public boolean isFinish(Run run) {
return finish;
}
public Run createRunInstance() {
return null;
}
public class Run {
}
}
@@ -0,0 +1,4 @@
package io.github.skippyall.minions.program.variables;
public class FloatType extends Type{
}
@@ -0,0 +1,4 @@
package io.github.skippyall.minions.program.variables;
public class IntegerType extends Type{
}
@@ -0,0 +1,4 @@
package io.github.skippyall.minions.program.variables;
public abstract class Type {
}
@@ -0,0 +1,7 @@
package io.github.skippyall.minions.program.variables;
public class Types {
public static final IntegerType INTEGER = new IntegerType();
public static final FloatType FLOAT = new FloatType();
public static final Type VOID = new Type() {};
}
@@ -0,0 +1,24 @@
package io.github.skippyall.minions.program.variables;
import io.github.skippyall.minions.program.statement.Arg;
public class Variable implements Arg {
private final Type type;
private final String name;
private Object value;
public Variable(Type type, String name) {
this.type = type;
this.name = name;
}
@Override
public Object getValue() {
return value;
}
@Override
public Type getType() {
return type;
}
}
@@ -0,0 +1,22 @@
package io.github.skippyall.minions.server;
import io.github.skippyall.minions.networking.ClientToServerNetworking;
import io.github.skippyall.minions.networking.VersionChecker;
import net.fabricmc.api.DedicatedServerModInitializer;
import net.fabricmc.fabric.api.networking.v1.ServerConfigurationConnectionEvents;
import net.fabricmc.fabric.api.networking.v1.ServerConfigurationNetworking;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerConfigurationNetworkHandler;
public class MinionsServer implements DedicatedServerModInitializer {
@Override
public void onInitializeServer() {
ServerConfigurationNetworking.registerGlobalReceiver(ClientToServerNetworking.RL, ClientToServerNetworking::receive);
ServerConfigurationConnectionEvents.CONFIGURE.register(new ServerConfigurationConnectionEvents.Configure() {
@Override
public void onSendConfiguration(ServerConfigurationNetworkHandler handler, MinecraftServer server) {
VersionChecker.resetPlayer(handler.getDebugProfile().getId());
}
});
}
}
+35
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@@ -0,0 +1,35 @@
- Module:
- Bewegungsmodul <--
- Angriffsmodul <--
- Abbaumodul <--
- Platziermodul / Verwendungsmodul <--
- Werfmodul
- Inventarmanagementmodul <--
- Inventaropenmodul
- Detektoren:
- Blockdetektor <--
- Entitydetektor <
- Dimensiondetektor
- Positiondetektor
- Inventardetektor
- Programmieren:
- Variablen
- (Listen)
- Warten
- Wiederholen
- Wiederhole bis/während
- Wiederhole x mal/(für jedes Element)
- Bedingung
- VariableTypen:
- Integer
- String
- Position
- Block
- BlockType
- (NBT)
- (World)
- (Chunk)
- Inventory
+33
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@@ -0,0 +1,33 @@
{
"schemaVersion": 1,
"id": "minions",
"version": "${version}",
"name": "Minions",
"description": "",
"authors": [],
"contact": {
"repo": "https://github.com/falko/Minions"
},
"license": "MIT",
"icon": "assets/minions/icon.png",
"environment": "*",
"entrypoints": {
"client": [
"io.github.skippyall.minions.client.MinionsClient"
],
"main": [
"io.github.skippyall.minions.Minions"
],
"server": [
"io.github.skippyall.minions.server.MinionsServer"
]
},
"mixins": [
"minions.mixins.json"
],
"depends": {
"fabricloader": ">=${loader_version}",
"fabric": "*",
"minecraft": "${minecraft_version}"
}
}
+16
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@@ -0,0 +1,16 @@
{
"required": true,
"minVersion": "0.8",
"package": "io.github.skippyall.minions.mixins",
"compatibilityLevel": "JAVA_17",
"mixins": [
"ConnectionMixin",
"PlayerListMixin",
"ServerPlayerMixin"
],
"client": [],
"server": [],
"injectors": {
"defaultRequire": 1
}
}